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bluellama

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201739Running out of PowerThe Last Minercompo1453.653.653.754.404.153.451.863.67
201637One roomAn Intergalactic Quest For Interior Wallsjam5103.253.353.353.602.952.653.1144
201636Ancient TechnologyNaumachiajam

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by bluellama

bluellama leaves an average of 14.0 feedback comments each event.

LD39 — Running out of Power (21)

RobotiLab by afendar 2017-08-17T14:37:25Z ♥ 0

Pretty solid game, mechanics are pretty well presented, although the animations could use a little work.

Blackout for the new warden by dray 2017-08-17T14:30:11Z ♥ 0

Very different take on prison management, even if a little rough in its presentation, it was quite fun to play!

Spacy adventure by egordorichev 2017-08-17T14:26:59Z ♥ 1

Love the arcade style game. The particles and effects were nice, and the game itself very fun.

Solaris by wenright 2017-08-17T14:23:20Z ♥ 0

Loved the minimalistic art. The game design itself was pretty great, it was fun to play, although it could have been marginally improved with further tweaking of the game feel (which I hope you'll pursue after LD)

daemon by bombjack 2017-08-17T14:19:29Z ♥ 0

Controls were simple, and cool though it was the wall jumping felt a little weird. Nice pixel art as well!

Rats will kiss the gunner's daughter by Mr.Houdini 2017-08-17T14:07:16Z ♥ 1

You've got some pretty sweet pixel art there.

What remains of Project 424 [HTC Vive Only] by Yaroslav Kravtsov 2017-08-17T14:00:48Z ♥ 0

VR entry, impressive! Does tend to limit the number of users that can play your game, but having the gameplay video was a nice touch.

Power Struggle by Kriss 2017-08-17T13:55:28Z ♥ 0

Great to see a game with multiplayer for LD. Some pretty fun ideas in there as well!

Need More Power! by Mektidas 2017-08-17T13:53:07Z ♥ 0

Took me a while to figure out what I needed to do, but once I did it was pretty fun. I liked the voxel graphics, but feel the gameplay could use a little polish.

Encounters by Valphera 2017-08-13T20:00:33Z ♥ 1

Definitely made me smile. Interesting trying to piece together the missions to achieve what was quite a funny take on the theme.

LAMBDA-DASH by Flatgub 2017-08-13T19:50:11Z ♥ 1

Great game! Took me a while to figure out what I was doing, but I'm amazed by the polish.

Turn 0n D@ Gohst Z0n€ by dubsol 2017-08-13T19:40:11Z ♥ 0

Very undertale-esque, made me smile while playing. Very endearing artwork.

Abstract Demon by Knowledge 2017-08-13T19:32:36Z ♥ 1

Weird game! I'm pretty sure it was weird in a good way, managed to figure my way around it without much instruction, so it was all pretty intuitive.

Powering Down by jwin 2017-08-13T19:24:13Z ♥ 1

Genuinely enjoyed playing this game, good use of time as a core concept. Well balanced, with immersive sound design.

Island of Revolution by mikethewayne 2017-08-13T19:17:34Z ♥ 0

I was greeted by a white screen with some UI on it, not sure if that was my end.

Overshadowed Road by ZoeAgxn 2017-08-13T19:04:43Z ♥ 0

Solid entry, but I did feel that the keyboard controls were a little sensitive.

Rat blasteroid by Massimog 2017-08-13T18:00:17Z ♥ 0

I scored 29. I really liked your tutorial, it was a nice way of integrating it as a lot of LD games tend to just leave you to figure it out! The teleporting mechanic felt pretty fun to use as well, and that could definitely be developed into something cool (maybe even with puzzles).

Radrover Snap!! by radmars 2017-08-13T17:55:38Z ♥ 1

Cool game. I'm a big fan of that graphical style, although I'm not sure how I felt about the polygons near me stretching quite so much, though I did find it quite endearing having come across that in my own engine.

Planet Salzex by Dragojt 2017-08-13T17:48:29Z ♥ 1

Neat game, quite a lot of scope for a game jam, which is quite impressive.

My main gripe is the foreground elements getting in the way. I also accidentally killed quite a few of my crew members, so maybe give them a tad more health.

Plagued Station by Mr_Field 2017-08-13T17:42:56Z ♥ 1

Great entry, although the mechanics weren't immediately obvious to me

Power Insufficient by theoddpotion 2017-07-31T19:39:38Z ♥ 1

That's a lot of depth for a compo game! Nice. My third attempt got me to colonise nine planets, but then I overstretched. In my defence, I think half of my ships stopped to get a burger. A few graphical tweaks wouldn't have gone amiss, but overall a great entry!

LD37 — One room (8)

Stain This Planet With Cosmic Prism by Mieeh 2016-12-31T17:25:00

I got to 270.

