FoonLudum Dare ExplorerUsers → bluellama

bluellama

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201739Running out of PowerThe Last Minercompo1453.653.653.754.404.153.451.853.66
201637One roomAn Intergalactic Quest For Interior Wallsjam5103.253.353.353.602.952.653.1144
201636Ancient TechnologyNaumachiajam

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by bluellama

LD36 — Ancient Technology

Spectacular Stride Machine by Garfeild 2016-08-31T00:22:00

Spectacular artwork, couldn't get very far as I'm dead tired. Gameplay is simple, understandable, and incredibly effective. I was trying to think of critique, but my only suggestions were things I found I just hadn't seen yet :) (such as an indicator for tipping points)

TOS Legends by Strike 2016-08-30T13:07:00

An effective use of 3D assets to make a 2D game pop-out and feel more dynamic. I enjoyed how the introduction pushed the player forward, although I felt the difficulty curve could have been steeper from there.

Overall a fun little game that successfully pays tribute to an 'ancient' era of games :)

Miky the Inuit by publicidadeba 2016-08-30T08:58:00

really cool art style

Replicator by toadheart 2016-08-30T09:28:00

I didn't really know what I was doing but its got a great art style

Naumachia by BlueLlama 2016-08-30T14:31:00

@kingpirux
Yeah, I know what you mean, I have since rebalanced the game, but will leave the Jam version up for a while.

Naumachia by BlueLlama 2016-08-30T15:09:00

@pogo
Yeah, the standing on their heads thing was my, not so clear, way of showing that they were dead. We didn't have time to rig or animate any of them.

Naumachia by BlueLlama 2016-08-31T00:18:00

@axoona
The zoom was completely wacky, it was just an fov reduction, given more time I'd have loved to implement something proper.
I hadn't considered azerty users, and I didn't even think to make the keys re-bindable, I'll definitely think to do so I the future. Thanks

Neon of Ancient by TeamEagle 2016-08-30T13:31:00

Does what it says, it is a truly massive fast paced space shooter. The battle felt large, and I was just one ship in a fleet of many.
With great visuals backed up by solid audio, I'm surprised this hasn't received more attention.
My one criticism has to be that I found targeting enemies quite difficult, although that's likely down to my inexperience in space shooters. I think I would have appreciated the option of mouse controls.

Asteroid Wars by leondryaso 2016-08-30T17:02:00

Really fun little game. The handling is very difficult, but that is all part of the challenge. Good job!

Kungo by kingpirux 2016-08-30T14:28:00

Nice game, it took a little while to get the hang of it, but it's certainly an interesting gameplay idea.

Lost Earth by Lênon Kramer 2016-08-30T14:16:00

Although perhaps a little rough around the edges (slidy movement getting caught on uneven surfaces) It definitely provided challenging platform based gameplay. I think that the addition of extra enemies scattered around the level could have helped.

Impressive for a first start-to-finish game in 30 hours.

Free Afternoon by axoona 2016-08-30T13:43:00

Functionally different and unique to most other LD36 entries. I think that using the dial phone created the right balance of fun and frustration, and I was curious to look around it.
The description and in-game dialogue implied that there would be walkmans in the game, but I was unable to get there, it may have been my ineptitude, but I thought I checked every option.

4' for freedom, gladiator by adrenalineChallenger 2016-08-30T17:06:00

Interesting concept, but could do with some work.

Mammoth for Speed by Lonely Vertex 2016-08-30T09:26:00

Really well made game with an awesome art style!

Battle of the Blades by MacDocBros 2016-08-30T01:52:00

Awesome game. Could do with adjustable sensitivity.

Retro YouTube Simulator by pogo 2016-08-30T14:04:00

Great and original concept.
The terminal works perfectly, and I was taken aback to find it was fully functioning, and that I was able to request real youtube videos (to be honest I was expecting a mockup homepage with a few short clips).
Unfortunately I was unable to get the VCR to play any of the videos, I'm assuming this is a bug. I checked my firewall a few other things, but I was unable to get anywhere.

LD37 — One room

An Intergalactic Quest For Interior Walls by BlueLlama 2016-12-15T19:25:00

@tylerdoggone that was pretty much the mindset with which it was created. I've had a few ideas for level generation, but not that enforce a discernable difficulty curve.

@torcado Thanks, I hadn't noticed any lag when I was testing, but I'm pretty sure I know why you were getting it. The level calculation/wall placement is optimised about as well as a 600ft tall pint glass. (It actually replaces all items upon change)

@Jimbly During production, I did notice a lot of worrying similarities to that game where you join the dots with lines and whatnot. If I were to expand the game further I think I'd focus more on abstract room shapes, and many items to surround.

the beuys are back in town by tylerdoggone 2016-12-14T23:08:00

I hadn't heard of Joseph Beuys before, but playing this has lead to my further reading about him, if partially in the hopes of finding out how he hugged the coyote! (Which I still haven't managed to do)

Rougue room by littleball 2016-12-31T16:55:00

A Clever little game, though the only way I ever found gold was killing enemies.

Red Panda Express by Palmish 2016-12-17T11:18:00

Very nice. Fun little game with nice graphics and audio.

My only criticisms would be that the ending felt slightly abrupt, and some kind of visual queue for the bomb detonation time would be nice. But otherwise a very solid and well polished entry.

Walkie Talkie by managore 2016-12-14T23:12:00

Didn't quite understand it at first, then it blew my mind, had to show it to others as well.

