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thiagofr

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201841Combine 2 Incompatible GenresSystem Overridecompo3.083.253.103.502.752.502.302.90
201740The more you have, the worse it isEcstasy of Goldcompo5602.932.802.522.953.052.962.402.44
201739Running out of PowerWizard Out of Powercompo2.002.002.002.003.001.002.002.00

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by thiagofr

thiagofr leaves an average of 25.0 feedback comments each event.

LD40 — The more you have, the worse it is (25)

Tourist Chaos by MestreRothLD 2017-12-06T16:25:07Z ♥ 2

Great game! The highscore functionality is a great addition to it, makes me want to play more to increase my points. Unfortunately I've decimated an entire population with all the collisions I've created. The sounds are coherent and the overall mood is very good. I only think that the resolution could be bigger. I don't think a 16 bit aesthetic fits into this kind of game (if that was your idea). Overall a well built game with a juicy gameplay! Congratulations!

IntenSEAty by Casper 2017-12-06T16:14:57Z ♥ 4

Hey, nice game! I took lon to understand that the green fish damaged me and that the bubbles replenished some health. Maybe a visual cue for that would be good. Overall a well built game! Congratulations.

10 inches or less by Almost Panda Studio 2017-12-06T00:00:41Z ♥ 3

Very good! It's very fun and addicting. The graphics are very polished and the sound design is very easy listening. Since the background song plays throught the levels, it could start getting annoying but it didn't happen. Congratulations BR!

DarkPixelAdventure by magicdidac 2017-12-05T20:39:48Z ♥ 1

Very good take on the theme! As you get more blocks, the harder it is to see around. Simple and clean. My only complaint is that it can get almost impossible to make it back sometimes. Mainly in the levels with enemies. Maybe make the field of vision a little bigger after you take all the blocks? Overall a very good and polished game. Congratulations!

Pancakes! by oxrock 2017-12-05T20:29:27Z ♥ 1

Its an interesting take on the theme, but the controls are very difficult to get. It takes some time to understand how to maneuver the frying pan. The sounds are good and the game fits the theme overall. Congratulations!

Smack`Em! by mess110 2017-12-05T20:24:50Z ♥ 1

I'm addicted to this game!!! It's very good! Congratulations! The sounds are very good. Simple yet coherent and very well applied. The scanline filter made it even better, because reminded me of the 90's, playing on my old PS1. Good times... *sheds a tear*

Be Yourself by Noa Calice 2017-12-05T20:19:01Z ♥ 1

Cool idea for the theme. It fits it really well. My complain is that the black slimes start to gather really quick after little time. Maybe their spawn speed could be a little smaller. The sounds are very good and the graphics are great! Congratulations!

Coffee Break by Akscan 2017-12-05T13:12:42Z ♥ 1

Theh graphics are cool, but I think a crosshair is needed to help understando where you are looking at. Also, a background music would be good to set the mood.

Avoid the big red lady, OTOH she poops coins by Aarre Entertainment 2017-12-05T12:52:10Z ♥ 1

The game is interesting. Its aesthetics are coherent and the graphics are really well made. But the combination could be a little better, I think.

First, it is too dark. At the start I couldn't even see my character. The coins could have a higher light pillar, since I couldn't see any coin around me after I got 6 of them (is it the total?). Also the caracter jitters on the ground.

Overall it's very interesting and with a little more polishment could be a really very good game.

Overdose by Kashif 2017-12-05T12:39:27Z ♥ 0

Nice game! But for me, a mouse is mandatory: it's impossible to play only with a touchpad.

Operator by Viperfish9 2017-12-05T12:11:46Z ♥ 0

I'm a terrible call operator and died of starvation! Great game, great song and good take on the theme! Congratulations!

300 days of winter by superchihuahua 2017-12-05T12:03:41Z ♥ 1

Very cool concept. I just missed some sounds for the shovel or a background music. Overall a very interesting take on the theme.

