Living Mandala by wdebowicz 2020-05-02T18:52:18Z ♥ 0
How did you draw the mandela? Are these several images? Are the images mirrored at some axes? Or is it rendered via a formular?
Foon → Ludum Dare Explorer → Users → rohezal
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | The Siege of Yggdrasil | jam | 1501 | 3.37 | 3.20 | 3.02 | 3.59 | 3.12 | 3.11 | |||
| 2018 | 43 | Sacrifices must be made | Wizard Malikens spell failed | jam | 536 | 3.41 | 3.02 | 3.04 | 3.05 | 3.25 | 3.03 | 3.24 | ||
| 2017 | 40 | The more you have, the worse it is | This is not a normal village... | jam | 1132 | 2.48 | 2.76 | 2.83 | 2.58 | 2.32 | 2.91 |
rohezal leaves an average of 17.2 feedback comments each event.
How did you draw the mandela? Are these several images? Are the images mirrored at some axes? Or is it rendered via a formular?
Made it to day 2. Got lazy, waited at a camp fire for more food and then the giant bird attacked. But it was my secret dream since I became 18, to sit nex to a camp fire, inhaling the smoke and then get suddenly inserted into a giant birds rectum. At least this is how I will explain this image to my girl friend if she asks ;) urza.jpg
First: You guys are very funny :). The story of Bebért the intergalatical super crimimal sheep is just creative, the sounds are well made and made me laugh and the game fits the theme. The mechanics are solid (I like the update store). Well done.
It is just a bit slow on Chromium / Ubuntu 18.04 but the problem is most likely on my end, maybe the GPU acceleration does not work properly.
Played it, it reminded me a bit of space cadet, the windows XP flipper. But your game is way more beautiful, realy impressing what you were able todo with fake 3D graphics.
I would recommend to add a screenshot to your page, this motivates more people to play the game :).
You graphics are lovely. I was always sad when the egg dropped and split open. The game reminded me a bit of Yoshis Island for SNES, were you are also a (the coolest) dinosaur, shooting eggs at targets. The eggs in your game are more fragile, but at least they can withstand the floor and the ceiling ;). Nice game, I enjoyed it.
This is a great puzzle game with lovely graphics. A small bug occured when two monsters were able to eat the baby at same time. I loved lemmings as a kid and this game reminds me of it :).
Bildschirmfoto von 2020-04-24 20-41-57.png
Maybe add some music for each episode and a few other kind of obstacles (like a meteor which runs down a line or water rising except at a few hills). But the game is a lot of fun and a great entry. The graphics are gorgeous :).
Guys your web version takes a bit long to load. Maybe the 160 MB is a bit much.
But anyway a fun and creative game. It was sometimes hard to decide if there is an I or an J (are there even J in latin)? I had to laugh when I read lorem ipsum. You keep the player busy and your UI has a lot of useful hints and is intuitive. Well done :).
This is a nice turn on normal tower defense games, which I like in general. You have more to do, than you watching the towers.
Maybe add an easy mode: Towers don't get destroyed when they overheat, just cooling down and firing again by themselfs. And let them be repaired before they reached the critical temperature. So the game works better for lazy, slow folks ;).
The low sensitvity version is 500MB, the high sensivity version is 28MB. Maybe this is a debug build?
Anyway nice shooter. I love how the enemies fly, fall down and get up again, the flying aspect adds a bit diversity to classic FPS. I got sometimes the message "techno-oink got scared to death". The first question is: it is a roboter how can it be scared to death? Does the game mechanic means I went to far away from it?
This is an AVP remake done in 72 hours, where you can only play the Alien and can't climb on the walls. But it is realy fun, the graphics are selfmade and absolutely fantastic for being created in only 72 hours and the game is challenging. A very good entry :).
A realy like the mood and the graphics. This game has a realy nice atmosphere. And a useless jump ;).
Recommendation: A screenshot on your ludum dare page encourages visitors a lot to play your game :).
I played two rounds, in round one i was lucky, found the only infected and put it into quarantine. The game looks fine, but it is a bit complicated. Do I am play just on one planet or on all of them (since I choose a planet at gamestart and I am not sure if I just choose difficulty).
A nice and very polished game, I loved who you were able to throw almost everything into the fire. The christmas tree, the chairs, the barrels and the wood they were standing on. The atmosphere reminded me a bit of Frostpunk. Would love to destroy the table to it into the fire too, it is a lot of wood. And I had the urge to put stuff in front of the windows, they loose a lot of heat.
