peachtreeoath 2016-12-13 02:58
Controlled well, good gfx but was a little slow for me.
Foon → Ludum Dare Explorer → LD37 → Sir John and the Cursed Castle
By ikarus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Audio | 447 | 2.88 | ||
| Graphics | 605 | 3.11 | ||
| Humor | 629 | 1.90 | ||
| Theme | 711 | 3.00 | ||
| Mood | 797 | 2.40 | ||
| Innovation | 817 | 2.12 | ||
| Fun | 862 | 2.19 | ||
| Overall | 870 | 2.54 |
Controlled well, good gfx but was a little slow for me.
I like the graphical style and the interpretation of the theme. Granted, I'd like to be able to move a bit more quickly, and maybe diagonally. Also, the gameplay seems pretty minimal.
I think I did something wrong or it might be a part of the game but when I cleared some levels the door in the next level was already gone. Otherwise nice job.
Fun art. Fitting sound effects. I wish a little more time was put into level design, it felt a bit too easy, and dragged a little. Good effort!
Nice graphics and music, the movement was a bit slow tho.
works fine. Would be great if it could have a challenge added beyond the crate and button puzzle.
Fun game. Missed to move sideways ;). The graphics was good as well. Love that you use my old, but obviously still useful music generator :)
Nice work , i would liked it to be more fast and a chance to move in all directions but good work (Y)
Interesting puzzles and theme.
The controls were good, but by not releasing the arrow key, you could face the wrong direction while walking. Looked kinda weird, but I found it pretty amusing
Cool ! Maybe the player should walk a bit faster
Haha, "one room", i.e. all levels are pratcically the same huh. :P That really is kind of funny. Having a single simple mechanic and distributing it over 5 almost identical levels. But then again that's probably due to running out of time. Still funny. :D
The artwork is considerably basic but still kind of nice. And it's always good to hear good old abundant-music soundtracks!
I like the idea of being "puzzleded" in the same room changing the challenges every room. It would be amazing if there would be more levels and challenges. The art is nice and the music fits very well. At least I noticed a little bug wih the "change sprite" when you are walking and press different keys at the same time.
Anyway, good job!
Music is good but sfx are too loud. I was a bit disappointed that the only mechanic was pushing boxes... That was a nice idea, more different puzzles would've been cool.
I think I was a bit infuriated by the lack of any diagonal motion. Just controlling itself was bit frustrating. I went about 6,7 levels through before all the doors started being open... I'm not sure what was going on. The music was nice and fit the theme very well.
Nice art! I felt a bit lost on the gameplay, I kept on putting boxes in buttons till at some point I started looping the levels. I thought "I'm trapped in this cursed room castle, means i gotta do smth else", but I couldn't find what :(
Would be cool if the furniture started changing on every loop, indicating that you're still progressing and you gotta find how to get away!
Nevertheless! Good job people! Keep up the good work!