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Collect More Precious
Collect More Precious
By derek-brouwer
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.68 | 13 | |
| Fun | | 2.60 | 12 | |
| Innovation | | 2.50 | 13 | |
| Theme | | 3.66 | 11 | |
| Graphics | | 2.35 | 12 | |
| Humor | | 2.22 | 11 | |
| Mood | | 2.44 | 11 | |
Comments
rolle
2017-12-05 18:33
Pleasent game with a pleasent mood to it. It took me a couple of tries before I understood what to do, but then I "won". :-) Sounds, some kind of enemies and more obstacles/longer level would have made it more fun. Nice going though!
oson
2017-12-06 22:56
Nice job balancing difficulty, weight vs reward. Good mechanic. Indeed the main thing missing is a few more levels. The controls are solid and the visuals are nice but I didn't really connect with any mood. While quick I enjoyed your game, well done!
kutase
2017-12-06 23:16
Not completed, but it's not bad game whatever.
rohezal
2017-12-07 18:47
Made it to the end on the second try. Sprinting realy help a lot. For the main model: try to generate some interpolated normals. Makes the shading much nicer :). I recommend the opensource freeware meshlab for it.