FoonLudum Dare ExplorerLD45 → Nothing but Ghosts and Clouds

Nothing but Ghosts and Clouds

By xatulu

View on ldjam.com

CategoryRankScoreCount
Overall2313.4629
Fun2613.2029
Innovation3542.9429
Theme2533.3829
Graphics2523.2929
Audio1633.3329
Mood2543.1328

Comments

tero-pulkkinen 2019-10-07 10:59

The player shape looks pretty amazing and level design is good static images with some real platformer in it. Basically I liked the player's shape (box) alot, as it's simple to implement and very unique dimensions - everyone else would have created just boring rectangle, but you have stretched rectangle.

xephrys 2019-10-12 14:24

like the idea of having shorter levels witch specific tasks to learn to continue and backtracking to find new things, but would have liked to have a better game over screen when failing (consider using sprites over the default buttons?). Impressed that you made it with construct 3 as i've heard there are still many bugs and such in that game engine.

xatulu 2019-10-15 15:32

@xephrys Thanks for the comment and the feedback! Indeed, the Game Over Screen really is lacking polish - I will keep that in mind for the next LD.

For Construct3: TBH, i haven't ran into any major issues with the current version of the Engine. It was pretty straight forward to get into (only started on the Friday of LD45). The JavaScript Implementation needed some tinkering, but overall, i really enjoyed my time with Construct and would use it again. (Though I am currently contemplating reworking the game from the ground up in Godot and expanding on the Ideas that have eluded me during this Jam)

captain-nakou 2019-10-24 14:48

Nice and sweet. I really enjoyed it :3.

xatulu 2019-10-24 14:55

@captain-nakou Thanks for playing!

maxklimenok 2019-10-24 17:08

Liked: + Tutorial is a part of the game - learn to play while playing - nice! + Sound and mood in general + Visual style

Disliked: - Difficulty - I'm not the guy to sit there all day trying to pass past level 5. Finished level 4 in 5 tries... - I'm not a big fan of platformers - but this is personal.

Ways to improve: - A bit more polishing here and there and you are good to go!

danie 2019-10-24 17:13

That was fun! The last level was pretty hard, I took a long time to get the double jump up to the platform with the blue crystal right. The ending was funny and witty. Nice game, good music, fun to play - a solid entry!

fashionbatman 2019-10-24 18:16

This was a nice experience all the way through! Level 5 was pretty fun to play through, I want more levels like that.

xatulu 2019-10-24 20:30

@maxklimenok Thank you very much for the indepth feedback! I will take that into consideration for the next entry!

@danie Thank you for playing and the feedback! And yeah, some jumps were a bit tricky - I ran into a bit of a problem when replacing my earlier Blockers for the Platforms and had to redo all the levels.

@fashionbatman Thank you for the feedback! The original plan was to pair the style of Level 5 with colour puzzles like in Level 3, so that might happen eventually!

gilborn 2019-10-24 21:10

Fun game!

dcrdro 2019-10-25 11:33

Ohh, it's a very cool feature - essentions of abilities! Also like graphics style Didn't beat lvl 5 ( But maybe it's need to polish control. Good job!

fabula-rasa 2019-10-25 13:26

It was a pretty enjoyable experience! I liked the visuals, music and how the world changed around me when I picked up a colored orb. Impressive work for 2 days!

solah 2019-10-26 06:43

Pretty good game! I did not find the secret exit but the five levels where fun to play. I also like your music and graphics. Well done!

cedric-matheus 2019-10-26 17:06

Nice game!

teo989 2019-10-26 20:27

Really nice game! I like your artstyle and the idea :slight_smile: Level 5 was a bit tricky because at first I didn't understand how I was supposed to jump up the last platform to reach the blue pickup. But I managed to complete it at last@ :clap: :ghost:

pkenney 2019-10-26 23:43

I love the painted background, especially that angry grey tornadofingerpaint looking thing on level 5. The concept here is cool, and the character is a bit stiff (stiff as a board?) but it doesn't get in the way of enjoying the environment and the nice background music. Nice work!