FoonLudum Dare ExplorerLD45 → NoGo45

NoGo45

By bcvery1

View on ldjam.com

CategoryRankScoreCount
Overall3043.2634
Fun2593.2133
Innovation3972.7733
Theme324.1933
Graphics4152.6933
Audio2842.8733
Humor2282.5832
Mood3512.8931

Comments

tadeas-paule 2019-10-07 13:54

Hi, great job on making the game :) Just three things that caught my eye while playing: - sometimes the enemies are hard to see against the background - sometimes when you shoot the gun the bullet hits you instantly? I don't know if this is a bug or if I was doing something wrong, but either way the bullet "disappears" and you take damage - The coin counter is super hard to read

pietptr 2019-10-07 14:07

Even though the concept is not very innovative, I loved exploring the little world you created and seeing what else I could buy. Definitely had a chuckle at the ending ;)

pincushion 2019-10-07 14:17

Very nice introduction and walkthrough. The upgrade system felt rewarding. The navigation felt really good. I wasn't always clear why I lost health. It felt like I just suddenly died. Also, I think that there wasn't any instructions for projectiles.

hcursino 2019-10-07 14:27

Trying to figure out how to use the gun I right clicked, and right click for whatever reason killed me .-. Other than that it was a fun experience.

bozarre 2019-10-07 14:42

The intro is fun. I died because of my own bullets

maximbegunov 2019-10-07 15:12

It was fun to play and develop my character but I had some trouble locating enemies on the background.

monstr 2019-10-07 16:38

Fun game. Powering up the character felt good and it was fun to explore the map. I think I died by running into my own projectile RIP.

the-osk 2019-10-07 19:34

Wait, can my bullets kill me? Maybe that's what happened! Pretty fun game. As others have pointed out, it was a bit hard to read some texts. Gameplay is fun and I like how the theme was implemented.

assaf 2019-10-08 09:29

I liked the idea of buying game mechanics Couldn't read the coin counter Game was fun overall, nice job

purpledartfrog 2019-10-08 10:09

Fun to explorer the world :smile:

:purple_heart: :dart: :frog:

dqmhose 2019-10-08 10:26

I think I ran into the same problem as previously commented and once I got the gun I just spammend and somehow ended up dead. Still, a fun experiecen. Maybe a little bit too easy in the beginning .. still fun!

igoreshka 2019-10-08 10:40

Can you make win32 version please? :smiley:

maksim-chugunov 2019-10-08 10:44

Great entry, good take on the theme, you actually start without even seeing anything :)

Killed myself with my own gun, I wasn't even moving lol

bcvery1 2019-10-08 10:50

@igoreshka Yes, I've build and added 32bit Windows. Please note, this is untested

burnedkirby 2019-10-08 11:06

Some issues with the gameplay, but otherwise a good entry. Movement seems to step tile-by-tile, unless you hold the movement key down, so coins next to walls are sometimes hard to get. The blue and green enemies keep their distance and eventually die on their own (I think their projectile is hitting themselves, assuming that they're supposed to shoot at the player). Took a while to realize that the melee attack's direction is pointed at the mouse's position. Also, the atom bomb... wow... Good job.

stmatn 2019-10-08 12:09

Nice game! I like the idea of Evoland as a topdown shooter :)

- Sometimes I got stuck, when trying to squeeze diagonally through narrow passages. - Sometimes my own bullets hit seemingly me for no reason (I wasn't moving into them)

evgenimp 2019-10-08 12:24

Good job! Very neat game. Some bugs here and there, like with inaccessible coins or self killing gun, but otherwise pretty good.

bcvery1 2019-10-08 12:26

@evgenimp the self-killing gun is *clearly* a feature :tongue: Thanks for the feedback

ioleoso 2019-10-08 12:59

Clever way to manage the theme, congrats!!! As a 100% right handed, I find difficult to move with WASD, but I think is the best way since with my right I have to use the mouse...

griz 2019-10-08 13:49

Was pretty fun to play! That ending with the atom bomb got me. I don't know what I've expected.

jimbly 2019-10-09 04:41

A couple little gripes: when picking up coins the sound is pretty delayed, seems like the coin disappears on screen long before I hear it; had some collision problems getting to a coin I could see at the beginning, between a couple trees, but couldn't squeeze through, seem to get stuck when sliding alongside some trees.

I almost died after getting enemies, because I could not find any way to hurt them, and there was no attack upgrade available (when I bought the enemies) - if it would have shown that upgrade was coming, that would have helped a lot.

Apparently the "hit yourself with your own shots" bug also affects enemies, saw a little blue guy kill himself, I think, so at least it's fair =).

Was kind of fun, although got a bit repetitive, nothing much interesting happened after I got a good attack down. Enjoyed the atom bomb =).

emma-b 2019-10-10 11:55

Yeah I got the atom bomb ! \o... Wait what... that was fun congrat for doing it all by yourself!

mantou 2019-10-10 12:19

Nice job! I love this game very much! Just it's too easy to shoot myself with the gun.

squimmy 2019-10-11 12:32

Nice work. I like the sense of progression. The bug where you shoot yourself killed me a couple of times and it was frustrating to start over from the beginning, but aside from that, it was fun!

It's not really a bug, but it seems like you can bypass a lot of the challenge by collecting as many coins as you can before enabling enemies...

The only criticism I could offer would be that the monsters didn't stand out very much. It's not that they were hard to see, but they'd didn't draw your eye. Perhaps using lower-saturation colors for the terrain might have helped with this.

The music a nice, up-beat pace, the sound effects all made sense, and the combat was largely without fault and developed as the player makes progress.

A good game.