Foon → Ludum Dare Explorer → Users → yves
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | Exile | compo | 214 | 3.51 | 3.41 | 2.89 | 3.26 | 4.17 | 2.88 | 1.89 | 3.36 | |
| 2017 | 38 | A Small World | Noizy | compo | 22 | 4.13 | 3.81 | 3.78 | 3.68 | 4.18 | 2.22 | 3.86 |
Nice graphics! I love the pixel art a lot :) The controls with the z,x,t was a bit weird but besides that your game was a good experience and it created a nice mood. Keep up the good work mate!
Cheers
Best Immersion so far from all LD games I have played. Really dived into the game and it was a awesome experience. At the start it's a bit hard if you do some wrong decission path wise but if you manage to get the mana early and rush for the towers you can make it. I was a bit unlucky so only my druid survived but for my first try I was quite satisfied :D Well done!
Cheers
I played all Levels and here are my thoughts: - Graphics where very minimalistic(1bit) in a good way(nice and clean). I liked the particle effects on finish/ on die. These where satisfying. - Mechanics are pretty cool and worked well. It wass fun to play and felt good. The grappling hook gave good air control and overall the controls where very simple so you immediately get started. - Music was good but it could be a bit more adapted to the game.
So my game experience: The first levels where really beginner friendly with the small moving spheres. As soon as the fast once appeared it gets really though until you figure out that you can fly of the screen and appear on the other side. Here the game had some issues because you could just spam space the whole time and get through the levels without dieing (which kills kind a the purpose). Besides that "Bug" if you want to call it so the game was very enjoyable and at a very good state. Good work mate!
Cheers
Wow haven't seen a game so far with voice acting. That was pretty cool and refreshing man! The game gave me some good laughs :D Nice one. I really like this entry! Good Job :)
That artstyle is top notch!
Really cool game and those glitch effects are very awesome! It was a bit hard for me to play since I have a german keyboard and couldn't switch the Y and Z keys on my laptop for some reason :D Besides that it was a cool experience. Maybe adding a some other enemies for more variety, keeps the game more interesting. Overall a good job! :)
@pcmaster I beat you :D I reached something about 40000 :D
Cheers
Cool idea and great use of the theme in my opinion. After I figured out what to do I liked the variety and the kind a "Quests" you have to do. The Monsters went crazy very quickly so I had to stay most of the time under the earth :D Once I got killed while I left the shop :D I had some enjoyable minutes of gameplay with this game, thanks :) Well done for the compo. Keep up the good work!
Cheers
Very easy to understand to quickly getting started. Well used throw mechanic and added depth through various puzzles and new elements which change the behaviour of your ball "small world" :D It has several levels (which I guess took a lot of time in creating/testing) and they keep being interesting. Overall a cool game and I enjoyed playing it :)
Great work mate, Cheers
Very cool and sweet looking platformer with a cool sliding mechanic :)
Good looking and enjoyable game! The visuals look beautiful and are consitent (Have seen a lot games already which mixed up so many styles) The gameplay also worked out well besides that car turning. This sometimes didn't work so well and I messed up my deliveries :D I know you already mentioned that the controls some how get fucked up when you build the game. Pretty weird but I think you can fix this and hey this is Ludum Dare, every game has some issues :) For 72 Hours it's a pretty good result! Be satisfied mate :)
Cheers
Sweet and solid game :) The art gives me kind a retro feeling which is pretty cool (Would be nice if the GUI was also Pixel art) Digging was pretty funny and I spend a lot time on this what I did not expected. So a very positive surprise!
Cheers
Very nice visuals. I like that style :) It was very enjoyable playing your game and if you consider adding more levels than I will definitely play them!
Man I had a fun time playing this. You really made this game feel satisfying! Really had some minutes of enjoyment playing this :) Good job mate and keep it up!
Cheers :)
Holy shit... this game is so awesome! I can't belive this is made within 72hours because this already feels so like a full game. Giving this game 2-3 months in the same speed and this is a full title which would many people buy. Very well done! I am really amazed what you archived here in this small time. Keep up the good work!
