Troll Castle by berkano 2017-05-02T20:41:56Z
Nice! Fun game, I played it until my castle was complete, but the building sound was a little loud. I loved the effects from eating the mushroom!
Foon → Ludum Dare Explorer → Users → Willbl3pic
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Divine Favour | compo | 467 | 2.65 | 2.39 | 2.73 | 3.71 | 2.47 | 2.41 | ||
| 2018 | 42 | Running out of space | Grey Goo | compo | 667 | 2.70 | 2.36 | 2.50 | 3.25 | 3.08 | 2.59 | 3.02 | |
| 2018 | 41 | Combine 2 Incompatible Genres | Platformer-Tetris | compo | 1.50 | 1.25 | 2.00 | 2.00 | 1.00 | ||||
| 2017 | 40 | The more you have, the worse it is | Don't let the Blobs through! | compo | 3.00 | 2.75 | 3.50 | 2.75 | 2.00 | 2.00 | |||
| 2017 | 39 | Running out of Power | Rolling out of power! | compo | 537 | 2.90 | 3.10 | 2.04 | 3.55 | 3.05 | 3.15 | 2.63 | |
| 2017 | 38 | A Small World | Mini Planets | compo | 539 | 1.91 | 1.71 | 2.25 | 2.88 | 1.62 | 2.00 |
Nice! Fun game, I played it until my castle was complete, but the building sound was a little loud. I loved the effects from eating the mushroom!
I loved playing this! The aliens' speech was very funny.
I love it! It's very addictive. However, the pirates did seem to attack a bit excessively - almost twice a week for me.
After I managed to get this to work on linux (see second paragraph), I loved it! The physics and bounciness of the ball felt perfect! I found the level where you had to bounce the ball backwards rather difficult, however.
Now, getting this on Linux.
The .pck which you've packaged is just the Godot Engine. You didn't package the actual game, which is stored in a data.pck. I had to get this data.pck by downloading the mac version, going inside the .app, and extracting the data.pck from Throw.app/Contents/Resources.
So to get Throw working on Linux, you need to package the data.pck. :D
Nice sim! I love seeing them all run to the food! It would be cool if instead of overlapping each other, they squeezed past one another.
This is quite good. I loved the concept, but it got a little repetitive after a while. Perhaps it could get more difficult as the game goes on?
I love it! Very difficult.
I liked this! The sound got a little repetitive, but apart from that I love it!
I loved everything about this - the silly sprites and sounds, the effect of the screens going static as you lost health, everything. I only got to level 5, but I loved every second of playing it!
I love the idea of shrinking and growing the world - very fun.
I liked it, but I couldn't work out how to delete parts from the circuit, or replace them.
I love it, but it feels like the AI don't move fast enough.
I like it - I played solo, but I imagine it really shines in co-op.
- Great graphics - Nice and clean UI - Gameplay and controls are fun and easy to use - Unique take on the theme
- The sunrays are rather rare, and sometimes there are none on the screen at all, causing you to lose almost immediately.
I like the game - the procedural generation stops it from being repetitive!
- Great idea with the arcade machine minigames. - Nice character model and animation.
- Everything could be sped up by a lot. - Minigames were quite hard to control.
@sir-daniev Yeah, you have to refresh the page to properly restart - I probably should have tested that.
@crass-sandwich Thanks for the feedback! The music speed, in the range 0..1, is actually `power * speedMultiplier`, and `speedmultiplier` starts at 1, with 0.1 added every half second - so it should slow down as you run out of power, but if you are too far through the game, `speedMultiplier` will probably make the sound too fast - perhaps I should have made the music speed up more slowly.
Great graphics and sound, but the player sticks to the wall a bit too easily.
I love the effects when you start to run out of power! Great game!
This is one of the only games that I've gone back to after rating it and played some more of - it's amazing!
- Great WarioWare feel - Music and sounds are great - I love the sound effects! - The game gets more challenging at about the right pace
- Nothing! I love this!
I love this!
- Game seemed balanced - Great take on the theme - Good pixel-art style - I like how the protestors slowly move up the screen as unrest grows - Funny card descriptions
- Some sound would be nice
- Simple gameplay - Unique take on the theme - Great sounds - Great sprites
- It is rather difficult to work out which characters to bribe
I liked it, but the font could be replaced with a more fitting one.
