monish-vyas 2019-10-08 09:19
Liked the name and a good story narrative. Nice game
Foon → Ludum Dare Explorer → LD45 → Nothilings
By Frigow, reo, Kaiton and jupperevie
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 204 | 3.83 | 39 | |
| Fun | 148 | 3.81 | 39 | |
| Innovation | 539 | 3.18 | 39 | |
| Theme | 428 | 3.48 | 39 | |
| Graphics | 858 | 2.94 | 40 | |
| Audio | 44 | 4.10 | 39 | |
| Humor | 310 | 3.21 | 35 | |
| Mood | 135 | 3.91 | 39 |
Liked the name and a good story narrative. Nice game
The name drew me in and I enjoyed the story as I was playing. The enemies were good, however I felt it was a bit slow to progress through the story/game. There seemed to be long pauses of no action or dialogue. Great effort though.
For some reason when i read the description i though this game might be a parody of some kind, but I ended up getting really emotional for my poor little white square that just wanted to be a good game. Really well done with the back story, I wasnt able to finish it unfortunately because I'm bad at bullet storm games :P
Really love the idea of feeling abandoned and then the game developer coming back. I liked this narrative style. Really, really like the gameplay feel. I feel some design decisiones were pretty good (enemy variety is on point, bosses are good), shooting is not in a straight line... Pacing for me it's fine. What it is important, I got hooked and reached the last boss. All the time I wanted to continue the game. Bravo!
God, I do love your game. Great idea of combining the story telling with gameplay. It also feels pretty balanced. Voice acting is amazing as well, it arises feeling of empathy. Game process is genuinely interesting and the plot is catchy. Wish I make it till the end, but square enemies combined with orange circles seem to be a bit too hard for me now, so I'ΠΌ surely going try to finish it later. :3
This is a very good game, but why did you make control on ZQSD?
We put the controls on ZQSD because we are omelette du fromage and in the land of the baguette we have AZERTY keyboards ; our WASD is ZQSD, and tbh we quite forgot about QWERTY controls x) But you can play with the arrow keys !
Okay, ZQSD games keep haunting me. But I love this one!
This game is fun! Congratulations for this game!
Nice game!
Its really fun but its also very slow.
maybe give the player a machine gun instead of one shot
If you can upload a web or mac build it would be great for more people to play to give feedback!
This shoot game is so exciting.And music are comfortable.The story...uhhh....I focus on shooting:|
I was amazed for the first few minutes but it all took too long in my opinion and the story wasn't good enough to continue shooting enemies all the time. Music is awesome (let's say I didn't hear those bad cuts a few times :smiley: ) and the idea too but I think it just isn't my type of game :wink: Congratulations for doing this game!
Your game was perfect dude. I play and finish him after 30 minutes. Amazing works and beautiful story. Even if games, we can feel the human behind.
This game was soooo nice. The narration and the difficulty of the game made me wanna try really hard. Its kinda like DarkSouls, where you get a satifying feeling when you finish the game that you thought was really hard. It was totally worth it trying to beat the game for 25 min !
I spent 30 minutes playing your game in order to hear the story. and I did not finish to the end of it, because it is too difficult for me. Could you make the difficulty level in the following games? Thanks so much for this game :)
I also wanted to know the end - but i didn't deserve to exist...
The narration was a really nice element, super challenging overall!
Really good concept and executed well. The simple geometric art style actually complemented the game and so did the sound work. I got some Portal vibes from the whole omnipotent narration part of it and since I obviously wasn't going to go in expecting masterclass voice acting, it was a really nice touch to the game.
Since the game was so long however I would have appreciated a pause button, otherwise there's not much else for me to point out. Good job! :)
Fun narrative game in minimalistic style!
I got major Thomas was Alone vibes from the narration, artstyle and music. The story is simple, but nice. Gotta be honest though, the part where he gets mad at me was too hard for me. I tried for like 20 minutes and just couldn't do it ^^
Maybe I'll go back to try to finish it. Super nice idea and a very good take on the theme!