sun-wukong 2017-12-05 21:20
That's a neat idea for puzzle game. I don't think that I've seen this one before.
Foon → Ludum Dare Explorer → LD40 → Hungry Dino
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 163 | 3.86 | 59 | |
| Fun | 169 | 3.78 | 59 | |
| Innovation | 247 | 3.57 | 59 | |
| Theme | 58 | 4.20 | 59 | |
| Graphics | 407 | 3.75 | 59 | |
| Audio | 253 | 3.55 | 54 | |
| Humor | 272 | 3.50 | 55 | |
| Mood | 378 | 3.52 | 58 |
That's a neat idea for puzzle game. I don't think that I've seen this one before.
I had a bit of trouble telling when I was getting too big for certain things but other than that very fun and good looking game!
This was a pretty simple and nice game. Hopefully I'll have time to come back and try the editor.
Cool blend between platforming and puzzle solving. The text was a bit hard to read though!
Nice and simple game, I did find it hard to tell sometimes when I was too big to fit through something and when I wasn't. Other than that it was pretty neat :)
Not bad at all! Could've used some polish, but it already feels fun enough. I agree with donvermo that it was hard to measure whether you're going to fit through something or not. I think there needs to be a clear indicator how many cavemen you need to eat to grow one size bigger. But nice job regardless!
Great graphics and sound! :)
That cool you make level system for all. I like your retro visual style. Good entry!
I liked the idea of integrating the characters size into the puzzle. It also had good level flow (went from basic easy levels getting you used to the mechanics up to some more challenging stuff).The game could have done with being a bit bigger in the browser because it made it hard to see some of the controls and instructions. The platforming is a bit tight at times as well, you can only just make some of the jumps.
I liked the idea, the art and the audio! The text was a bit hard to read. Nicely done overall!
An amazing puzzle game! I love the idea! The graphics and sound are awesome!!!!
Pretty cool with nice graphics, sound and good controls! The length and difficulty was just right for this! I beat it. There were some interesting puzzles in there. Great job guys!
Really cool idea well executed. It has it all - cute graphics, music, sound FX, lots of challenging puzzly levels. Good job!
Nice levels! A couple of them were tricky. It's a well put-together package, with the walkable main menu and level editor. Impressive.
Lovely graphics, wonderful puzzle platformer, tons of content. This is a game proper! The puzzles are well thought out. Only your menu was very unclear. I accidentally ended up in the editor and I couldn't make heads or tails out of it, because the text was so hard to read. With the help of the above comments, I restarted the game and figured out where to go.
I love the amount of design that went into the puzzles. I love that you have an editor!
Edit: I thought making the screenshake dependent on the dinosaur's size was a nice touch :)
Nice little puzzler. I like the level design, the levels are very well though out. The only complaint is that the text is near impossible to read. I mean there is only so much you can do with 5x5 pixels. :)
The music and the sound effects are perfect. I realy love platt formers and puzzle games. This is one realy sweet with the lovely dinosaur animations. Took me some time to figure out you have to eat everything not just the cave me. Only thing I would change: the controlls. Most people are used to press space to jump.
Really nice puzzle/platformer with great game mechanics.
the dino sprite get's a bit wonkier every time you eat, but the rest of the art and the game is really good
brilliant. the level design taught me everything i needed to know, there was plenty of levels with a variety of puzzles. Not sure if it was just my resolution (1440p) but the pixels looked a bit weird on both in the browser and fullscreen. the controls seemed fine for this time of game and the screen shake when you get to x size was a nice touch. Really enjoyed this one!
I really appreciate at that the screen began shock as you are fat enough
I'm quite amazed by what all you accomplished with this entry. There were a lot of levels out of the box, I appreciate the fact that you included a level editor (although I didn't use it), and the mechanics were original and solid. Very impressive! Best one I've played so far, by quite a bit.
This is a really cute game! The only thing I would say is the text is a little difficult to read, and the dinosaur sprite gets warped in weird ways once he gets larger. Great job with the theme!
Really nice game. Liked the retro art and sounds. The shake effect when you are big is cool. I think the game starts to feel a bit repetitive after a while, maybe more game elements could be added?
Cute game! I needed more challenge so I made [my own level](https://pastebin.com/raw/SRPNddKs).
It's quite hard, tell me if you can beat it! :)
Nice game, maybe the font is too small/unreadable, otherwise great!
