FoonLudum Dare ExplorerUsers → SniperA

SniperA

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201841Combine 2 Incompatible GenresTale of Visionscompo6612.652.152.202.422.502.813.55
201740The more you have, the worse it isDon't Get Hangrycompo5922.862.942.293.442.272.522.802.41

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by SniperA

LD40 — The more you have, the worse it is

Orbits by tuism 2017-12-04T10:47:22Z

Loved this game! The sun is so cute, the effects are great! It fits to the theme in a great way. Will definitely be playing this! There was so much attention to detail put into this, and such a simple and awesome concept.

Also, if you can, could you check out mine? :) - https://ldjam.com/events/ludum-dare/40/dont-get-hangry

Orbits by tuism 2017-12-04T11:10:45Z

@tuism - You could possibly make it that if 2 planets collide, they explode, as if it were you. This way you keep collisions on, but also make it so that there is some strategy behind it. In a scoring system you could reduce the score any time you lose planets, since obviously the objective is to juggle the most :).

Orbits by tuism 2017-12-04T11:25:28Z

@tuism Yeah I guess that's true :P. Especially when you have lots at different speeds.

Sofra by dietzribi 2017-12-04T23:26:16Z

This deserves to win. I submitted a game, but this is amazing :D. Great job with this game.

- Lovely animation - Lovely music - Awesome drawings - The ending is amazing.. :3

xD

Star Smugglers by Dr_V 2017-12-04T12:12:59Z

Thought the game was fun :), enjoyed the parents calling and always spoke to them, since it didn't seem to affect the game and at least I didn't feel guilty haha.

- Hard to notice highlight colour, I think instead of changing it to white, you should change it to a different colour so it is more visible.

- My Artifacts was always showing max / max, and I never knew exactly how many I had. Not sure if that was a bug, or something I was seeing wrong.

Focus on UI would really make this better! Fun game though :)

Check out mine if you can! - https://ldjam.com/events/ludum-dare/40/dont-get-hangry

Gluttony Simulator by BelowParallel_Ian 2017-12-04T14:44:11Z

Honestly this was a really fun idea that even I worked with in my game for the compo. I like that you get fat as you move on. I also like that its' in 3D, and you used a cube with a head for your person haha. Well played where you slow down and lose your jump force as you get fatter :).

Check out mine too :), it uses the same idea.

Sticky Racer by Mayuso 2017-12-12T22:37:26Z

Hey! Your game had a really cool idea! Wanted to give you some feedback on it though.

- The car slides too much, and when it slows down, it almost slows to a crawl, Im not sure if that is because you are on the glue itself?

- The wall colliders kind of seem off? I felt like sometimes I was not hitting it, yet it hit it, and sometimes the car got stuck. Also, if you spin off, it is very very hard to reverse, as I simply had to restart multiple times.

- The collision audio is very repetitive, it was actually one of the reasons that I did not have a walking sound in my game, as I could not manage to make it less "annoying". I think having a sound on every collision is a bit complicated, but given the timeframe I loved that you put this effort into it!

- You had a great idea, and it made me think of strategies to complete all 3 laps. In the end I had a time of 1m29s :D which I thought was pretty good.

Keep up the good work, and looking forward to seeing what you come up with in the next Jam!

Rich in Space by Fenerax 2017-12-03T22:47:30Z

This game is rly cool! I cant believe you managed to make it so quickly! My biggest issue was that I didn't get it at the beginning, and didn't know I had to build the little circles to then add stuff to it.

Rich in Space by Fenerax 2017-12-03T22:48:58Z

This game is awesome! I wish the loading screen had instructions though! I did not understand that I had to add the little circles before I could do anything else.

Rich in Space by Fenerax 2017-12-03T22:49:16Z

This game is awesome! I wish the loading screen had instructions though! I did not understand that I had to add the little circles before I could do anything else.

A Spark of Light by TurbulentWinds 2017-12-12T00:46:24Z

@turbulentwinds This is a pretty cool game! The music fits the theme really well, howcome you didn't sign up for the Audio? I'm assuming that you made the bright circles have trigger and regular colliders?

You could have just set trigger colliders on these objects and it would have felt smoother. You can also set them in groups and make it so that you only collide with certain class of objects.

