FoonLudum Dare ExplorerUsers → morbidcamel101

morbidcamel101

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201738A Small World👥Destructo Islandjam6222.942.872.052.503.311.692.68

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by morbidcamel101

LD38 — A Small World

Timeless by Chaseplays 2017-05-06T22:55:38Z

This was fun. The time dimension (third dimension is time!!) idea is very unique. It's hard and challenging and definitely a rage quit masterpiece. Extra kudos for the original score and controls were slick. All the ingredients of a great game.

Feed The Anthill by StaNov 2017-04-30T12:22:08Z

Hey thanks for dropping by my channel! - this was very cool I liked how you increase the population and the food dynamic is definitely a cool idea. On the tutorial you spawn the food on the side and it was hard to see it. I also got stuck because I couldn't see my ants behind the anthill. Overall 8/10

Routine by Breno_M 2017-05-02T01:45:38Z

Nice Job! Sorry for not doing it justice!

StopWatch by SkullPixel 2017-05-13T06:11:31Z

Nice concept. a bit difficult for me :(

Intergalactic Gold Rush by Omiya Games 2017-05-01T05:32:28Z

Great game! Love the gameplay - said the rest on my channel!

Flatland by fabsy 2017-05-01T07:06:28Z

Fun game. The CPU is brutal though ;)

EAT by djfariel 2017-05-07T04:02:34Z

Hey just discovered your game and loved it! Nice job with the setting and the mechanics. Sadly I would want to see some element of danger or end game. Love your work!

Icarus Isolation by King Kujito 2017-04-28T14:42:49Z

I really like the use of particle effects and the developer did a great job with the graphics. The world of Icarus is really creative! Good job!

Throw by somethinboutgames 2017-05-06T21:38:22Z

Simple but works like intended. Physics is definitely working correctly and physics materials is configured to that the player can correctly anticipate the effect. I like how you used the game mechanics as the menu system. I've seen a few of these games in LD38. I had to judge you amongst entries like RoVR. Good fun though!

Nucleu by agentparsec 2017-05-01T05:14:43Z

Amazing Game! Needs an objective or objective is not clear. Music is beautiful and the mood is really fun!

Thanks for dropping by my channel!

Until Tomorrow by MSiddeek 2017-05-06T19:45:27Z

Great stuff - really creative! Didn't get stuck once and the puzzles were challenging and I like how you entice the player to quest and solve problems. Solid entry!

Food Fight by Scornz 2017-05-06T19:19:43Z

The graphics are good except there's a disconnect between the 3D atmosphere being created and the seemingly low res bullet mechanics. That been said it's enjoyable and kudos for keeping track of players scores. The game feels a bit heavy on graphics on an iMac.. A bit jerky

Prison Blues by Drury 2017-05-01T06:29:13Z

Great game - the text is a bit hard to read through when you just want to play :) Thanks for joining my channel!

Glass Houses by diptoman 2017-05-08T03:53:52Z

More like a story than a game. However, good job with the audio and mood. I liked the idea and the apocalypse mood you created with a few surprises along the way.

Smalltrek by impbox 2017-05-02T03:09:03Z

Couldn't stop playing... they WARP DRIVE IS THE SHIT!

Solar Smash by blacksheepza 2017-04-28T14:54:33Z

love the use of newton's gravitation laws and the chain reactions. It's simple but addictive

Solar Smash by blacksheepza 2017-05-08T05:13:45Z

Hi - like the use of gravity and chain reaction mechanics. I feel as a Jam entry there's a few elements missing including UI and music that would have made it more enjoyable. It was a safe title to make and definitely playable

HexCity by MartensCedric 2017-05-02T00:32:30Z

Great concept! Work on it!

Super Collapse Guy by crazi456 2017-05-01T06:13:25Z

Thanks for popping by! Great game - and mind bindingly awesome!

rovR by morrilet 2017-05-02T02:01:34Z

Great sense of humor and clever use of game mechanics!

Wake Up ! by GoZz 2017-04-28T14:48:52Z

The artistic style and sound is unique and the game play is fun! The sound is also great! Good job

Evacuator! by Robber 2017-05-02T02:21:41Z

Great stuff! Felt the tense situation so great points on mood!

Statera by Kristian David 2017-05-02T03:28:23Z

Hey.. check my twitch channel. Want to play this live

Statera by Kristian David 2017-05-08T04:15:28Z

Interesting god sim concept. For me it missed something there's a disconnect between the gameplay and the sense of danger. I still don't understand why I died. But that been said, a good effort.

