wetbox 2017-04-25 15:02
Looks nice and very playable!
Foon → Ludum Dare Explorer → LD38 → Flatland
By fabsy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 173 | 3.73 | 25 | |
| Fun | 132 | 3.69 | 25 | |
| Innovation | 314 | 3.26 | 25 | |
| Theme | 516 | 3.17 | 25 | |
| Graphics | 267 | 3.82 | 25 | |
| Audio | 3.00 | 3 | ||
| Humor | 460 | 2.36 | 21 | |
| Mood | 473 | 3.05 | 20 |
Looks nice and very playable!
I love this idea and I found it really fun. The graphics were nice and clean and a solid of 4 outta 5.
Fun game. The CPU is brutal though ;)
I played this on my livestream here: https://www.youtube.com/watch?v=srBde18ASdY I'd love to see some more unit variety in the gameloop, and a way to beat the optimal strategy that is: Pool everyone in one city, beat up all the tiny cities.
Maybe add some units like Archers that kill units as they approach. Defenders that are good at defending, and attackers that suck at defense but good at attacking other cities.
Fun Game! A little to easy thogth.
Fun game with clean and distinct visuals. Control scheme is simple and feels natural.
Upgrade system opens a lot of tactical possibilities which makes the game really enjoyable and a fun timer waster.
I'd love to see it expanded with more levels, but the mechanics themselves already offer a great gaming experience.
Loved the game! Nice and simple, both the gameplay and graphics! Have some stars!
It's a very nice strategy game and I think it can be made into a bigger project! It would be very good and addictive on mobile devices.
Really nice execution had a good time playing the game. Though I do feel like I managed to beat the CPU fairly easily which meant I didn't get to explore the upgrade system at all.
A good concept and art, congratulations man!
This is pretty cool! I'm a sucker for swarm strategy games so that explains why I can see through the lacking features.
The only "real" omission at the moment is a proper challenge! The current level is way too easy. It might be the AI or just the initial population numbers. A set of increasingly difficult levels, up to nigh on impossible, would have been nice.
Do continue working on this if you at all have the time. This could be great!
Man this game is really cool! I played 3 rounds and it was so fun. Oh man please keep working on this you archived something create there. I am not a swarm intelligence / strategy gamer but this one I really enjoyed a lot. Very well done :)
Cheers!
This is a cool little strategy game. After I got the hang of the controls, and how to upgrade structures properly, it plays very well. I enjoy the simple yet effective 3d art, and the citizens are surprisingly bouncy and fun for a game of this type. The game doesn't seem to have a formal win condition, and the AI is a little simple, but all the systems work properly and it otherwise comes across as very polished. Congratulations, and good luck in the voting phase!
That's so sad, it really have a nice concept. Try to improve it when the judging period ends. :)
Very nice game! I included it in my Ludum Dare 38 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=rDPVuoHG3u8
This has some really wonderful depth to it. A shame that you didn't quite reach the mark of having all the trappings of a "proper game", but the core mechanics are all very well done here.
Lots of RTS games that get made in Ludum Dare - this time around and in the past - have a lot of jankiness or balance problems, or are impossible to figure out. This one is really elegant; it's easy to wrap your head around, flows nicely, and it's apparent that there's actually some strategy to it rather than just "click randomly and pray".
You could do very well to keep working on this, if you were so inclined. Great stuff!
Nice twist on a classical game, upgrading the buildings gives this game a lot of depth. Consider releasing a post-jam version with winning conditions, a menu, and all that stuff that didn't make it in the jam, I'd love to play it again and again. Good job! Keep it up!