Very neat game, I don't think I need to reiterate the praise others have justly given (cute grahpics etc.)

I feel that a few may have been (nearly) impossible to destroy. Given some logic to monitor difficulty in this way could make it slightly more fun at higher levels. (You could possibly add bursts of enemies of the same colour, it wouldn't make it any harder, but maybe more exciting with 5+ enemies in the sky, I'd happily sacrifice speed for quantity in this case)

The War Room by SnedHlepPls 2016-12-31T17:10:00

Definitely, a unique game idea, though I struggled to figure it all out.

Fun Fact: I tried to make a game about a war room initially, though mine ended up far too complicated, and I had to kill off that project.

Rougue room by littleball 2016-12-31T16:55:00

A Clever little game, though the only way I ever found gold was killing enemies.

BattleTub by NoobPete 2016-12-31T16:35:00

A simple and yet fun idea. Love how the recoil becomes a gameplay mechanic.

Red Panda Express by Palmish 2016-12-17T11:18:00

Very nice. Fun little game with nice graphics and audio.

My only criticisms would be that the ending felt slightly abrupt, and some kind of visual queue for the bomb detonation time would be nice. But otherwise a very solid and well polished entry.

Walkie Talkie by managore 2016-12-14T23:12:00

Didn't quite understand it at first, then it blew my mind, had to show it to others as well.

R E P E A T by Ulydev 2016-12-14T23:10:00

Yup 404 for me as well

the beuys are back in town by tylerdoggone 2016-12-14T23:08:00

I hadn't heard of Joseph Beuys before, but playing this has lead to my further reading about him, if partially in the hopes of finding out how he hugged the coyote! (Which I still haven't managed to do)

LD36 — Ancient Technology (13)

Spectacular Stride Machine by Garfeild 2016-08-31T00:22:00

Spectacular artwork, couldn't get very far as I'm dead tired. Gameplay is simple, understandable, and incredibly effective. I was trying to think of critique, but my only suggestions were things I found I just hadn't seen yet :) (such as an indicator for tipping points)

4' for freedom, gladiator by adrenalineChallenger 2016-08-30T17:06:00

Interesting concept, but could do with some work.

Asteroid Wars by leondryaso 2016-08-30T17:02:00

Really fun little game. The handling is very difficult, but that is all part of the challenge. Good job!

Kungo by kingpirux 2016-08-30T14:28:00

Nice game, it took a little while to get the hang of it, but it's certainly an interesting gameplay idea.

Lost Earth by Lênon Kramer 2016-08-30T14:16:00

Although perhaps a little rough around the edges (slidy movement getting caught on uneven surfaces) It definitely provided challenging platform based gameplay. I think that the addition of extra enemies scattered around the level could have helped.

Impressive for a first start-to-finish game in 30 hours.

Retro YouTube Simulator by pogo 2016-08-30T14:04:00

Great and original concept.
The terminal works perfectly, and I was taken aback to find it was fully functioning, and that I was able to request real youtube videos (to be honest I was expecting a mockup homepage with a few short clips).
Unfortunately I was unable to get the VCR to play any of the videos, I'm assuming this is a bug. I checked my firewall a few other things, but I was unable to get anywhere.

Free Afternoon by axoona 2016-08-30T13:43:00

Functionally different and unique to most other LD36 entries. I think that using the dial phone created the right balance of fun and frustration, and I was curious to look around it.
The description and in-game dialogue implied that there would be walkmans in the game, but I was unable to get there, it may have been my ineptitude, but I thought I checked every option.

Neon of Ancient by TeamEagle 2016-08-30T13:31:00

Does what it says, it is a truly massive fast paced space shooter. The battle felt large, and I was just one ship in a fleet of many.
With great visuals backed up by solid audio, I'm surprised this hasn't received more attention.
My one criticism has to be that I found targeting enemies quite difficult, although that's likely down to my inexperience in space shooters. I think I would have appreciated the option of mouse controls.

TOS Legends by Strike 2016-08-30T13:07:00

An effective use of 3D assets to make a 2D game pop-out and feel more dynamic. I enjoyed how the introduction pushed the player forward, although I felt the difficulty curve could have been steeper from there.

Overall a fun little game that successfully pays tribute to an 'ancient' era of games :)

Replicator by toadheart 2016-08-30T09:28:00

I didn't really know what I was doing but its got a great art style

Mammoth for Speed by Lonely Vertex 2016-08-30T09:26:00

Really well made game with an awesome art style!

Miky the Inuit by publicidadeba 2016-08-30T08:58:00

really cool art style

Battle of the Blades by MacDocBros 2016-08-30T01:52:00

Awesome game. Could do with adjustable sensitivity.