LD38 - Big Dreams by Iron Leonem 2017-05-02T01:19:54Z

Well executed and beautifull!

Destroy Blocks by D-Studios 2017-05-07T04:20:06Z

Hey - didn't get it but a good attempt with potential keep at it!

The Escapist by mohammad 2017-05-01T05:01:11Z

Not enjoyable. But discovered quite a large world. Sadly no gameplay - no point. Models look good if it was your own.

Pale Blue Dot by SneakyDeagle 2017-05-01T23:48:44Z

Hey going to play it tonight on my channel. Carl Sagan reference is enough to peak my interest

The Epic Quest For The Mighty Croissant by 0x0 2017-05-01T06:02:23Z

Great art and sound. The controls were a bit odd and took away from the gameplay - feel like the fire button should be more responsive. Overall a great effort!

No Minor Task: Party of a Lifetime by XAVIER_INDIE_GAMEDEV 2017-05-08T04:51:45Z

Hey - thanks for dropping by. Yes this was interesting and fun. Like the dialog elements but think it's all condensed into the first section would have been nice if it was split up between gameplay and maybe using it as a reward narrative. All and all a good solid game!

Retro Rabbit by wtoa 2017-05-01T05:57:04Z

Great game! Loving the retro rabbit and very rewarding game play. Overall great composition!

kumo. by Turbo Hermit 2017-05-13T05:44:19Z

Yes... but is it... art?

Angry Worlds by MeronSoda 2017-05-07T06:55:10Z

I found the game mechanics smooth and work as intended while I was playing I started trusting the controls more and felt like the character responded perfectly to my actions. I also love the fact that there is secret passages. It's extremely difficult and this game practically kicked my ass! But, in a good way! Solid entry. Good graphics and kudos for the amount of effort that went into this!

Monolith by samlo 2017-05-01T05:39:20Z

Great theme and graphics and the sound takes me back to the 90s arcades! Great job! You were live on my twitch channel!

World on the Tip of a Ballpoint Pen by HacksawUnit 2017-05-08T05:05:39Z

Definitely potential here. Feel it was too short, didn't get the map part feel you maybe spent too much time on that instead of introducing variety using existing mechanics. Good effort!

MicroCHIP by Tony Godfrey 2017-05-02T01:03:17Z

Excellent!!!

Floppy McFloppyface by Mars 2017-05-06T20:50:32Z

The one, two three clue was cleverly thought out. I liked playing it and it was definitely entertaining. Great effort!

Powerless by Gleb Mineev 2017-05-06T21:15:34Z

The Good: The background and colors were beautiful. The puzzle made me work for it and it was satisfying solving it. The not so good: Think the controls could have been a little less forgiving. I would have like to see the cube grow after making me work that hard :) Overall a solid effort.

Little Sky Farm by H4kor 2017-05-13T06:46:03Z

Day and night time mechanics and using the resources to create more is clever constructs. The game kept me busy and it's beautiful. The background music was dreamy. All and all a solid entry!

Glade in the Sky by AdroitConceptions 2017-05-06T20:09:13Z

A small end game message would have been nice. Getting the amethyst was challenging and the controls were very nicely done. All and all a good solid effort!

Antnator by sachos345 2017-05-06T22:31:14Z

It's deceptively brilliant!

Skylets by Dink_Dunk 2017-05-01T06:59:56Z

Excellent stuff! Very enjoyable and graphics and audio is spot on. Great composition!

Just Another Pocket Universe by Owen Davies 2017-05-02T00:45:03Z

Good attempt!

Cosmic Cleaner by Burgee 2017-05-02T00:55:47Z

Excellent - I sucked at baseball so don't worry!

War of Quiz! by orquigames 2017-05-08T04:19:54Z

Not my cup of tea but good effort.

Colonial Kart World by adamalexander 2017-05-12T03:07:47Z

Wow awesome game - good job with the procedural waves and effect composition. It's a great simulation of ocean conditions! A side effect of lowering the gravity is you occasionally see ships flying! Unintentional humor is always great!

Tumblin' down by Shodanon 2017-04-27T15:41:28Z

Hey love this! Definitely going to check out the code because we love destruction! Great stuff!! Thanks for the game review also

Destructo Island by morbidcamel101 2017-04-27T13:36:32Z

Thanks for the feedback. The joys of writing a game in 72 hours - turns out the navmesh wasn't baked with the right parameters and that's why the AI seemed a bit easy. We will make a build with the navmesh baked properly and would love for you to try again. Blowing everything up was the intent!

