FoonLudum Dare ExplorerLD40 → Tourist Chaos

Tourist Chaos

By mestrerothld and fspo

View on ldjam.com

CategoryRankScoreCount
Overall424.0942
Fun354.0742
Innovation524.0242
Theme164.3742
Graphics2214.0942
Humor2923.4738
Mood1523.8542

Comments

szeki 2017-12-05 18:12

Who can beat my high-score? I get second with 6500! :D Nice game, good luck to tohers as well!

dragonfyzex 2017-12-06 03:44

@szeki look at mine. Tips: try to loop all the way around and extend inside if you need to. Graphics are amazing!

thiagofr 2017-12-06 16:25

Great game! The highscore functionality is a great addition to it, makes me want to play more to increase my points. Unfortunately I've decimated an entire population with all the collisions I've created. The sounds are coherent and the overall mood is very good. I only think that the resolution could be bigger. I don't think a 16 bit aesthetic fits into this kind of game (if that was your idea). Overall a well built game with a juicy gameplay! Congratulations!

technonugget 2017-12-07 10:13

Awwwh hell yeah

I got third with 10750! score.png

fun lil strategy game, and very well polished, the UI could have used a bit more polishing, but over all its an awesome submission. Congrats!

brendan-milos 2017-12-07 14:14

Pretty fun concept! I like the idea of managing the space of the game board by planning the loops of my cars, and it fits with the theme well. The animations and sounds when the cars "ate" the pellets was juicy too!

miguel-montero 2017-12-07 14:18

Really good game, I suck at it. Not even close to the highscores...

joror 2017-12-07 14:54

Cool concept! A little too easy to crash things maybe.. some mechanism that would give an out / safe / extra car / fire brigade would have been cool. Aside from that, nice graphics & feel. :)

tulipekoni 2017-12-07 16:20

Top three baby !! good job

pecolyte 2017-12-07 16:24

Very interesting design! Combines caculate and timing skills both, it is challanging but so fun to play! Haven't figured out a available strategy yet, but I like this game!

peach-pie-productions 2017-12-07 16:40

Haha wow! Awesome idea! I like how you can reuse lanes as long as they dont collide. very clever, and requires you to be clever and on time! 5 stars!!!

blinkeye 2017-12-08 11:37

Great concept. Theme really comes out in this game. I loved the graphics and the gameplay. Great work!

aviland 2017-12-09 02:10

Some "training wheels" to guide a new player into discovering different strategies would be great for crossing that gap of random chance and deep strategy.

gg

draklaw 2017-12-09 21:23

Really cool interpretation of the theme and the gameplay works great.

clemzd 2017-12-09 21:36

Well done! I had fun playing this game. I really liked the music, it reminds me some dub vibe :) It fits the theme pretty well :) I have not much too say about improvements. May be you should add a story and more levels and publish this on stores (android/ios), I would download it for sure!

EDIT: oh i just saw that you didn't do the music yourself ^^ nevermind you chose well then :)

the-triumvirate 2017-12-09 21:39

Really good game with much potential as a android/ios app, although I would replace the explosion sound with a better sounding one.

mestrerothld 2017-12-09 21:43

Thanks everyone for the valuable feedback. We are taking notes and deeply consdering every single word here, as we really intend to release it (for free/fun/experience, not for profit) on mobile platforms. Thanks again and I'll return the feedback on your games as soon as possible (probably tomorrow).

zambini 2017-12-09 21:51

This is great! I love this application of the theme and the "pop pop pop" sound is very satisfying once you get a good amount going :D Even though I'm pretty bad at spatial puzzles I loved this game :) (It would make a fantastic mobile game hint hint nudge nudge)

mestrerothld 2017-12-09 21:52

@szeki - your score was actually better than mine. But then... Colisan already reached 60 THOUSAND POINTS! We should have used analytics in the game to copy his strategy...

@dragonfyzex - that's a good strategy if you time the cars correctly. That is until the first one collides. =) Oh, and it is not clear outside the "how to play", but you can get lots of extra points passing by monuments. The postjam version will have more juice around it and the scores will be way higher then. I think...

@thiagofr - I'm not sure about what happened, but the game is not supposed to have a 16 bit aesthetic. Maybe you used lot resolution/quality settings? Thanks a lot for the feedback.

@technonugget - the UI is already receiving an overhaul for the postjam version. Thanks a lot for the feedback and congrats for your score - way above my average... :(

@brendan-milos - we didn't have a proper name for those "coin-like" jumping circle. Thanks for providing a decent name for the objects hereinafter called as pellets!

@miguel-montero - I bet you are still better than me. haha

@joror - thanks for the feedback. The game has the (kind of hidden) ability of dragging cars back, but we will talk about your ideas and others regarding the possibility of changing routes. The grip with it is that players could abuse it to make big riskless looping routes, but let's see what we come with. The first big change will probably be non persistent fires.

mestrerothld 2017-12-09 22:02

@tulipekoni - good job to you as well. :D

@pecolyte - thanks for the feedback. We will discuss making some starting strategies more achievable at first glance.

@peach-pie-productions - thanks a lot! Yes, that was exactly our idea. The timing is there to mess the clever part of your brain.

@blinkeye - thanks, blinkeye. Our 2D artist is always on spot!

@aviland - work called on the last day, so we couldn't implement a proper tutorial or progressive difficulty, so strategies now are mostly discovered on the 3, 4 iterations most players are doing through the game. But we plan to improve on it. Thanks for the feedback and suggestion.

@draklaw - glad you enjoyed it. Thanks.

@clemzd - tomorrow I'll update the main post with the full credits. Yes, these music artists are great and most of the sounds are CC or cheap royalty-free. We are actually talking about both publishing it and implementing way more levels. Thanks for the great feedback.

@the-triumvirate - thanks a lot for the feedback and insight on the explosion sound. We will take it deeply into consideration.

To every dev commenting, thanks again for the feedback. We will play your games too and return the favor. Good luck everyone!

mestrerothld 2017-12-09 22:04

@zambini - Yes, I love that sound too. haha It turns "uselessly making big routes" into something actually important to our lives. :D Thanks a lot, sir!

dj-depressive 2017-12-09 23:05

Great game, I managed to get to 10 300 but then bad luck struck me every game :P Good work and best of luck!

marjoriep 2017-12-09 23:44

Interesting game! I didn't realize that the routes couldn't overlap at first and caused a massive accident. the game is incredibly addictive, and gets hectic fast! Great work!

zyrconium 2017-12-10 01:49

You did a really good job of making a game that fits the theme without being incredibly frustrating. It's fun to play and has some nice depth too. Congrats.

pcmaster 2017-12-10 15:06

Very well done, guys! Also pretty hard initially :)

fylipp 2017-12-11 11:07

Gets hard quite fast. I like it!

illabom 2017-12-12 01:32

Nice game you have here. SUPER WELL DONE!

Come check out my game if you like! https://ldjam.com/events/ludum-dare/40/virus-detected

jk5000 2017-12-13 09:09

A simple puzzle game idea that is really fun too play. Both the music and graphics fits the game really well. The only issue I had, was that I sometimes got a flag, in a cross where I already had crazed some cars. But overall a very well made LD game. Well done.

spiria 2017-12-14 00:39

Very nice use of the theme. I really like the top ranking feature. I also am also bad at the game. LOL

falak 2017-12-18 15:44

Really good game! I like it!

gruhh 2017-12-23 12:12

Interesting mechanics that can quickly scale complexity. It would be a great mobile game!

Mecânica interessante que pode escalar rapidamente a complexidade. Seria um ótimo jogo mobile! :flag_br: