Happy Shape Shifter by domrein 2016-04-30T12:52:00
cool game!
Foon → Ludum Dare Explorer → Users → dcrdro
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Cubility | compo | 134 | 3.77 | 3.82 | 3.75 | 4.12 | 3.25 | 3.30 | 3.42 | |||
| 2021 | 48 | Deeper and deeper | 👥 | Deep Down | jam | 1495 | 3.16 | 2.84 | 3.08 | 2.86 | 3.60 | 3.36 | 3.41 | 3.52 | |
| 2020 | 47 | Stuck in a loop | Loopst | compo | 131 | 3.76 | 3.58 | 3.62 | 4.01 | 3.70 | 3.25 | 3.04 | 3.34 | ||
| 2020 | 46 | Keep it alive | Secret Protection | compo | 794 | 3.11 | 2.97 | 3.11 | 3.76 | 3.21 | 2.94 | 2.73 | |||
| 2019 | 45 | Start with nothing | Gifts Of Fate | compo | 435 | 2.92 | 2.80 | 2.92 | 3.11 | 2.90 | 2.76 | 2.76 | 2.60 | ||
| 2019 | 44 | Your life is currency | Bloody Trade | compo | |||||||||||
| 2018 | 43 | Sacrifices must be made | Harmonious Development | compo | 368 | 3.07 | 2.80 | 3.22 | 2.92 | 3.15 | 3.05 | 3.12 | 3.02 | ||
| 2018 | 42 | Running out of space | Overflow Control | compo | 497 | 3.15 | 3.21 | 3.31 | 3.81 | 2.50 | 2.50 | 1.73 | 2.17 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | M.obile A.uto D.efense | jam | 3.06 | 3.56 | 2.93 | 3.35 | 2.18 | 2.33 | 2.42 | 2.92 | ||
| 2017 | 39 | Running out of Power | Don't let running out of power | compo | 643 | 2.45 | 2.29 | 2.40 | 3.15 | 2.47 | 2.64 | 2.16 | |||
| 2016 | 36 | Ancient Technology | Smart Ancients | compo | |||||||||||
| 2016 | 35 | Shapeshift | Shift the shape | compo | 870 | 2.58 | 2.47 | 2.59 | 3.30 | 1.86 | 2.06 | 1.96 | 2.11 | 71 |
cool game!
Interesting idea! Fun and some hard to play! :) and nice music
very cool!
interesting idea
very interesting idea! :) and very hard to play :)
very cool game man ! )
very nice entry, good job man !
triangle is conceived to pierce falling enemies :)
cool entry, atmospheric game!
lol. interesting entry :)
cool game!
fixed
okey, now finally fixed )
Interesting concept, but game is some crude
Heh, simple but pretty atmospheric game :)
Pretty intersting game, and cute graphics :)
Good pixel art, atmosphere. Nice simple game with simple mechanics.
Interesting concept, it's simple and fun to play, good job! Really cool entry. You can develop the idea and make completed pretty nice game!
Nice and well elaborate game, but playing field is tooo big :)
Interesting and elaborate game , but I had some troubles with shooting and moving :\
I liked the game, it seems pretty completed, and I liked feature that your can draw the ship. But where is the theme in this game? :)
I liked the idea, but some things are some unclear. If you work on game a little it will be a good game!
Interesting concept, and atmospheric music, but it's too hard to understand how to control and play :\
@tastymascarpwne, soon I'll add source code.
@programmingdimension, yea, thanks for comment!
@spudboy thank you for your feedback!
@terryg, @jondalnas, @derpyjish, @bloodjohn, @galaxstudios, @phi Thanks for feedback guys!
That's a really nice entry, good job man! Interesting idea, pleasant graphics, pretty exciting atmosphere, music, good game balance. The game reminds me Diablo a bit : D Good job!
Cool graphics, but control some strange :\
Cute art and nice concept, but game is some hard as for me
Nice simple concept, it was pretty fun to play :)
Nice entry, good idea. nice AI. but control reallly hard :\
Pretty good entry, good job! Nice concept, well balanced.
That's a really good entry. Nice graphics, music and game balance!
