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Shift
Shift
By cliffracerx
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Audio | 309 | 3.32 | | |
| Innovation | 519 | 3.08 | | |
| Graphics | 527 | 3.36 | | |
| Humor | 529 | 2.47 | | |
| Mood | 647 | 2.96 | | |
| Overall | 652 | 3.12 | | |
| Fun | 674 | 2.96 | | |
| Theme | 956 | 2.64 | | |
| Coolness | 1201 | 48 | | |
Comments
mekuri
2016-04-20 11:43
Very interesting game. I liked the graphics, and the puzzle style was great. I loved what you did with the music for the different "dimensions?".
I would've liked to have holding the boxes to be toggle-able, rather than having to hold down the button, it got a bit frustrating after a while, but maybe that's just me :-)
It seemed that there was issues with the mouse capturing. (I played Win64 Version). Sometimes it was visible, albeit locked while playing- And sometimes when entering the menu, it was locked, so I had to alt tab in and out to release it again, just wanted to mention it :-)
Oh, and one more thing- I would've loved if I could invert the mouse- I am one of those guys :P
All in all I found this game to be pretty good. Great job!
pokipsy
2016-04-20 17:06
Core mechanics are very good, I would have liked more challenging levels achieving full potential of those puzzle mechanics. A great entry overall !
derr
2016-04-26 11:56
Great idea with the music and the portals. Made it much easier to remember where you are. I wish I could carry boxes or if the drag/drop would apply a bit more force though. Good entry. :)
conorod
2016-04-28 21:20
Nice concept, potential to be a really interesting puzzle game. Boxes had a mind of their own at times though!
pogo
2016-04-28 22:54
I found the stairs really hard to move around - they got stuck in the wall at one point and I had to restart. Good idea to make each dimension unique with music and art changes.
dcolgan
2016-04-29 00:15
Movement and collisions need tweaking. I am sure you know that though. Music, made the experience less enjoyable than I think it would have been without it. I did not make it past the first level. The box I had been nudging along reset after I went into a portal without it. Then I got mad and quit.
fenger
2016-04-29 00:43
Love the way each dimension got a really unique style with the music "swap".
However I found a bit hard to move cubes with the mouse with the carry system you used and it lacks feedback when you put a cube on a button.
Also there are some bugs with the mouse display and lock but nothing really disturbing about the game.
Finally, I found that game to be pretty good and interesting. So, good job to you! ;)
Very interesting concept. The movement was a bit unprecise especially at the platformer level and at one time I got stuck between platforms and could not escape.
aaranos
2016-04-30 00:56
The UI could use some more attention, but the game is good.
zaywolfe
2016-04-30 19:08
Really interesting game. But very confusing and buggy. After the first level my cursor got stuck and I couldn't select the next level. Pressing esc didn't help.
Just needs tons of polish all around.
general
2016-05-02 19:34
Video: https://youtu.be/cfSQhiXUWqg
It's more a place-shift, although, the dimension-travelling is interesting
This game is great! I really liked the puzzles and the way you implemented the theme. Loved the way the music would warp with each different area. It added a great change in mood for each one. The boxes felt cumbersome to move around and that got a bit frustrating. They felt too heavy. Overall a really fun and different entry! Great job!
loved it, stunning graphics!
Cool game, graphics are neat. However, I felt as if the framerate was a bit low.
About the gameplay, it is rather interesting! I like how you made the puzzles. Only issue I see it is that It would have been nice if grabbing objects had some sort of feedback, like a glowing aura, for example.
Good job!