I think there are some graphical glitches on Ubuntu 18.04 with the chromium 80. I liked the sound design and the wind noise. The atmosphere was spooky and dark. What the hells the dolls for? The messages were pretty fitting. The end where the circle gets smaller and smaller is a nice effect. Will try it later on windows to find the objects without the graphical glitches.
A small and simple game. Why not, it is fun and I am a bit sorry for each turtle which was eaten by the seagul. Maybe add a swim animation when the turtle reach the water? And if Phaser3 support sounds, maybe a few free sounds (freesound.org). Sounds are great for feedback or getting the players attention.
Edit: Ups this is a compo game, this makes it way harder. But maybe recording the sound of a water splash, a pecking sound (just tapp a few times on the table) and faking a sea gull sound your self could have helped?
I love games like Parodius Konami and thought this would be a space / witch shooter. Boy was I wrong, this is a "support your shooter" game. And it was fun. The enemy design is great, you have to be fast to click on everything and the idea is just incredibly orignal.
A pirate stole 12 food a few day before winter. Damned almost made it. Btw. you should realy add a fox, meat and panties to this game 😆
Edit: After 3 times I finally made it through the winder with over 80 crops left. It is a realy good idea to sacrifice to the mighty bear god 😄 . It is a nice and relaxing game. And reminds me a bit of harvest moon. But with a slightly a darker tone.
Thank you for this nice game with relaxing background music. But why does the wife not get a job, when the family is starving, freezing and can't affort medicine? Maybe the grand parents could look after the children while you are working if it is a life or dead situation.
Nice idea, good joke in the end. But there is something missing. Like actually driving around. You are just seeing a short clip and then decide. The topic is pretty important, I actually wrote some academic object recognition and pose estimation software for autonomous agriculture vehicles, where some test objects where children, playing hide and seek next to a tractor. Good people are talking about this.
Where can I change the time to wait in the JS script ;) ?
http://v6p9d9t4.ssl.hwcdn.net/html/1175280/html5game/TAMUTU.js?BELAC=674626213
But for real, a very nice and challenging game. I love games like Zelda and Paradious. And this game is just got bosses which are unique, got a good AI and and challenging abilities. Maybe a temporary single field blocker like fire or a burning curse where you have to jump into water would be a nice addition. But anyhow this game is awesome and one of the most fun games in this LD:). Very nice work.
Who was the final boss? The father, trying to kill the son? The son killing himself? The son in a dream, not noticing the father killing him?
In Version 1.1 I could not find any executeable for linux. Starting the exe file said: "can not execute binary file"
This is a very complex you have build in very short time. It is a hard trade between resources and "military" units. Well done. The sound tracks fits quite nice too. But I think it is more of an tower defense than a classical rts.
This game is quite challenging. After several tried I made it to Wave 13.
In hard Level 1 and Science Level in html5 the people stayed in lines and did not move.
Funny concept, a bit like an evil version of black and white. More good powers would be good. Like a shield, or a fire or an illness, slowing down people. Maybe give them for destroying build X or load them by X cooled people. Some shared cooldowns and some distinct cooldowns / charge bars for different ability classes would add a lot to this game.
I liked this game btw. it was original and fun (and I beat it!). Does the regeneration rate depends on the numbers of humans on the screen?
Story question: What could the humans sacrifice to please you? Maybe there over expansion / population growth?
I lovely small game. I liked how you increased the difficulty by removing health from the player per level. It took me some time to understand you can destroy projectiles and you don't have to jump over them. And the the traps are not the fire in the background and using magic doesn't cost life.
Firing with the mouse is not my playstyle. Maybe add an alternative key like ctrl or w to fire.
And story question: Do you just have to beat this strange metal creatures? Or do you have to beat them and restore the fertile land. By using the life crystals to let tree and plants grow? If so, why not first beat the metal creatures and then give the crystals to the farmer families? Or do they need them ASAP to produce food and the levels are several months apart? Maybe I am overthinking this.
Nice riddles, took me some time to beat level 5. For the spikes only level, maybe add a life limit, so you have to think where you want to die instead of just creating a road of corpses. I like this game :). Btw. it is a bit slow on Ubuntu 16.04 with Chromium 70.0. Maybe it does not use the GPU. Can Play Pillars of Eternity 2 on this Box quite fine.
https://answers.unrealengine.com/questions/395930/view.html how to decrease the file size dramaticly. Helped me a lot
This game is deep. What is more important, love, family or a fun activities? Packed into a fun card game. A good entry :). And I like the sounds.