Interesting idea
Nice idea, pleasant music, but game balance should be some adjusted
Interesting game, well designed levels, but as for me control is some weird :/ and i did'nt understand how gravity works :/ But still good job!
Fun game and interesting idea ;)
@vivek-sharma20 @catbutt @knithguris @mrsylar59 @timbals Thanks guys for your feedback! Yes , it was planning to run on mobile devices, and if I have time I 'll release it for mobile :)
Interesting idea, but realisation is not good enough :/ If you fix bugs, it will be pretty good game ! :)
All game as if in slow mo ! ;d but generally good, neat graphics !
Interesting idea , and looks well !
Hehe, its a very cool entry! Nice idea, intersting gameplay and tasks :)
Very well done!
Btw: 7700 scores :)
Pretty well done for first try :D
It's really interesting idea! But I found the levels some hard. And yes , there are some problems with colliders :) If you make some polishing, it will be really solid game. Good luck!
Pretty well done, good job guys! But control is a bit "difficult" :/
Hi! Cool entry, neat visualisation and audio. But I didn't see some increase of complexity, and at some moment I ran into impassable block :/
Hah, fun game, good job! But I feel control some uncomfortable :/
Hehe, really fun game. Good job!
A bit strange choose of sacrifice, as for me :/
It's pretty hard puzzle, but I didn't get it, how the theme is involved :)
Interesting concept , and fun game :)
Fun game, but you can pass through walls :D
Fun little game :)
You used interesting concept, but generally the game seems a bit raw :/
Fine game, suitable for theme!
Haha, very nice entry! Fun gameplay, and in the same time not easy. Good job!
Description and idea sounds pretty interesting, but in fact it's hard to play, you find literally almost none of animals :/ But anyway, game is atmospheric!
@bloodyorchiddc Congratz :D
Pretty fun, cool idea :)
Generally fun game, and nice particles effects :)
Funny farm simulator, but after a while it gets boring :/
Nice game! Pretty cool idea and fun gameplay
Nice idea, very good graphics, but really weird control, and game crashes at some moment :/
very good idea and implementation - good job!
Cool athmospheric game, with good pixel art and sounds. Nice story and humor! Good job!
Hmm, it feels like Notch style ;) Cool graphics, but collision (as mentioned) are strange. Looks like they are shifted And can't I attack skeletons ? hm
Pretty fun little money simulator ;) Cool features with events But always time I had 3/5 hearts , hm. Does money affect on it ? ;P But there are too many costs - marriage, women hehe :/
Hm, interesting planet mechanics. And cool athmospheric music. But it's hard to control in endo mode. And it's need definetely more obvious explanations in game, because sometimes it's hard to understand what hapenning. Generally idea is good, just need to polish it.
Nice try! Though game is raw, there are some cool features, like pretty neat graphics, jumping on slimes, pushing the sword by slimes ;D Keep going ! :D
Hehe , our games really similar ! ;D Very fun game! Cool music & sounds! And cool idea with friend ;P
Generally good platfomer-like game, with cool features. Good visuals But although it's interesting idea with free cam, but not always conveniently :\ And sometimes car is twitching.
Ohh, it's a very cool feature - essentions of abilities! Also like graphics style Didn't beat lvl 5 ( But maybe it's need to polish control. Good job!
I liked this simple in a good way theme interpretation. Сonvenient movement and control. But maybe it should be need to make the items so that they cannot roll over. And maybe need to add some color to the game ;P (though graphics style is cool)
Pretty cool and unique idea! Nice graphics. But it's hard to understand how to earn HS, and their indicator is small :/ And for some reason the layout has floated on my resolution (full hd) :/
Unique game concept, good job!
Not bad game, with some cool features: hp/mana indicator; day/night change; water But yes, game is raw. But sill keep going, good luck! :D
Cool idea with chickens and eggs! But maybe you need to have an egg from start (but it'll be a chicken and egg problem, hmm) Though game is raw :( Keep going!
Game reminds The Witness (as was mentioned). Pretty cool puzzle game! :)
Generally cool 3d game with neat graphics, but movement troubles are annoying :/ And targeting seems broken too :/ You need to polish the game , and it'll be nice !
Cool concept! Fun game generally :D But as for me, gravity too low, and flight takes significant time. And sometimes it's hard to understand is you above or below of other figure. And maybe start should be from only one point ? :P But generally good job!
Pretty neat game, with cool effects. But as for me, it's very "raw" relation with the theme ;/
Very beautiful and athmospheric graphics! And nice fit to Halloween :) Also I liked the fireball mechanics. But I didn't get how to properly do quests, and how to beat pumpkin boss :P
Cool concept, with theme interpretation really nice! But it's some unclear how to even play and get scores (money) ;D Because you can't recognize your character (as I got later should be also bought ;D). Maybe you need to do some very basic tutorial (although... maybe not, is's indeed feature of game ;D)
General very good idea and fun game! (Also liked world destroying by fire ;P)
Fun narrative game in minimalistic style!
Hey, what a cool idea, big like! But yea, cause of twitch lag it's some hard to play. And special like for Jonathan Blow! 👍
Heh, interesting idea, with heart of house :D But with time it becames boring to walk from/to house for logs :/
I agree with comments above, pretty hard to understand what to do ;( But idea generally as I understand it, pretty good and unique. And very good visuals and audio!
Pretty good concept with cards. And nice visual. ;)
Share you highscores if you want! My is 60 ;)
Hehe, good approach to the game! Liked voice acting and lose screen ;) But the game is a bit monotonous, maybe need some variativity, but still nice try!
Wow, good approach to game! Machine learning with cats, hmm... not bad ;) Pretty thoughtful game, good job!
Technically interesting game . Liked thriving and withering effects. Generally athmospheric game. But unfortunately I'm bad garderner :(
Pretty solid entry. Nice effects and animations. Liked puddles of water ;) Good job!
I liked all the mechanics in game! And idea is pretty different from the rest. But maybe I'd add time limit for animal cutting mini-game, or/and some penalty for wronkg cut. But still good entry! (and there is a bug, if there are several intersecting foods, you click on them all)
Liked the idea of losing generator's energy if you are far, but generally game is pretty simple. Maybee nned to increase losses, or make more / stronger enemies. Or maybe need to make bullets limited, and make points of their refilling. But still good job!
Very dynamic game, you definetely need to have good reaction and quickly press buttons ;) But what is uncomfortable (as for me): I confuse the jump and squirt buttons, and you need to long hold on jump key to jump onto 2nd level. These together make me move anyhow, but just not as it should 😂
Little cute game! Liked art style. But maybe need to add more action, maybe more or faster enemies / bullets. And I'd think about 'who you need to save' - maybe it need to ivolve in process too instead of just staying at corner :) But good job for 1st entry!
Hehe, you thought out the plot well, like the story! Little cozy game, good job!
Cool idea, such a diversity of "sources of feeding". Fun game! And liked the visuals
Hm, super cool action game. It's very cool idea of water than can be your friend or enemy. And generally interacting with objects. Great concept! It's currently my favorite game in this game jam ;)
Poor babies 😜 Nice try! It's fun interpretation of theme. Liked the visuals of guys. And overall, its veeery good for first time, keep going!!
It's quite literal interpretation of the topic, and it turned out pretty well! And liked the visual. Generally challanging game, liked the mechanics of pushing the heard. Good job!
Wow, what an unordninary theme interpretation, super! Pretty balanced difficulty curve, with each level you feel more and more confident. Still, the game is pretty hard. The biggest problim is juxtapose the parameters, it takes too much time, but I think it is intended, otherways it will bee to easy. And of course, amazing music!
From cons I would single out the mouse speed: somehow it was too hard to switch between parameters.
Hm, it's really unordinar gameplay concept!
But I found the game is a little monotonous. There isn't game difficulty as such. Though your task is click as faster as possible on reddest buttons - if you don't do that it not greatly affect the game. I mean need to add more excitement.
Maybe you can be hurt by enemies too if clicking on button to slow; or maybe you need to click only certain buttons to hit enemy, otherwise it evades hit.
But in general, good start!
Charming and lovely graphics! I think it would be great to add more interactive ;)
wow, very well done! Super visuals and feedback from game. (At start of jam I thought about this sort of game too.) I think hard mode even more fun than easy. But the thing that annoyed is delay on switching between tracks.. Dunno if this problem only for me.