Cheers
Wow this game is already at a very good state! I really could imagine this as a full game when these tasks would turn into puzzles. So you have to rethink how you position the furniture and the people in order to reach every point. The graphics are super good. (Really crazy you made these in just 72 hours) The Drag/Drop could be a bit more polished. On my Computer it lagged quite a bit and I had to repick some furniture mutiple times until I could place it. Overall a very good entry! Feels very good :)
Cheers
Cool game I made 13 launches :D @cambryx Very nice that you took the time to make a tutorial which was quite nice :)
@undefinist @tommyflower @zicboy @somethinboutgames @gamepopper @fouralex @stanislav @chris-delta @lui-antonio @navot @simple-blue @codechomper @richard-michael-smith @officialcodenmore @porcus-pie @bunnery @elzach @wischutz @ret44 @doc-ill @occultone @mooncalf @bobsleigh @cerno-b
Oh hell that's a lot of people! Thank you all so much for your comments/thoughts and feedback. It really means a lot to me and some points are very very helpful. I've written all your feedback down and I'm sure the game will be a lot better once I went through that list.
Can't thank you guys enough :) I really appreciate that! This community is so lovely, wish I had started earlier doing LD's :D
Nice intro you made there :) I liked my strong poke of desctruction and that king oh man, really had to laugh at that one :D Good job!
Ok what to say about that game where bird poo killed me like 20 times... :D It was quite funny most of the time but sometimes it felts a bit unfair when an animal just rushed you and killed you instant. The Level unfolding mechanic is very neat and I like that. The art style fitted well and also the music is cool :) Good job on that game mate! You may want to tryout my game and leave some feedback? :) https://ldjam.com/events/ludum-dare/38/noizy
Have a good day, Cheers!
The gameplay and the puzzles are quite cool and challenging. But with that oxygen running out you don't have much time to think about the puzzle and the solution. That makes the game really hard and you have to repeat the levels a lot the get the right solution. For me the game would be better without the time restrict or maybe expand it so it does not run out so fast :P Overall a cool game but really difficult.
Cheers :)
Very enjoyable game! I liked the most when I played against 8 bots which is super fun if you use force and kill like 5 at once :D There could be a bit more art variation making it more interesting for the eye :)
Cheers
Very chilled game. The graphics are really gorgeous. The transitions are very smooth and the overall feeling is good. A bit more variety would be cool but for 48 Hours this is already at a very good state.
Cheers :)
Really a "Small World" :D The mood was fantastic and the sounds worked together very well. My Amoeba divided pretty fast which is kind a good I think? :D Overall I played multiple rounds and it was very relaxing and chilled. Nice entry for the compo :)
Cheers
Wow. This is really weird entry in a super good way! I loved that idea and that concept works out very well. The puzzles vary from easy to hard (atleast for me :D) and these ghost don't make it any easier. I wish you would have added music/sounds making this even a greater experience. But overall it was very aesthetic and creative with the art style and the picture revealing. Well done mate! :)
Cheers
What a gem! This art ist just beautiful <3 Well done Sir!
Wow I really got that feeling of lost in space. I felt like I am alone with my spaceship in this huge space. It was a cool experience to explore everything and collect the other planets :)
Haven't played a lot games with story. So this was refreshing and really cool. Also the art style is very appealing to me. Overall only good things to tell about this :)
Cheers
Pixel art pulled me on this one to give it a try. At first I struggled a bit with the movementspeed which could be a bit faster:P Besides that I had a lot of fun playing this. And like other people mentioned before, you need some kind of indicator because you can't walk to the other end of the planet in time which is a bit unfair. But these things can be adjusted quite quickly so I hope you find some time to improve these points :-)
Cheers
Nice tiny platformer :) I had hard times at some levels figuring out the right path. Besides that you really have a lot of content in there for just 48 hours of creating this. Good job on that mate :) Maybe want to check out my platformer which is kinda 2D/3D :D
https://ldjam.com/events/ludum-dare/38/noizy
Cheers :)
One of the harder platformers I have played so far from the LD 38 games. Could be a bit more polished for the 72 hours Jam but I liked it :) Keep working on this one and add some HUD and it will be even more fun :) Maybe you want also to checkout mine platformer game -> https://ldjam.com/events/ludum-dare/38/noizy
Wish you a nice day!