A bit more description would improve the start a lot :)
It is like evil tetris. The graphics are beautiful and the sound track is gripping. Each time the lead musican transforms into a demon everything rocks. Well done. I just noticed after several games the best strategy is to click randomly as fast as you can. Maybe improve the skill level, but except from this, this game realy rocks :).
Small Bug: The wood chopper in the human base is chopping in the wrong direction.
I realy like this game. It reminds me of my War Craft 2 & 3 time. You even made human peons and different orc models. Nicely done :). There are game called Savage (and Savage 2) which are like your game, but as team play 12 vs 12 (plus commanders) games ;).
Loved the idea you modeled your two avatars playing from behind. It would be great if you would have finished the killing animation but we all know how the deadline crawls closer and you don't have time for some minor things
This is more like a movie game than a normal game. You can just continue and you have no choice. Bu the movie is pretty good and the moral is great. Nicely done :).
A full release version could take into account from whom you got the information and how to spread it. If two people sit next to each other they could just talk it out. Maybe some kind of distrust / trust system where you can find out about other people. I realy like the concept of this game.
I love the hand drawn graphics. And the dry humor. He came there... well... to be a monk. They should have done it like german monks and brew beer to sell it. They made quite some coin with this :).
One of the best games in this ludum dare. It is deep and very good. The roller skates were quite hard. Good that I got 5 seconds more :)
The music fits realy well. The idea is silly, like a Monty Python sketch :). Maybe add some skill to the aiming. Wind, a force field which has only a small hole in it which gets smaller over hp loss and of maybe some moving protection like flying shields. So you have too improve yourself. The game is fun :).
Got to the blue key. Nice voice overs :). I did not sacrifice more than 40 people. Just want to save the village. Taking more damage seems to be the better path than taking more life. Maybe increase the health bonus to 5 per sacrified villager?
The music is very a sad but fits the dark theme. Made it to the second level, but was able to the second jump on after this first red kill zone. I realy like puzzle games like greyout and it reminds me about it. And a bit of typing of the dead. Well done, it is a nice game :).
Just 500ü Kilometers was my best try. Damn how big is the south pole? Did not eat the dogs, they are your friends. Why can't you turn around and just go back where you can live happily together? But the game fits the theme extremly well.
Download Links please :)
This game is a bit like the trolley problem, where you have to decide who you save. But with a person and a dog. Strange concept, but somehow entertaining. My GF is a vegan, I am interessted in her choices.
Very good choice, my supreme leader :D. Fun game, even if I died because I did not notice the enemies coming from 4 directions. The web version of the game is a bit slow.
A bit like Zelda with instant dead. A bit too hard for me, but nice for someone who likes challenging games. Maybe add an easy mode with 3 hitpoints? Nice game :)
Man I like the humor of the game. You are the captain... and due budget cuts the complete crew. The mood of the game is great, also that you have different play modes :). But I did not die but accidentally flying in the black hole. Anyway this game is fun :).
Made murica great again. But one round house kick should have been enough :P. This is small lovely game. I like the weapon upgrades :).
Over 8900 Points... miau! Liked the sound track and the game art. The game over screen is realy nice. And the game made me hungry, I am going to cook now^^.
I am to stupid to find the coin. Found both keys and tried to find the safe / the drawer to open. Clicked around everywhere and destroyed the whole room. Damn^^. The music is realy nice, the game is a bit slow on my pc (i5 2300, 8GB Ram, 380 GB, chromium, ubuntu 16.04)
It did not start in Chromium on Ubuntu. But the idea looks very nice and the graphics on the screeshot look sweet.
I think I am to stupid for this game. But hey at least a few blocks got destroyed. And the poor octo got just one on his head.
Nice game, made it through 5 stars but then got catched, does the game end if you have 5 stars and a certain amount of cash? Or is 5 stars just the maximum speed?
This game looks promising, but I just got 3 FPS (AMD 380 4GB, i5 2320, 8 GB RAM). Using Ubuntu 16.04 64 Bit, Chromium 62, open source drivers.
I love space and gravity so this was a lot of fun for me. Even got some planets in a semi stable orbit around me. But after a few minutes it was for fun to devour all matter then avoid it. :P
I assumed because of the title, this would be a tower defence. Man was I wrong. I love the sound effects. But I did not make it past 23 meters. Is the moon realy made of cheese, so the poor gobos won't do all this for nothing?
