shatterpointstudios 2016-04-21 19:06
Character art was nice; some puzzles were interesting.
Foon → Ludum Dare Explorer → LD35 → Liquify
By sathomason
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 152 | 3.88 | ||
| Audio | 175 | 3.60 | ||
| Mood | 309 | 3.40 | ||
| Innovation | 320 | 3.31 | ||
| Graphics | 415 | 3.56 | ||
| Overall | 535 | 3.25 | ||
| Fun | 629 | 3.00 | ||
| Coolness | 1934 | 26 |
Character art was nice; some puzzles were interesting.
Very interesting puzzles, art was beautiful and 'fluid'. Music was also very good.
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
agreed, great mood!
Interesting game and nice art but unfortunately a bit buggy. I got stuck in the wall in the bathroom.
Great work! :O This game totally made me feel like playing an old DOS adventure game (the good ones ;D), which I loved!
Nice work on the art, which looks great! Audio is amazing and helps a LOT in setting up the mood for the game!
Controls feel a bit strange sometimes, but it was fun to play, great work on the level design too! :)
Congrats!
Pretty good. I really enjoyed the puzzles and there general format. I did however get stuck in when I got to the area with the break room and the door. Not like stuck in the wall, but like I didn't know what to do exactly. A short walk through could really be good.
robot slip on soapy water
Why'd they even buy those? Let alone give 'em security cards? Anyway, graphics, were okay, but there was no visual indication the robot would slip on the water. I figured somehow the cola was supposed to kill the robot 'til I just tried the soap thing randomly.
Neat idea but buggy. I kept clipping out of the world and things - worst one was when I clipped out of the world in a room where the door was marked "EXIT" implying I was almost at the end. Sadness. :c
I wasn't able to figure that one out when I doubled back and tried it again. You pull the water thing out of the wall and use the soda to...? I dunno. Maybe I'll try it without pulling the water out of the wall first, see what that gets me.
The mood and sounds of this game were the best part. That little song is really well-done.
Okay, wait. I figured that last one out: I thought that it took me on an infinite loop, but I *actually* must've just died as soon as I entered the next room, because this time I ended up in a room marked "lobby" with a security droid.
So that's another complaint: don't let the security droids be right next to the door when you enter a room, and give some audio and visual indication one's got you.
Nice graphics, but I couldn't tell what things were intractable, or what I was supposed to do exactly. I got stuck on the room after the bathroom. Also, it was kinda buggy.