Really cool idea, and the game plays well. The text is kind of tiny on my screen, and the corner collisions don't always make sense (i.e., walking off a platform and immediately hitting spikes). But overall, very good job!
I love the puzzle mechanic and the dino! :heart_eyes: The idea fits the theme perfectly.
On a minor note, the text is really difficult to read. Other than that, I had a lot of fun. Keep it up :thumbsup:
Oh man, after you left a comment on my game, yeah, fistbump for same idea!
You did it much better than I did though, with moving platforms and moving food!
Well done! I enjoyed this :-)
Very neat theme idea, great sounds and music, I really enjoyed the game. rawr <3
Cool game, nice puzzle platform concept, and I like the dino setting. Only downsides, the font was a bit hard to read, and i would have liked a slightly larger embedded version, as that was too small and fullscreen (at least for me with 1900 X 1200) is kind of too massive for this resolution. Played till the end, cute art and sounds.
I really loved this great little puzzle platformer!! Especially the graphics. Well done. Shame about the font used, but I'm sure you've learned from that :)
I love dinosaurs ! I included your entry in my last jam compilation : https://youtu.be/Z-H-WO1iqss?t=690 It's in french but feel free to ask me translation :) congratulations !
Cute game. Some of the text can be a little difficult to read. Having already played 'Alien crab in the Rotormaze' (and some other @jebouin games) I thought jebouin creating a more challenging level sounded very jebouin (which in itself is interesting, because I never encountered jebouin before LD40.)
Está genial. El juego se siente pulido, y la mecánica de lidiar con el tamaño se presta para hacer puzzles interesantes. El audio en general acompaña bien el juego. En términos generales, es una entrada sólida.
En cuanto a detalles por mejorar: la fuente es terrible (cosa que veo que ya tienen clara :P) y hay algunos bugs gráficos menores (a veces, el dinosaurio aparece con fondo verde). También sería bueno hacer gráficos independientes para los distintos tamaños del dinosaurio; es más trabajo, pero el escalado que tiene actualmente se ve extraño comparado con el resto del pixel art tan bien pulido. El menú inicial está bueno (que se pueda comer ahí mismo), pero me pareció algo confuso de usar: una opción aparece desactivada, y creía que las otras dos se activaban comiendo al cavernícola correspondiente, pero era necesario ir hasta el borde del nivel (mucho después entendí que los símbolos junto a los textos indicaban eso, pero no se ven casi).
Los niveles están algo fáciles. Supongo que es por razones de tiempo principalmente, porque la sensación que tengo es que las mecánicas que ya tienen permiten hacer niveles de alta complejidad. Esto se ve amortiguado por el editor de niveles, que me pareció un añadido genial a pesar de que me costó entender cómo se usaba (la fuente tuvo culpa de eso). Eso sí, sería bueno que el editor de niveles exigiera que el creador del nivel tuviese que pasarlo antes de poder exportarlo, ya que de otro modo no hay seguridad de que un nivel creado por otra persona es posible de pasar.
Felicitaciones por el gran trabajo.
This was a good game. I liked the puzzle aspect and felt the difficulty ramped up appropriately except that the last level was a bit easier the previous. The dinosaur was very cute. I did like how you incorporated the theme, turning what would have been a dead easy platformer into a puzzle game. I also liked the little touches like the screen shake when you were large enough and you landed.
The only nitpicks I have are using space to reset rather than for jumping. I also found that jumping was not always as responsive as I would have liked, but I think that is a Construct issue.
Overall, I enjoyed this game a lot.
As mentioned during the stream, the stellar level designs are a stand-out here: I like a lot of the levels that does a nice job demonstrating a specific mechanic. I did think the puzzles were a bit too easy for me, but then again, I make a ton of puzzle games. I also appreciate that it doesn't overstay its welcome, ending just about the right time.
I do think it would have been nice to add more complexity to the mechanic. For example, it could have been cool if eating a specific animal gave you super powers, but only for the duration that you haven't eaten another animal. Or perhaps some animals have specific AI that makes them harder to catch.
Also, it would have been nice if the dino had feathers.
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...OK, that last part isn't really important.
Increible approach al tema de ld, increible diseno de niveles, arte atractivo y con estilo, musica pegadiza. Simplemente genial.
The game is great because you can eat human beings.