Saving Crying Bryan by gyfis 2017-12-10T00:26:07Z
This is a really funny game! Nice job!
Foon → Ludum Dare Explorer → Users → MarjorieP
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | 👥 | Super Trader 64 | jam | 638 | 3.38 | 3.03 | 3.27 | 3.11 | 3.73 | 3.34 | 3.08 | 3.30 |
This is a really funny game! Nice job!
This game made me feel uncomfortable, why does that woman live near so many maternity wards?! Overall, I liked the aesthetic you were going for, but there needed to be more ways to remove the babies compared to how many of them you run into at once. Nice job!
The music felt really relaxing! The only thing I'd say is that the difficulty needed to increase a lot more for it to work well with the theme. The bat was getting larger, but I didn't feel any more in danger than I was when I started. That being said, the first sighting of the larger bat spooked me.
This was a really nice game with a good grasp of the theme! The cute pixel art and sounds really sold the experience, well done.
What a cute concept! I would've never thought of turning a snake game into a turn-based experience. Nice job!
I would've liked it if the game ran a bit longer, just when I was getting the hang of the mechanics I finished the route. It fit the theme well though, and trying to not get caught was a little stressful! nice job!
Interesting idea! It took me a little while to get the hang of how it all works, but it was neat once I got the hang of it. I would've liked to have the shoot button mapped to something else, it was awkward to hit those keys.
The sound effects made the game more satisfying, good job!
Interesting game! I didn't realize that the routes couldn't overlap at first and caused a massive accident. the game is incredibly addictive, and gets hectic fast! Great work!
Interesting tie in with the theme! I would've liked a little animation or something to show you "catching" the burglar than just a cut to black, but for the purposes of the game jam it works just fine. I think the rooms could be just a little bit lighter, it can be hard to spot the burglar in certain areas of the map. Nice job!
The audio really sells the experience here. Great job!
The game gets stressful fast, having a hold to shoot button would be great! The game is pretty addictive, too, so good job!
I really enjoy the art direction you went with for this. Those cardboard fences and paper grass looked great and captured the feeling of the game quite nicely! The controls took some getting used to, but it was fun to see the the pinata get fatter as you kept collecting more candy. What a fun game!
Interesting concept! I liked that the timer got increasingly larger as you ran out of time, it was a nice touch that put some serious pressure on. I dunno if it was a bug or not, but for me all anyone wanted was money, and I couldn't get them to join me as I just kept finding food and houses.
This is a really cute game! The only thing I would say is the text is a little difficult to read, and the dinosaur sprite gets warped in weird ways once he gets larger. Great job with the theme!
Interesting concept! I'd like to see this developed more!
Cute game, and it gets stressful fast!
Nice job on how gradual the monster grows! I didn't realize the change until i was taller than a person. Though the game seems to be really easy, you could just keep moving in one direction without stopping and get enough people to keep you alive forever. Nice job!
This was fun! My only complaint is that some of the sound effects were very loud, a slider for that would be appreciated!
Nice game! I would've preferred an option for keyboard and mouse controls as well, but that's okay. :D great job!
I had a little difficulty reading the tutorial scroll in the beginning, having a more interactive tutorial might be a good idea for a game like this. Nice job with the time you were given, though!
got an error when i started the game and tried to interact:
___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Keyboard Event for D-key Key for object obj_player:
Moving to next room after the last room. at gml_Object_obj_player_Keyboard_68 ############################################################################################
Interesting concept! I found earth to be particularly difficult to hit, thanks to it being so small! I'd say the tie in with the theme needs a little work, It felt more fun when there were lots of planets compared to when there were just a few, but I see what you were going for. Nice job on the jam!
nice job with this game! Everything was really entertaining! A more in-depth tutorial would help the game a lot, though.
As infuriating as real pop-ups! Great work. My only complaint is that the difficulty ramps up VERY fast so the game feels really short. Nice job with the theme!
This was a really neat spin on the theme! I found the enemy spawns to be a bit unlucky later on, but the game was fun overall.
Cute game! I would've loved some sound (It didn't seem to be working for me if there was some) and I liked the concept. I didn't like that the banditos seemed to flail around randomly once hit, but that added to the challenge. Nice job with the theme!
The link is broken! :(