FoonLudum Dare ExplorerLD35 → Geometry Shift

Geometry Shift

By w1n5t0n

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CategoryRankScoreCount
Coolness371
Audio2873.37
Fun4993.17
Theme5303.37
Mood6982.90
Humor7421.96
Overall7513.00
Innovation9452.49
Graphics9502.53

Comments

quizr 2016-04-17 07:34

Interesting variation of Asteroids, had a lot of fun playing it!

w1n5t0n 2016-04-17 17:37

During development, I never thought of asteroids, but now that you mention it, the game does look like it was inspired by it.

nuclearchocolate 2016-04-18 02:52

I would hear the game's music. But the screen is black. :( By the way, if your friend didn't make the music within the 48 hour time period, please opt-out of audio to make the judging more fair. I am running Mac OS X Yosemite :)

w1n5t0n 2016-04-18 04:04

Thanks for reporting the bug, I'll see what I can do.

pkenney 2016-04-19 01:37

Love the music, it was a great vibe so probably worth going for the jam just for that!

I thought this was a really cool mechanic, and I had a good time playing. My high score was 104, which is all right.

If you're open to a suggestion, I think I could have got deeper in the groove if you make just two small changes to the game:

1) the collider is currently larger than the players graphics. Once I understood this it wasn't too bad, but I had a fistful of moments during the learning phase where I was confused why I died. I tested by just not doing anything after a restart and for me the player dies before he is really "hit" by the other shape.

2) I like the mechanic of changing to a shape to become immune to them. It's tough to really nail it under pressure, but I think I could get there if you changed it so that my "allies" didn't block my bullets. When I change to square, the squares stop killing me, but they still stop my shots from hitting enemy triangles, yet the triangles can come through the other squares to get me. The problem here is that I was "clever" and changed to the right shape, but I get killed anyway because now I can't blast my way out.

Overall I had the most luck with the shape-changing when I was moving around a lot, so it ended up being fine.

I like it - interesting mechanics with smooth controls and a nice vibe especially with the music. Nice entry!

the-vall 2016-04-19 01:44

Simplistic game with good use of the theme. Really liked the music.

w1n5t0n 2016-04-19 04:37

pkenney,thanks for the suggestions! I tried to make the collision more accurate,but I was using a custom engine and the more accurate collision detection wasn't working. As for the second suggestion, I tried to implement it but then the game was way too easy. pkeeney and The Vall, thanks for liking the music!

nervous-composers 2016-04-19 05:46

Homage to asteroids :) great work!

kariamoss 2016-04-19 14:47

The game is not responding.. i can't run it :/

erdiizgi 2016-04-19 16:42

After seeing the pictures, I thought that it was the same idea with me. But I see now, it is completely different and more fun. Good luck. It was fun.

2bit 2016-04-20 07:44

Cool game, very enjoyable. The music fits it very well.

chaserbrown 2016-04-22 03:44

Nice arcade style! The music was cool, and the concept was great! Sometimes, it felt slightly buggy, but other than that, great job!

kifuga 2016-04-22 11:40

Nice one! Had really fun playing it! 125 Points :)

arhpositive 2016-04-22 12:02

A good entry. I usually kept myself as a certain shape until I was able to spawn a lot of enemies from another one. One shapeshift later, most of the enemies are harmless. Nice use of the mechanic.

walnoot 2016-04-22 22:44

Pretty cool game, and nice music too! I was kinda able too cheese it a bit by just sitting still in the middle while being green (there seemed to be no green enemies).

w1n5t0n 2016-04-23 05:33

Enemies of your type don't spawn to encourage you to shapeshift.

pentahelix 2016-04-23 16:27

There are tons of asteroids variations, but this one is pretty unique.

tselmek 2016-04-25 16:57

It seemed I found the optimal strategy by opting for the square because not a single square opponent spawned. Nice music and tight gameplay, my highest score was 124.

teamross 2016-04-25 17:09

Nice entry !
Well executed,good music,and entertaining for sure.

jk5000 2016-04-25 20:04

Super music!!!

joemid 2016-04-26 03:43

Tense! Gameplay is smooth and the mechanics are intuitive. Collision could be better, but I read your edit- Great job!

thecain 2016-05-06 23:22

I got 110 on my first try, but then I couldn't beat it.
Interesting shapeshifting mechanic, but I always found it easier to just stay in one shape.