Oh, it 's cool game with interesting concept! But I found the rules a bit of complicated. While I got the main goal, I have some question: - new loop appears when my ship hp is over ? - I have a limit of my clones? - why some clones disappear? - why at some moment my hp starts to decreasy rapidly? (my systems seem to be fine)
Anyway, it's intersting experience!
Wow, cool sleek and minimalistic game. Liked this retro style, pretty athmospheric! Super concept, clear control, and it's easy and hard at the same time. Although I understand that the target platform is C64, but in Windows I had some troubles with *precise* control.
Anyway, this is very very good entry!
Such an unordinary mechanics! It reminded be Braid. It's very inventive distribution of roles: one frog is light and bouncy while the other is fat and clumsy
I had a lot of fun playing this, good job! I would play more levels if they are added someday.
(very liked sound effects by the way ;D)
Very successful concept and implementation! Liked the feature of changing your copy's cycle when colliding with it; as well as lifetime on copies. So you need to thought out well your moving.
But it's a bit annoying too long waiting before actually starting (maybe remove countdown when you switching loops?) Also sometimes hero doing extra steps on small movement.
But anyways, well done!
Well, it's definitely unusual control. But it's really hard :/ I think it should be improved. Especially the movement up.
I liked other things: visual, audio, and the concept of throwing all bomb in one hole, which can be used also for moving up.
So, generally not bad game!
Very dynamic game! Two types attack on player is powerfully Cool AI: various enemies, bullets, and how they keep distance. ( though at first it's hard to distinguish bullets from resources :D) Liked the extras section ;D
But I didnt' seem to understand how the switching between battle and moving in loop works... I can just switch to loop movement at any time in battle? And its purpose is regenerate my hp and second weapon ?
@jmoocow2003 Oh, I see.. Thanks for explanation! Now I understand why there were so many enemies and it was incredibly difficult to fight after staying for several minutes and didn't know when it would end :D
It looks funny ;)
It cool that there are several things you should taking care about.
But the things I would to improve - add animations - made hamster life not so carefree; need to add obstacles. Maybe cat, that can eat you, and you need to hide from it. Or maybe you need to make some actions to reach water \ food.
Fun bug: even after death I continued to snore ;D
But gerenally nice try !
Wow, such an unordinary concept! Mood went very well!
Liked the storytelling mixed with pinch of gameplay. Working with camera is super!
From cons I would single out too sensetive mouse and sometimes too slow and "rough" camera moving.
Anyway I'm really impressed! Good job!
Amazing graphics! What a pleasure to look at game.. UI is very good too Liked simple gameplay rules. This is also good that you did instruction page!
And cool particles while mining resources ;) But maybe need to more explicitly indicate when you can / cannot to mining - I mean the situation when you need to take correct position to be able to mine; other way you "miss" the object
And IMO, maybe need to tie the increasing time capacity **not** with killing enemies, because it's a bit strange; instead on just finding something kinda "capsules of time" in hidden places.
But anyway, I had fun playing your game!
P.S. I think you shouldn't worry about code base on game jam. Because time is very limited, it's better to focus on game in general ;)
Heck man, this is brilliant! I beat the game, it's amazing! Every thing is well thought. From beginning to end. It made me some thinking. Also cool minimalistic style! Mood is also pretty noticable.
Dialogs are pretty well thought out, it's really fun to read them ;D
But it's seem I didn't figure out how icons and problems are related. Because each time the same icon triggers other kids of story. Is there any relation?
Generally very well done!
Idea is awesome! At first I liked the mechanics based on this looping. But later unfortunately, I didn't found mechanics except levers & spikes. Even enemies doesn't harm you.
Also I seem to don't completely understand the main goal of game - if it's to find all ingredients and make potion? Or I already start the game with this potion? Why then I need ingredients, what is their point? Maybe I do something wrong ? Would be glad to hear the answers!
Anyways, this game has a great potential!
@ericbolseiro ah, I see now, thanks for explanation!
Poor hamster ;) Although general rules is clear for me, I didn't get the main goal of the game - is this run max distance without stopping? Or maybe just run total distance as far as you can?
