moose5555 2016-04-19 01:25
The opening cinematic is Very Good
Foon → Ludum Dare Explorer → LD35 → Pyramech
By futilrevenge
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 44 | 4.00 | ||
| Graphics | 57 | 4.39 | ||
| Overall | 121 | 3.78 | ||
| Mood | 169 | 3.65 | ||
| Innovation | 171 | 3.61 | ||
| Fun | 499 | 3.17 | ||
| Theme | 592 | 3.29 | ||
| Coolness | 2061 | 20 |
The opening cinematic is Very Good
What a great art style! Thank you for sharing!
I love the art style ! The music is pretty good too
The game crashed quite a lot for me each time I moved during the pyramech arrival or trying to enter a mech
Has a very unique feel, the art reminds me of risk of rain I wonder if that was one of your inspiration
Very cool intro and gameplay. The huge robot is awesome. I also like sound and music a lot. Unfortunately the controls felt very weird to me. Moving and shooting always seemed to not happen how I want it to and actually seeing your mech and important parts of the game were often obscured or hard to see cause of the pixel style.
Nice work!
The visuals are really great and the audio fits very nicely.
Tbh I had a hard time to play the game. At first I couldn't click the buttons in fullscreen mode (Windows version, Win7 64Bit). Then it feels great to shoot with a mech, but it's weird, that you can't move while shooting. The controls of the fighter jet are really hard, but that could be just for me.
I don't really like, that the enemy is undefeatable, while I'd say it would be ok, if he had a ton oh hp and would respawn after being defeated. I think defeating him would give the player a nice feeling of success, even if he would come back immediately (maybe after a huge explosion ;)
All in all great work!
What a cool looking game. I didn't quite understand what the goal was, I think maybe it was just trying to survive for the longest time possible. Despite that, it was fun to play, and it always felt great when a new mech got delivered. Great job.
I find this really great! Great music, intro cinematic, idea! Thank you for making it! :) At same time it's a bit hard.
Nice job! I like the way you play on a little planet. Nice animations and music as well!
It was really good, but I wish you could kill the pyramech.
WOW. The controls on this were tight even if they were hard to figure out sometimes, the graphics and sounds were AMAZING, and it all led to a pretty fun game! Seriously: not just one but TWO types of mech? Plane was really strange, but yeah, awesome!
Also, the rotate-around-a-little-planet gameplay was unique. Only complaint is that the game tends to crash on me, which ruins the fun a bit.
To be clear... You CAN'T kill that big stompy thing, right? That's like the unstoppable hazard that drives all the action? Or was I just playing wrong this whole time? By, for example, not playing as the plane? XD
Great job. I'm seriously amazed.
I agree with most that the art very nice and big, blocky graphics will always have a place in my heart. I am impressed with the physics and the use of gravity with the bullets, but in actual use, it is not quite there yet. Bullets are hard to understand you are either going to hit everything or nothing and there are not that many enemies, that is not really the point though I guess. The transformations were cool, but I did not get much time to understand the plane one. I wish the car could have moved faster, other wise what is the point with that? Also, the keyboard controls are cramped and feel uncoordinated. Apart from that, I dig it.