Also, if you have the time - check out my game! https://ldjam.com/events/ludum-dare/40/dont-get-hangry

Don't be Greedy! by Compufreak 2017-12-03T23:03:04Z

Just tried it out! Congratulations on your first game! I made my first game on this JAM too! Some tips for your game, the acceleration of the player is a bit wonky, you slide a lot, maybe that was intended. It makes it quite hard to do much without getting hit. I love it that if you take the minigun you cannot complete the levels hahaa.

Leaf Me Alone by Ryfi 2017-12-03T23:22:45Z

Hey! Just a question, what is the point of raking? I felt that I could simply use the stick to push the leaves. Loved the music, loved the logs! Great job :).

Don't Get Hangry by SniperA 2017-12-04T10:30:54Z

itch.io link - https://snipera.itch.io/dont-get-hangry

Don't Get Hangry by SniperA 2017-12-04T11:12:36Z

@tuism Oh man, I'll try to upload a mac version tonight, I didn't install the OSX package on Unity since I just started programming :). I tried making a WebGL, but have no idea how to do that. I'll try checking that out tonight too :)

Don't Get Hangry by SniperA 2017-12-04T11:20:27Z

@jk5000 Thank you! - Yeah honestly, I would love more polish too :(, but given the time constraints, and because its the first game I ever made, there are some things I just could not achieve in terms of programming :) - Am glad you loved the music! :D

Don't Get Hangry by SniperA 2017-12-04T11:26:50Z

@dusho Yeah! I don't know how to make it for you not to get stuck! Still need to look into that hahaha, but I thought it made an interesting mechanic, so I didn't spend the time to learn to fix that.

@jk5000 Thanks! Looking forward to it :). I'll definitely participate every time.

Don't Get Hangry by SniperA 2017-12-04T12:22:15Z

@thiagofr - Actually no, he doesn't get taller, but he does get wider the more you eat! :D - I'm glad you enjoyed it.

@scott-r-howell Oh yeah! I didn't even remember that haha. I don't remember how I thought about the idea, but it fit the theme! :D

Don't Get Hangry by SniperA 2017-12-04T21:27:03Z

@skibisky Haha you reached maximum fatness! :D

@strelly Thanks! Yeah I know that hahaha, I didn't know how to code those areas properly so you can technically climb infinitely :P

Don't Get Hangry by SniperA 2017-12-04T23:08:33Z

@belowparralel-ian Hey! Thanks :). Yeah actually I had made the weight gain slower, but there is also a hidden mechanic, where getting hit by enemies reduces your weight gain. I made the weight gain this way as I assumed that players wouldn't dedicate more than 2-5 minutes to this game :P, so I just tried to make the fun mechanics happen as quick as possible :\.

Don't Get Hangry by SniperA 2017-12-05T11:42:12Z

@gaminbru Hey! Thanks :D, yeah, I started programming recently (less than 2 months ago), and I had no idea how to make the platforms only have a collider on one side :(, that was the original intent though!

@mr-chocolatesalmon Thanks! Yeah it is a bit glitchy, as I started coding very recently, and had no idea how to do some things haha.

Don't Get Hangry by SniperA 2017-12-05T15:43:45Z

@fiakaiera Oh man! Thank you for the awesome review! All of that really helps :D. Yes, this was my first Ludum Dare, and I only started programming less than 2 months ago :D.

Also, I noticed you said I should opt out in Audio! Omg.. the game has such good Audio! I'll have to check if that did not get ported to the Web version!

I'll see if I can continue working on this game with the suggestions you made :), the jumping enemies is something I thought about, but did not end up implementing.

Don't Get Hangry by SniperA 2017-12-05T15:53:43Z

@fiakaiera Fixed!

Don't Get Hangry by SniperA 2017-12-11T17:44:42Z

@tuism Thank you! That's great feedback :D, yeah I tried using using real velocity rather than simply making the movement as a transform x. Thought it added a better "feel" to it. And yeah the monsters were something that I didn't even know how I was going to implement, that was literally last couple of hours haha.

I kinda really wanted to get the design and animation right, since I had never done that before, and wanted to learn it. Probably took too long doing all the animation compared to how long it took to create the rest.

Don't Get Hangry by SniperA 2017-12-12T00:21:10Z

@fussenkuh Thanks! Yeah, I wanted to follow the theme. I actually messed up the triggers for the animation a little bit, because if you eat too many burgers in 1 go, you immediately swap to full fat (Fat level 4 - that's what I called it). But the animation doesn't work the way I expected it to, as it is meant to go from 1 to the other.