This is game is super hard but fun. Move around fast enough, because the first hit will kill you.
When I noticed that you can't jump high enough to be save from the zombies, when you have to much coins was scary. A small funny game, nicely done :).
Made it to the end on the second try. Sprinting realy help a lot. For the main model: try to generate some interpolated normals. Makes the shading much nicer :). I recommend the opensource freeware meshlab for it.
It was hard to get to the rope, your collision detection seems a bit buggy to me. But it is a nice little game, where you collect treasures and bring them back. The level design must have been some work, there are some nice details, like the skull in spikes.
The website did not load the game on firefox quantum 57 on windows 7.
http://amancalledarron.com/ld40/4594134883
Super Mario with physics like in angry birds. I like the ability to use switches to on / off stuff. But I got stuck in the third level, could just move 2 boxes over the barrier and lava see.
The music and the sound effects are perfect. I realy love platt formers and puzzle games. This is one realy sweet with the lovely dinosaur animations. Took me some time to figure out you have to eat everything not just the cave me. Only thing I would change: the controlls. Most people are used to press space to jump.
I am to stupid to find the dangerous portals. Are they a bit of in animation / start the animation a bit later then the sound? This is a bit confusing.
Now I know how the poor merchants in Oblivion and Skyrim must have felt. Thank you for sharing this insight :P
Nice idea, but there is no way of winning. You have to explore more to find more water. So you not be able to reach the melons in time. A kind of "you must fail" version of tetris. Even if you play only with one water melon which is next to the lake. You can't just take water from the lake. Maybe it is an ocean or I am overthinking this.
But it is realy nicely done. The art is good, the sound is lovely and the animations of popping up tiles are well done. It is not my type of game but it was created with skill :).
Starts on linux but it does not react on clicks so you can't start a game. If you want to shut it down Alt F4 does not work. Neither did a normal kill or killall. Only kill -9 ended it. Pressing keys does not work either.
rohezal@localhost:~/Dokumente/brick-racer_v02_linux-x86$ ./brick-racer.x86 Set current directory to /home/rohezal/Dokumente/brick-racer_v02_linux-x86 Found path: /home/rohezal/Dokumente/brick-racer_v02_linux-x86/brick-racer.x86 Mono path[0] = '/home/rohezal/Dokumente/brick-racer_v02_linux-x86/brick-racer_Data/Managed' Mono config path = '/home/rohezal/Dokumente/brick-racer_v02_linux-x86/brick-racer_Data/Mono/etc' Unable to preload the following plugins: ScreenSelector.so Player data archive not found at `/home/rohezal/Dokumente/brick-racer_v02_linux-x86/brick-racer_Data/data.unity3d`, using local filesystem PlayerPrefs - Creating folder: /home/rohezal/.config/unity3d/e4lime PlayerPrefs - Creating folder: /home/rohezal/.config/unity3d/e4lime/brick-racer Logging to /home/rohezal/.config/unity3d/e4lime/brick-racer/Player.log killed rohezal@localhost:~/Dokumente/brick-racer_v02_linux-x86$ ./brick-racer.x86 Set current directory to /home/rohezal/Dokumente/brick-racer_v02_linux-x86 Found path: /home/rohezal/Dokumente/brick-racer_v02_linux-x86/brick-racer.x86 Mono path[0] = '/home/rohezal/Dokumente/brick-racer_v02_linux-x86/brick-racer_Data/Managed' Mono config path = '/home/rohezal/Dokumente/brick-racer_v02_linux-x86/brick-racer_Data/Mono/etc' Unable to preload the following plugins: ScreenSelector.so Player data archive not found at `/home/rohezal/Dokumente/brick-racer_v02_linux-x86/brick-racer_Data/data.unity3d`, using local filesystem Logging to /home/rohezal/.config/unity3d/e4lime/brick-racer/Player.log killed
It is a pity that I don't own a VR set. I would love to try out this game.
LD47 — Stuck in a loop (2)
HONK II by Tricky_Fat_Cat 2020-10-07T08:47:38Z ♥ 1
This game captures the doom feeling very well. The sound track is badass, the pixel art nice and the different weapons are well designed. Good game :)
Lasso-Loop Whiplash by Adiwan 2020-10-06T10:55:22Z ♥ 1
It is a lot of fun to get rid of the sheriff. After a few tries on windows, I decided to try the linux version and I was able to get to 70 points.
screen.png
What are your high scores, people?