Destructo Island by morbidcamel101 2017-04-28T05:15:55Z

OK folks - thanks to the feedback we managed to track town and squash some bugs - enjoy!

Destructo Island by morbidcamel101 2017-04-28T21:09:30Z

Hi GoZz - thanks for the feedback. In hindsight that was a decision made to show off the expanse of the island. However you are the second person mentioning that it is awkward so we might actually release an update with either increased spawning delay or spawn you on the ground. Thoughts?

Destructo Island by morbidcamel101 2017-05-01T14:31:30Z

Thanks for the feedback so far - there are some great requests that we'll create a post-jam release for. Keep the feedback coming :)

1. The drones being on top of you has been fixed and we'll include in another post-jam release 2. The reload being on the right click we'll take into consideration 3. Tweaking of the bullet damage and NPC strength is a great suggestion. We think we have a balance in the latest code base 4. Knocking back the drones and slowing them is a great suggestion. We actually did intent to do that but the forces weren't correct - again - an update to follow 5. Rockets have been reworked and they will be heat seeking missiles in a future release. Great job of spotting the hidden reload time. We've reduced that already

Destructo Island by morbidcamel101 2017-05-01T19:39:02Z

Great feedback Dink_Dink - noted. Watch for an update post soon ;)

Destructo Island by morbidcamel101 2017-05-02T15:44:40Z

Good observations - yes shooting through the terrain is an unintended consequence of how terrain colliders work. Since it's "energy" orbs I think it's forgivable but I'm still trying to solve this problem without overloading the PhysX engine by adding rigid bodies to the bullets.

Destructo Island by morbidcamel101 2017-05-02T15:46:48Z

@JoyFired - great enhancement suggestions. We will definitely take them under consideration - for now we tried to stick close to our 72 hour codebase until judging ends. Personally I blame @MrKenz0 for keeping me awake the night before lol and filing it under "the things we could have done if we weren't so damn tired" :)

Destructo Island by morbidcamel101 2017-05-04T00:57:07Z

Thanks @Breno-m! @MrKenz0 and I squashed the cursor anomaly at some point and now it's back! Thanks for letting us now. @caterein Crosshairs is my fault :) We'll make a new version soon would love for you guys to try it out. I'll keep you posted. Zooming is going to move the eyes over the scope so we planning to make it uber realistic. Yes Brendo - become a contributor on github! I have a use for the awesome stuff you did with routine! Btw check out Decision Tree Toolkit on unity asset store I'll send you a free code.

Destructo Island by morbidcamel101 2017-05-05T13:11:34Z

Glad to see you enjoyed it! Thanks for the feedback also, great to get some real-time feedback on what works for a player and what doesn't.

Destructo Island by morbidcamel101 2017-05-07T05:02:47Z

Guys thanks a lot! Thank you for recognizing the work @MrKenz0 and I did.

Destructo Island by morbidcamel101 2017-05-07T17:26:24Z

That damn zoom code :) ok I'm fixing it today

Destructo Island by morbidcamel101 2017-05-07T17:29:19Z

@meronSoda great observations. Also great playing your game last night. I've baked occlusion culling so I'm sure the whole terrain won't render but for your situation you probably need to stay in the shadows :)

Destructo Island by morbidcamel101 2017-05-09T13:37:18Z

@richard-michael-smith Thank you so much for the great insights! The misiles are indeed heat-seeking in the latest code base. We are going to clean it up this weekend and release some of the stuff we planned to release but sadly ran out of time including procedurally adjusting the skybox. It was indeed an achievement time-wise as neither @MrKenz0 and I can believe the result considering how it looked 6 hours before the deadline lol

Destructo Island by morbidcamel101 2017-05-18T04:02:15Z

Thanks for your feedback! I recommended lowering the graphics quality if it feels clunky. Also, the health meter is working it just doesn't appear that way on easy mode because regen happens quickly.

Destructo Island by morbidcamel101 2017-05-19T13:30:30Z

Hey @sgstair! Thanks for playing. I notice you selected easy. The health does work but regenerates too quickly in some cases.

Destructo Island by morbidcamel101 2017-05-21T17:01:02Z

Thanks everyone for playing and thanks for your constructive criticisms. Much appreciated. We'll try harder next time.

eiland by rubna 2017-05-01T04:41:44Z

Would love to see it in action but I have a Mac! Looks good though. Knap gedaan

Food Force by Kinjin 2017-05-01T04:47:13Z

No score or objective. The mouth and characters were expertly done. But sadly - no reward for me as the player and the controls are not standard. Great effort!