I love the unique time-based powers!
I like it, but the batteries seem a bit too rare.
This. Is. Amazing. I love it!
- It's got so many small details, like the warping-in animation that the pirates do, and the little maneuvering thrusters when turning. - I love the music and sound effects. - Graphics are great too - I really like the style.
- I feel like there's way too much drag inside the space station. It's really hard to move in there. - There doesn't seem to be any damage when you hit something, which makes 'crash into stuff to save fuel when slowing down' a valid tactic.
Nice! I like it!
- Funny - Good music
- The character moves _so slowly_
- The walk animation is really funny - Nice sound effects
- I had a glitch where the player got stuck on the right edge of the screen and couldn't move.
@traak you can't - it's endless like Tetris. I'll add that info to the description.
I enjoyed playing this, but I feel that the difficulty/speed goes up _way_ too quickly - my screen was just flickering before long. Sad! Fun game though!
Nice graphics and gameplay.
This was rather fun, but i feel like it would really benefit from savepoints.
Took me a while to work out how to play, but once I did, it was really fun!
This game has potential: the core gameplay is good and the graphics and sound are too. I also loved how the lampposts and traffic lights would fall over when you hit them. However, the controls are frustratingly difficult.
A fun game that reminds me of Zachtronics' games. Ended up getting stuck on OR by AND.
Although this game doesn't have very good graphics and is lacking sound, it makes up for it with gameplay. It's a little like playing tetris 4x at once!
This game's definitely a reminder that you don't need to stick to the theme too much to be good.
Very fun and fast-paced.
The player seemed to be too heavy, having too much inertia. Other than that, it was really fun! The slow speed of the bullets was good: it made the game more challenging.
A very enjoyable sim. It was a fun challenge having to manage all the satellites and prevent them colliding.
I liked playing this: it got very challenging very quickly. Something about the graphics reminded me of half-life. I'm impressed by the performance - it was still working well with over 600 rigidbodies in the scene!
Very addictive - everything had a real sense of urgency too, especially with the beeping when a hive is full. However, I feel that it could have been improved by having some ambient buzzing noises.
This was rather fun to play, but my game was cut short when I somehow got stuck inside a block while trying to push it, making me unable to move.
This game was really addictive, and is very good at quickly become fast-paced and creating urgency. I feel like the text at the beginning could have come up faster though.
This was a really fun little game. Although it didn't have many levels, the few it had were good. I feel like this would be even better if it were fleshed out into a full game with more levels and mechanics.
Rather fun: however, when there are no moves possible, I feel like it should give you a game-over screen.
This was very fun. I loved how quickly it became challenging. The screen-shake is a nice touch, and I liked how minimalistic the controls screen was.
Fun, although very easy to get all blue books. I was getting around $350 every time - is that good?
A very enjoyable sim. It was a fun challenge having to manage all of the satellites to make sure they didn't collide.
Fun, although I do have a few issues with it: I feel like the camera should be zoomed out a bit further, and I think the background could have been a bit more volcano-y
Very nice graphics: makes it easy to see what's going on.
I like the unique gameplay mechanic. I only got around 50sec.
@simone the updates are running as a coroutine with `yield return new WaitForSeconds(2.0f)`, so it should be pretty much exactly every 2 seconds.
I love this. Very in-depth. The game over screen is a work of art.
Wow! Graphics are great, dialogue is good, and that end boss transformation is awesome! I managed to defeat it after throwing away everything, including all of my hearts.
I like this: very innovative take on the theme, and very nice sprites for the chips.
Love the aesthetic.
The collision detection seemed a bit off to me: bullets were going through people a lot. Possibly related to the speed of the bullets?
Fun. I like how this is simple to learn, but hard to master.
This would be a great mobile game. Perhaps there could be more variety in robots? (getting a random 3 every game)
Very innovative, although a bit difficult.
Very fun and easy to pick up. I loved the expression on the sprite of the player: very funny! I managed to go 791 tiles on my second go.
I liked this: very nice graphics and fun gameplay. I returned alone. I like the touch of adding names for all the people who you drop off.
The font choice could be better though: the M in KM doesn't really look like one.
This is hilarious!