FoonLudum Dare ExplorerLD35 → Hybris

Hybris

By phi

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CategoryRankScoreCount
Audio1393.70
Mood4553.21
Humor4662.59
Innovation8562.65
Graphics9582.50
Overall9712.75
Theme10392.40
Fun10712.29
Coolness162637

Comments

crimson713 2016-04-18 23:58

Beautiful game. A bit short, but the music is very relaxing and the general aesthetics make it a nice play.

rodobodolfo 2016-04-21 09:04

Loved the intro. The game played well enough but knocking the big boulder out of the way so easily was really frustrating. The visuals and audio were pleasant and I love the concept.

bigbuggames 2016-04-21 11:13

Nice intro and music, controls were solid too.

retrograze 2016-04-25 04:41

Solid game. I loved the concept and the storyline, and the nicely drawn art was top-notch. And the music! Man I want that soundtrack. The "game" part of it was a little sparse, however, and not super interesting all the time, as the boulders sometimes glitched out and were sometimes very annoying. Still, an awesome idea!

prash 2016-04-28 18:19

I FEEL LIKE SISYPHUS

puppetmaster 2016-04-30 18:43

I'm amazed! What a great mood!
Congrats for your very good entry!

themadknights 2016-05-02 19:27

Cool game intro and music :). I didn't understand the game mechanics at first.

rhastapunk 2016-05-03 12:28

Earth inside out, my mind exploded. Nice originality :D

thecain 2016-05-03 23:47

Ok, but kind of tedious.
Music was nice though.

tth2x 2016-05-07 08:33

Great entry~
at first, i just to push these stone run and run, not feel how wide or how big the world,i was just Immersed in the beauty music(beauty is not precise i think, it contains some sadly,and also have epic/eppopee feeling! very unique, and not always seen at LD ,so precious this point!)
when i run so long! i start realized that may be i was wrong :P, so i start to think... at first i also pleasant surprise about the world visual-Presentation Format, it just like some fish-eye effect,but that is not the key point, i think this is a so clever design and built that also let the game's visual fit the world-design very great!(these high&low tree,also let the sky seems so deeply and world-wide / expansion,very wonderful and let me feel nice,just like i real into this world!)
i found there are others have said kind of tedious, i think it may because that the rock are too easy to be pushed(espically the biggest one!) so, i have to run left and run right,push, correct/rectify the position, then run agian... but i think ,although this is a little bit tired for player, but it is may good engouh for the design,in my opinion, this design is very great to communicate the Hybris 's hard(save world ,and arrive the sky..),and our player by this method could experience how tough is he when in the difficult circumstances...
so,i agree this is really a nice originality game,also have good narrative. visual although easy but neat! gives me a great experience and good times!
hope could built more these type games. well done & Cheers!