Thanks for the words! I will definitely continue participating in this, and continue working on programming and keep it up :).

Don't Get Hangry by SniperA 2017-12-12T22:22:32Z

@turbulentwinds Oh wow! Such an awesome review :D, and so much feedback haha. I had to go back and see what awesome feedback I gave, because I only remembered about the colliders! But yeah, this was my first time actually making sprites for a game, as I only started programming a couple of months ago, and have a full time job, so I only get the evenings to learn.

I have actually fixed the platform issue and will post it up post LD review phase. Basically I set up 1 way colliders for the platforms, which I didnt actually know existed :3.

Ive been doing some Tutorials, but I feel that I dont learn that much from them, and actually learn a lot more by looking at the ideas that I want to create and directly create them - which was why the LD was actually really good for me in terms of all that I learnt from the amazing feedback I got from everyone. I'll definitely use these assets that you mentioned to learn more about this. And I have no plugins at all for Unity, so I'll definitely check them out and add them.

Also, I'm really stoked that you liked the game haha. Regarding the enemies, I made the AI for them around 3 hours before the Jam ended, and prior to the jam, I had no idea how to do that.

Also, initially I really wanted to have an end goal, but given my lack of skill in this, I just wanted to get a project done, and did not have any time to even think about creating an end goal. I wanted to make it a sidescroller, which was why you started in the left corner of the map rather than the center, I simply forgot to move the player back to the center when I finished creating it :D. And about the design, oh man I didnt even think about upscaling in Photoshop itself, because usually when I upscale things from 16x16 to 256 or higher, it ends up looking really shitty, but I tried it out and its actually much better than what Unity does. I did notice the blurriness but didn't even think I could do anything about it, since I'm not a designer at all.

Again, thanks for the great feedback! It is going to be rly rly helpful in my next Jam. By then I'll definitely have improved my skills in unity and programming in general, and will be able to create this a lot better. I also had no experience in animation or the animator in unity, which is why it fucks up sometimes (when you eat too many burgers at once).

Don't Get Hangry by SniperA 2017-12-13T17:24:36Z

@savinvadim Thank you! I'm glad you enjoyed it :)

Tri-Angle by FussenKuh 2017-12-04T10:15:42Z

Loved the game! Thank you for making this :). I enjoyed the animated instructions. I noticed that your triangle wasn't equilateral and that bothered me a bit xD. I would definitely play this and compete with friends :P.

Great job! Check out mine if you can :) - https://ldjam.com/events/ludum-dare/40/dont-get-hangry

Tri-Angle by FussenKuh 2017-12-11T17:46:17Z

@FussenKuh Thank you for this game by the way, this is my second comment, and just wanted to let you know that I still play your game every now and again while I have nothing to do haha, continuously trying to beat my score. My max distance so far is 306.18 :)

Tri-Angle by FussenKuh 2017-12-12T00:18:47Z

@fussenkuh Sweet! Looking forward to it :). I definitely want to see these new updates as soon as they're launched! But yeah, after the Review period is over for fairness purposes.

[Web] Bunion by eldogg 2017-12-04T23:41:05Z

Hey your camera keeps bugging, see if you can get that fixed :)

Interview at Cacophony by Christoph 2017-12-12T00:30:04Z

Great entry, really interesting and loved it. I'm not very good at instruments, but it was still fun to try this out! :D

LD41 — Combine 2 Incompatible Genres

Card And Run by bloodyaugust 2018-04-23T02:18:58Z

@bloodyaugust Good job on this game! Ended up getting a score of 51 and I gotta say, the randomness of the cards and moving forward with them is really fun :P.

I like how each obstacle is triggered by a certain card. That made the game quite enjoyable once you understood how to avoid these :). Good Job!

Left For Bait by fidrik 2018-04-25T23:06:02Z

Great game! Was a real challenge playing this, and definitely one of the better games I have played so far in this Ludum Dare! :) I didn't realize I had to fight them until my first death haha.

Puttsy by morrilet 2018-04-25T23:14:02Z

Great job with this game! It is really innovative. Good job :)

Dungeon of High School romance by Toulou 2018-04-24T11:50:12Z

That was good! Loved it :). Ball - Undefined. Haha, that was the best part for me.

