FoonLudum Dare ExplorerLD41 → Control Point Drift

Control Point Drift

By and therockripper

View on ldjam.com

CategoryRankScoreCount
Overall3.4411
Fun3.5511
Innovation3.7211
Theme4.0011
Graphics3.0011

Comments

dangerousfat 2018-04-24 04:12

Neat game guys! Never would have thought of this combination. Give our game a try! https://ldjam.com/events/ludum-dare/41/elite-beat-zombygons

therockripper 2018-04-24 15:55

@DangerousFat Thanks for playing our game!

jgundersen 2018-04-24 18:11

Super fun game!

tidemann-norli 2018-04-24 18:15

So much fun. I think the blue car has an advantage, or maybe I'm just pro. Loved it

2018-04-24 18:20

@Tidemann Norli Thanks :) Probably You are pro!! :D Because both car starts together! But Appreciate the Feedback, Might be We make the level better. Thank you!

gregor 2018-04-24 19:12

Played solo but I can see it being good fun 2 player. Being able to take back bases from the other player would be good, give you a reason to fight over bases rather than rush to different ones. Also it's possible to fast capture by reversing back and forward over the trigger. Have some trigger at the other side so the player must complete a loop to capture (if that's your intention). Overall good game idea and execution, well done.

2018-04-25 04:45

Thanks @Gregor for your valuable feedback. You have actually helped me making it better. Will update the game with better functionalities.

tim-ruswick 2018-04-28 02:34

I like the concept!!! Collision off road I think needs to be tweaked. But cool game.

therockripper 2018-04-28 05:44

@Tim Ruswick Thanks for playing our game. We thought so too about the collision.

@Gregor Thanks for your feedback. I don't know if we could implement the "taking back bases" functionality, because that would probably change the gameplay a bit. Maybe. If we are allowed to do so at this point, we would.

pogo 2018-04-28 20:16

I couldn't work out the purpose of the capture points shooting, but it was a little fun. I wish you could actually drift though :(

kobrar 2018-04-30 19:34

I think it's a pretty cool idea. You might want to support controllers for multiple players. The grass collision seems pretty unnecessary for me, there are better ways to discourage cutting corners, and since the game is pretty much map control, there can be additional incentive to stay on the road instead of just blocking the grass. All in all, I can simply see a lot of ways in which the game can be improved and expanded, which is called potential. I would be all for a more gimmicky racing party game. Hope to hear about this project in the future ;)