I also would suggest some improvements: - though it's really hard to make cool visual in such game genre, I would like get more graphics feedback from hamster and wheel generally: maybe some effects, working with camera and so on - there are soo many letters and digits, and it's easy to get confused. I would make speed info as speedometer / some other visual kind of speed representation. Remain cycles to level up can be also converted into something visual, like filling circle image; and so on..
Still, good job!
Nice, pretty unique concept! But there are some thing to improve: - it's annoying when you hit the wrong note and the loop **instantly** starts again - You cannon replay the song
So my suggestions are: - don't count player try instantly - let him to write his version of song from beginning to end - and after this check all notes - add replay button - add posibility to listen one separeate note
But still, nice try!
Wow, cute game ;D
Amazing animations, music and mood general!
Very creative theme interpretation! Pretty unique gameplay! Also liked tutorial feature, well done!
But as for me its hard to grab items, dunno what is the reason. And it's unclear which items combined and which are not. I would impove:
- shrink gameplay width - make more clear which items can be comined, and add a bunch of new items - maybe increase "catch radius" for taking item, because it's really hard sometimes to catch something
Ah, and art is really fun ;D
Good job!
Okay. It takes some time for me to figure out how to play. Game is turned out to be really cool, challenging and fun. But, I totally agree with **aerloth's** comment: visually it's really hard to get what is what. Except of this, game is super!
There is definitely slasher aura in the project ;) But why the hero shooting from his head ? ;D . Also I would make enemies spawning not so instant. I liked the flow of the game - everything is quick without lags and spikes.
I didn't get where is space shooting in the game. Did I missed something? Or it's because I downloaded the other version of the game? And didn't found how the theme is applied.
Hm, cool minimalistic and mood visual, and interesting idea. But.. I had troubles with figuring out how things are working (even with tutorial): moving in loop, shooting (it's hard to understand how it is performing), and the strange yellow pieces... Аfter a while I more or less figured it out.
I liked the concept generally, but the game feedback leave something to be desired...
Cool pixel art ;) Liked the simple control and clear actions. Also music is pretty well fit.
But I think the game pass too "plain" and "straight". You just need to do routine things to survive (like in a real life :D) . And furthermore, the problem is every time you need to go farther and farther to grab new products, and accordingly longer and longer to come back, and there are more chances that you will not reach the camp. Maybe it is intended, but as for me, it would be better if you can place new campfires and tents as you advance. Also maybe need to do getting resources more difficult.
Though.. of course everything depends on time ;D So, good job!
Wow, tempting plot. Very big and rich environment! But the thing that confused me at start that I couldn't interact with any note or item... and after reading comments figured out that need to preess E (there weren't any info on my screen for some reason:( )
I think concept of loop is very fit on your game - every time you need to do the same actions again and it DOES make sense ;) Although it's yet so hard to do all in time.. so sorry, I havn't complete all quests.
Anyway, very well done!
Pretty fun concept. At start I though you are playing as hot-dog ;D Generally art is successfull. I like this life-cycle, but I think it would be better if you play only for bean all the game ( I mean the stage where you playing as bird).
The game looks promising! Nice sci-fi visual style. And the concept of ninja and time is chosen pretty well. But likewise the previous guys - I didn't get how to properly play - I kill 1 enemy and time over :(
P.S. Лайк за русский и за libGdx :)
Cool, haven't been playing on match3 games on game jams for a long time. Here is successful integration match3 to looping theme!
Very liked the mechanics of pushing enemies to conveyer, so you need to be careful picking the row / column to push, and also destroying them by pushing the same kind of enemy.
There are some moments I would to improve: - switch push blocks key to other than F - because is near the WASD buttons it easy to mistake them - maybe need to outline current row / column that are to push?
Anyways, solid entry!
@uboretsky @doubleday @maslostvarohem Many thanks for your reviews guys!