Felocity by Adam Wallberg 2018-04-23T02:13:12Z

@Adam Wallberg This was such a fun experience :). I LOVED the artwork, and the music. The power-ups were hard to come by at first, but then it was truly a fun experience! Good job. I like how you don't have a weapon to begin with and have to keep capturing one to be able to shoot.

Basketball Tactics by BelowParallel_Ian 2018-04-24T00:17:08Z

Hey. This is a cool idea :). I agree with @Nash as there isn't much to do in this game. I do not know why I'm ending the turn either as there is no AI playing against me, but it could definitely be a fun game with some work!

Dodge The Bullet by Apace 2018-04-24T00:36:55Z

Loved the game design. Great job! The levels were smart, required some thinking and in general was great fun. Just a tip though, I think when the bullets were facing opposite directions and were on top of each other, would have been easier to see if they were side by side, rather than being on top of each other, as it was easy to make a mistake thinking you were safe :).

Great job!

Gallica by NikorasuChan 2018-04-24T11:30:06Z

Great job on this game! Loved it. Will definitely be playing this fully when I more time. I had some issues with the moving boxes as they didn't behave in the way I expected them to. Other than that, it was amazing! Great Job!

Gallica by NikorasuChan 2018-04-24T13:32:41Z

@NikorasuChan & @iaaac Hey, writing another comment as I have managed to play your game properly now. It is amazing, I loved what you managed to with the game. Felt a huge sense of urgency, and it was great that you could trick them into getting stuck. I noticed a bug, and that was that the Boxes could go through the walls if you pushed too much.

Also, would you be willing to share your source code? I'm learning to work with C# and am getting more and more into programming, and loved your game. Would like to see it naked :). Thanks!

Tale of Visions by SniperA 2018-04-23T02:36:52Z

@Moczan Hey! Yeah, I had no idea how to show the sentence with first Space haha. I had so little time this weekend, just managed to push this into my schedule. :). By the way, howcome RIP headphone users? Was the background music too loud? I tested it with my headphones.

Tale of Visions by SniperA 2018-04-23T19:05:55Z

@Madao Hehe yeah! I made the music using FL Studio, it is only a single loop :). I made the music before I made the game, and it kinda set the mood for the story I wanted to do!

@sheehan Haha sorry, after I did the music, I wanted a story that would be something like that, I actually made the 3 endings later, and decided that the main char was crazy. He was originally supposed to be fighting his own demons and fall into despair due to the situation that he was in, but afterward ended up being the crazy one, as I thought it would be easier to explain, and also I couldn't write an actual story haha.

Tale of Visions by SniperA 2018-04-24T13:29:24Z

@Lazlo319 LOL I didn't manage to ween out the walk animation like I wanted, so the loop wasn't perfect hahaha. I meant to fix that but didn't have the time. Was the first time I was doing animation using bones, as last time I had simply used sprites.

@Toulou Thanks! Yeah it was a bit unfinished, there were a lot of moments missing from the story, the whole section on the demons, I had to completely remove, along with wanting to make the shooting a rhythm based timer rather than simply pressing Space or Backspace :\. If I have the time, I'll definitely pick this up and complete it the way I originally intended to :).

BouncePUNCH by wsKilljoy 2018-04-23T02:04:54Z

Hey, I tried playing your game through HTML5 and am getting the following error - http://prntscr.com/j8skbs

I downloaded the game, and it was quite fun! Great job :).

Shot Thru The Heart by sheehan 2018-04-23T02:34:12Z

What an awesome game! This combination of Visual Novel/Dating Sim and Shooter was also something I was looking to do, but you truly nailed it. The comedy, and dialog were absolutely on point. Great Job!

I also learnt from your code, so that makes it even better :).

GlowWorms by Chormacorple27 2018-04-24T00:28:45Z

I love the timer effect! It made such a huge sense of urgency when reading haha. My game is actually a novel like thing as well. I just wish the colours were better, as it started to hurt my eyes after a while >.<

Great job!

Need-For-Sleep by Madao 2018-04-23T02:40:52Z

This is an awesome take on the theme! I'm too tired right now to manage to get him into bed, as I need to get myself into bed first! I will definitely look at this again tomorrow and try to solve the puzzle. Great Job!