Hunt Together by Gao Ming 2017-12-05T10:45:19Z ♥ 2

Really great game! Congratulations! I can imagine the work needed to make that camera system, but there were times when the camera wouldn't show me on screen and I would have to gess where I was. Maybe a free camera would be better for this kind of movement? Also, great sense of humor :)

Pirate Cat by valkyrie 2017-12-05T10:38:13Z ♥ 2

And in the end my thoughts were: what the hell did I just play? xD But it's a nice game overall! Very surrealistic for me, but good anyway. My only complain is that the cats get attatched to the ballon when too far from it. Maybe they should be attatched only when their body collides with it, and not the whole model (body + cat's balloon)?

Dungeon Raid by kbf123 2017-12-04T12:53:40Z ♥ 0

Nice graphics and music! And the game over screens are very well done! Congratulations!

Objectification by CaptainDreamcast 2017-12-04T12:47:22Z ♥ 1

Good idea and graphics. A little back music would be nice though. And man, a dreamcast build?! Awesome! xD

Space Crash by nikchernyakov 2017-12-04T12:42:52Z ♥ 1

As more enemies you attach yourself to, the harder it gets to handle the ship. Nice idea. I really enjoyed the music and sounds. Congratulations!

Mister President by Zinkler 2017-12-04T12:39:30Z ♥ 1

Hey, I can see that if all those problems hadn't happened, your game would be very insteresting! If you have more time and want to continue, I encourage you to do so. The ideas are there, and they only need to be implemented. Anyway, as it is now I didn't really understand what I could do. I printed as much money as I wanted and nothing happened (or I didn't noticed it). The graphics are very good and coherent. The music is soooo relaxing I could listen it on repeat for hours. Great idea and graphics. Congratulations!

Stuff and things by Travis turnbull 2017-12-04T12:28:34Z ♥ 1

The link for the C# Unity is pointing to the source, and the link for "both files" points to a folder, where you have to find the "the game" file. Maybe it would be better to fix that.

I got stuck where the game told me there was 6 boxes left, but none of them were on the screen.

MAMMONITE LD40 by bigmetre 2017-12-04T12:18:50Z ♥ 1

I really liked the graphics! I have some suggestions, anyway:

- Maybe a background music? ^^ There are online resources that can help you with that. I used http://www.beepbox.co/ for my game and it's really easy to create anything with it.

- The pillars can occlude the player from the camera, you can get around that by using a raycast from the player to the camera. If it reaches anything before the camera, put the camera right at it.

- The UI does not adjust itself to other resolutions. Some elements aren't even showing in the screen, or get cropped. The WebGL build particularly suffers from this issue, since it is huge on my laptop screen, xD. I had to reduce the screen zoom so it could fit.

Nice game. Congratulations!

A Walk To The Finish Line by jk5000 2017-12-04T12:04:06Z ♥ 1

The "yupie" sounds are fun and the animations are well made. Nice game, overall. Congratulations!

I want more money by ysty 2017-12-04T11:53:33Z ♥ 1

Hey, very good! Very innovative and cool aesthetics. Congratulations!

Don't Get Hangry by SniperA 2017-12-04T11:47:34Z ♥ 1

Nice game! Just a suggestion: the player sprite could also get scaled as you get more food (if it already gets, I'm sorry but I didn't notice it). Congratulations!

Intruder alert by Falk Bruskeland 2017-12-04T11:42:41Z ♥ 1

The skeletons remembered me of Castlevania ones. I think that the XP from each enemy could be a little bigger. You have to travel too much to kill enemies and level up. Nice game, congratulations!

Wildest West by Shelvid 2017-12-04T11:36:42Z ♥ 2

I love low poly graphics and your game have very good ones!

Ludum Dare is always a great opportunity to learn (I use it for that, at least) and it can be very difficult sometimes, depending on the complexity of your idea. From what I could see, the gameplay is simple, although interesting. I can see some adjustments, tough:

- when the player reaches the mouse cursor, it starts jittering (trying to look to its own position) - I think the bullets would ricochet better if they collided with "smooth" fences, and not with their mesh collider (that's how it's happening, right? for is what it seemed to be) - sometimes, your enemy's shots hit him before they come out of the revolver (I think they could be instantiated a little farther from the barrel of the gun)

Overall, it's a well made game. Congratulations!