@mvasko2 Thanks for detailed review! Yes, we agree, story is strange. But the main factor of this was a lack of time, so we couldn't just think it over completely, and therefore it reminds separate pieces of story. It as always - in your head it looks beautiful and completed, but when it's getting implementing - not all becomes the same :/
Классный айдлер-кликер. Приятный минимализм, неспешное развитие и разные фишки затянули меня где-то на полчаса игры. Из плюсов бы выделил: - разнообразный и обильный функционал: фермы, магазины, шахты - много всего - возможность апгрейды не по одному уровню, а сразу несколько - хорошо продуманный баланс: поначалу неспешно качаешься и успеваешь понять полностью механики игры
Из минусов: - все же немного неочевидно поначалу было что делать. Не сразу понял (хотя и до сих пор не до конца), что работает только тот элемент, по которому кликнул последний раз. И овощи возле маркета как будто куда-то девались (хотя на деле они просто уменьшались) - не всегда удобный UI. Например монеты плохо видно, и поначалу даже не разглядел некоторые значки апгрейдов
По итогу очень хорошая игра! (но требует много времени, чтобы освоить ее полностью. ;)
Oh, interestring concept! Haven't played match3 for a pretty long time ;D
Liked the step-by-step tutorial. Cool match3 mechanics (though sometimes I was suggested to match peppers, which as I understood is bad), and waiter-style visual & elements.
Music & sounds are super good. Well done!
Pretty entertaining game! Simple concept, easy understandable control & play style. And a biiig variety of content. Liked monster's animations ;) And generally it's very good polished entry. Very well done!
Wow, very unique mechanics! Such an variety of abilities. It's really a challenge to controll all of them. At start it's very hard, but after a while you get used to them. And still it's fun. Liked the mechanics of matching cargo and place. From cons I'd picked: sometimes it's very long time passes between trains.
Anyway, great job!
Fun game! Original idea. Liked physics feel and control, you definitely need skill to achieve some score, it's very challenging and fun Visual is also very neat. Cute game!
Oh, very bright and friendly game! Fantastic athmosphere, graphics and music! Challenging and fun gameplay. Liked the variativity of components and their effects.
But I think there is a lack of game goal. Like you just walking around and finding needed components, without concrete goal. Maybe need to make components collection optinal? And on the other hand add your potion some negative effect (like movespeed slowing, or some visual problems) and you MAY collect components to prevent these effects. As for me, it would be more intersting and variably
Anyway, good job!
Very liked mood of the game! Visual, sounds are very cool!
Sometimes random was pretty unfair - I spawned right near the bull and almost instantly died ;( sometimes bull was too far from me, and I easily got to the finish.
But anyway I got fun from the game, well done!
Very fun minimalitic game! Super cool concept of building
From cons I'd picked out not always clear zooming & snapping, so it's sometimes hard to see the "whole picture".
But still, it's super fun! Audio is great too!
Cool minimalistic game Simple concept and implementation. The game is somewhat similar to mine :)
But found that some items are lost grubbing state after some time after I cathched them by mouse, don't know is it by design.
Generally sounds are good, but light sound was some annoying :/
Good job!
Pretty rich game in terms of content and rules. And at the same time it's hard to understsand all rules to play the right way :D Mechanic of stable / unstable implemented very well. There is a sence of balance in it. Music is good. Visual is pretty neat.
Big like to tutorial - good job!
But I'd say the biggest problem is to achieve the finish rather than save villages or destroy evil.
I think the city I've built is not suitable for happy life :D Ok, mechanics is simple and fun (resembles to one of my previous LD entry). But there is problem with resolution and maybe physics are too slow. Still, well done!
Wow, at start was thinking to do similar like this ;) But you implemented this idea very well! Very liked color mathing mechanics
Audio (and generally visual) is perfectly fit to the game.
As for me, I feel the lack of option to rotate pieces.
Anyways, good job!
Very athmospheric game! Cutscenes & animations are very cute! Liked the gameflow
But for some reason after a while I couln't do any changes to my world.. Still, I got a pleasure playing this!
O, that pretty unusual game! Got fun solving puzzles. But didn't completely understand how the theme is applied?
Wow, such an unusual game! Liked the simplicity of idea, it's easy to control the character.
But, but gameplay ultimately comes down to just making voice, so after a while it's getting boring. So, maybe need to add more obstacles, or gameplay variants, like periods of more or less volume of voice; or maybe add more variativity to road, etc
Still, well done!
Interesting idea, and cool graphic visualization!
Looks like cool idea, but I don't quite understand how properly to play :/