R E P E A T by Ulydev 2016-12-14T23:10:00

Yup 404 for me as well

R E P E A T by Ulydev 2016-12-31T16:49:00

Nice ending by the way, when the door opened... I'll say no more.

Very atmospheric, plays into the theme nicely. Glad to see you got the 404 fixed, it was worth the wait.

Stain This Planet With Cosmic Prism by Mieeh 2016-12-31T17:25:00

I got to 270.

Very neat game, I don't think I need to reiterate the praise others have justly given (cute grahpics etc.)

I feel that a few may have been (nearly) impossible to destroy. Given some logic to monitor difficulty in this way could make it slightly more fun at higher levels. (You could possibly add bursts of enemies of the same colour, it wouldn't make it any harder, but maybe more exciting with 5+ enemies in the sky, I'd happily sacrifice speed for quantity in this case)

The War Room by SnedHlepPls 2016-12-31T17:10:00

Definitely, a unique game idea, though I struggled to figure it all out.

Fun Fact: I tried to make a game about a war room initially, though mine ended up far too complicated, and I had to kill off that project.

BattleTub by NoobPete 2016-12-31T16:35:00

A simple and yet fun idea. Love how the recoil becomes a gameplay mechanic.

LD39 — Running out of Power

Abstract Demon by Knowledge 2017-08-13T19:32:36Z

Weird game! I'm pretty sure it was weird in a good way, managed to figure my way around it without much instruction, so it was all pretty intuitive.

LAMBDA-DASH by Flatgub 2017-08-13T19:50:11Z

Great game! Took me a while to figure out what I was doing, but I'm amazed by the polish.

Plagued Station by Mr_Field 2017-08-13T17:42:56Z

Great entry, although the mechanics weren't immediately obvious to me

RobotiLab by afendar 2017-08-17T14:37:25Z

Pretty solid game, mechanics are pretty well presented, although the animations could use a little work.

What remains of Project 424 [HTC Vive Only] by Yaroslav Kravtsov 2017-08-17T14:00:48Z

VR entry, impressive! Does tend to limit the number of users that can play your game, but having the gameplay video was a nice touch.

The Last Miner by bluellama 2017-07-31T19:15:01Z

@theoddpotion, Thanks!

"Btw, what is happening when the ship goes crazy and just keeps full thrust?"

Tbh, I have no idea, haven't come across that before, and can't seem to replicate it yet.

Spacy adventure by egordorichev 2017-08-17T14:26:59Z

Love the arcade style game. The particles and effects were nice, and the game itself very fun.

Radrover Snap!! by radmars 2017-08-13T17:55:38Z

Cool game. I'm a big fan of that graphical style, although I'm not sure how I felt about the polygons near me stretching quite so much, though I did find it quite endearing having come across that in my own engine.

Island of Revolution by mikethewayne 2017-08-13T19:17:34Z

I was greeted by a white screen with some UI on it, not sure if that was my end.

Solaris by wenright 2017-08-17T14:23:20Z

Loved the minimalistic art. The game design itself was pretty great, it was fun to play, although it could have been marginally improved with further tweaking of the game feel (which I hope you'll pursue after LD)

Powering Down by jwin 2017-08-13T19:24:13Z

Genuinely enjoyed playing this game, good use of time as a core concept. Well balanced, with immersive sound design.

Need More Power! by Mektidas 2017-08-17T13:53:07Z

Took me a while to figure out what I needed to do, but once I did it was pretty fun. I liked the voxel graphics, but feel the gameplay could use a little polish.

Planet Salzex by Dragojt 2017-08-13T17:48:29Z

Neat game, quite a lot of scope for a game jam, which is quite impressive.

My main gripe is the foreground elements getting in the way. I also accidentally killed quite a few of my crew members, so maybe give them a tad more health.

Power Struggle by Kriss 2017-08-17T13:55:28Z

Great to see a game with multiplayer for LD. Some pretty fun ideas in there as well!

Blackout for the new warden by dray 2017-08-17T14:30:11Z

Very different take on prison management, even if a little rough in its presentation, it was quite fun to play!

Power Insufficient by theoddpotion 2017-07-31T19:39:38Z

That's a lot of depth for a compo game! Nice. My third attempt got me to colonise nine planets, but then I overstretched. In my defence, I think half of my ships stopped to get a burger. A few graphical tweaks wouldn't have gone amiss, but overall a great entry!

Rat blasteroid by Massimog 2017-08-13T18:00:17Z

I scored 29. I really liked your tutorial, it was a nice way of integrating it as a lot of LD games tend to just leave you to figure it out! The teleporting mechanic felt pretty fun to use as well, and that could definitely be developed into something cool (maybe even with puzzles).

Rats will kiss the gunner's daughter by Mr.Houdini 2017-08-17T14:07:16Z

You've got some pretty sweet pixel art there.

daemon by bombjack 2017-08-17T14:19:29Z

Controls were simple, and cool though it was the wall jumping felt a little weird. Nice pixel art as well!

Encounters by Valphera 2017-08-13T20:00:33Z

Definitely made me smile. Interesting trying to piece together the missions to achieve what was quite a funny take on the theme.

Turn 0n D@ Gohst Z0n€ by dubsol 2017-08-13T19:40:11Z

Very undertale-esque, made me smile while playing. Very endearing artwork.

Overshadowed Road by ZoeAgxn 2017-08-13T19:04:43Z

Solid entry, but I did feel that the keyboard controls were a little sensitive.