This is a really cute little game, I love the drab colour palette, and the blocky aesthetic fits right in. Though I'd have liked to see some walls on the back faces of the room, to ground it a little more.
While the game is short - it can be completed in a couple of minutes, the game achieves exactly what it set out to. I'd like to have seen either some randomness to the objectives, or some reason to use some of the other furniture pieces - presently it's easy to cheese the game, knowing that half of the furniture isn't going to be useful.
I liked the controls, the pick up and drag makes the furniture feel weighty, and the satisfying grunt adds a bit of flair. Occasionally, particularly in phase 1, my mouse would reach the edge of the screen while dragging a piece of furniture and be unable to drag any further. This caused the bit to snap back to it's starting position, which was a little frustrating.
Overall, a short-but-sweet submission that needs more attention. Play this if you like a game with strong visual design and a high level of polish.