Intense game! I really like the visuals, the shadows and projectiles. I had some Issues with the controlls playing with the keyboard but besides that I really enjoyed your game :) Keep the work up mate.
Cheers
Funny Idea, destroying is always fun :D It would be cool if you get quicker some cash for the big disaster. Good Job mate :)
Cheers
What a cool ninja platformer :D I enjoyed it even the boss kinda fucked me hard :D Would be cool if you could add maybe some double jumping to improve the ninjaness :)
Cheers
Taking a classic and turning it into something new :D Well done :) I like this one. The art is kind a minimalistic but also gorgeous.
Cheers
Cool idea really liked that one. The difficulty is quite tough :D Even after 6 rounds I quite sucked :( :D I like that minimalistic style on the graphics which looks very sweet :) I would be happy if you find time to checkout my little LD piece. https://ldjam.com/events/ludum-dare/38/noizy
Have a good day:)
The game/art is pretty sick. Looks really gorgeous :)
Hey @neurohacker congrats on that game :) I played it for like 7-9 rounds it was quite cool but there is still some room for improvements. I would really like to have any sort of score which increases while killing the ants. Also when my weapon changed the game fps started to drop a bit. There where a lot of ants on the screen yeah :D but with fps drops it was hard so keep on avoiding them :D
Cheers
The concept of the game is pretty cool. But to be honest I had a hard time to know what is the "good" and what the "bad" sound. So it was hard for me to find the right path :D
Cheers
What the heck! This game is the shit! (In a good way :D) Very very good job for 72 hours wow!
The music and art gives you this kind of doom mood which is pretty much full action and fast paced. And then you made these tiny bullets and a low ammo limit forcing you to properly aim and be careful with every bullet you shoot :D WHY???? :D:D:D
@thepelranthean Oh yeah I figured out some people have problems to understand that mechanic. The game itself is divided into two phases. A powerful one and a weak one.
While your power bar at the bottom reduces, your attacks/roll gets weaker. Also your character "burn" effect will go down. After your power ran out the game freezes for a second and you switch to this "Weak" Phase where you are unable to roll very far or attack.
Really liked the art style :D Combos felt very good so maybe add more enemies because slashing them was the most fun :) The unlockable skills where all different had cool mechanics. Overall a good entry :)
Cheers
Very nice game you got there :P I liked it a lot and a cool first Jam Entry :) The AI could be a bit more aggressive on map 1 and 3. On map 2 he somehow played very aggressive which was a lot of fun :D
Cheers
Very cool game and it has nice tactical aspects which make you think about your next moves. If you only spam shooting you burn your energy very quick and you will not get any far.
Gooooooooood Job :D
Nice tiny game there. This could work pretty well as a mobile game. Maybe a bit faster and more level variations :P
Good job :)
I really like this idea of being a flame and loading up at the campfires. Very well done! The movement speed was already mentioned before that it's a bit fast and you already fixed it :D
The Art is beautiful but I had some problems to identify when it's the best time to click :D
Really liked this a lot. Very cool game concept and the theme was well used. Good job on that:)
That bodybuilder guy is hilarious :D I had some problems because I collected booth dumbbells and didn't kill the first guy. So the Wave 1 didn't spawn. After I figured out what to do I keept punching them out of the screen :D
Quite neat platformer game you got there :) The battery could really give a bit more power because most of the time I needed as much energy to get the battery as it would give me :D
Cheers
Man you did a really cool game and used that theme very well! Sometimes I had some knockback issues where my player started to fly very fast :D But besides that very good job :)
Really liked this entry :) That's a cool hardcore platformer in terms of difficulty but the checkpoints save your ass :D I really like that the gravity mechanic is combined with the shooting mechanic. Handling multiple things at once is always a good thing. Very solid for 48 hours
Cheers