FoonLudum Dare ExplorerLD35 → The Deronois

The Deronois

By griz

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CategoryRankScoreCount
Coolness1100
Graphics2183.59
Mood2933.18
Audio3452.96
Humor4162.32
Innovation5962.90
Theme6253.12
Fun6632.84
Overall7982.78

Comments

skullpixel 2016-04-18 02:56

This is really a cool concept. I would love to see it continued into a full game. And I got the weird sprite bug too, which I'll need to look into tomorrow.

griz 2016-04-18 13:12

Got it fixed by disabling the texture mipmapping on assets.

brinkhousegames 2016-04-18 22:35

Very cool idea, the click for shield mechanic could be really interesting if you get more time to expand on this demo. Nice work!


I'd love for you to check out my game, Tito's Revenge!
http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=65699

bigpan 2016-04-18 22:38

Really good game, it's a bummer that it's not finished, i'd definitely play a full version. Really good soundtrack and graphics, nice job.

mrnyarlathotep 2016-04-18 22:52

Did thumbs up do anything, or did you just run out of time before implementing it?
Nice proof of concept with stylish graphics, would be interesting to see it expanded further

griz 2016-04-18 23:03

@MrNyarlathotep
Ran out of time. It was supposed to be shown on the level completed animation. Now it's just an easter egg.

fakeyou 2016-04-19 09:03

Too bad there isn't more, would be cool if you could collect other types of fists to use.

eymrich 2016-04-19 09:04

Nice concept! Audio and Graphics were really good! Also you nailed the theme!

redcubegames 2016-04-19 09:49

Nice looking, controls seem to be not working on the inbeded version

capitals 2016-04-19 10:16

Looks really good. The input feels a bit slow. However this is a good enough concept that if you continued to work on it to could be really good!

caporaltito 2016-04-19 10:17

Cool but really short!

monaarc 2016-04-19 10:18

I'm interested to play the full version, the mechanics looks pretty fun and the graphics are nice !

daukan 2016-04-19 10:20

I hope the finished game is getting along. Nice design.

oddballdave 2016-04-19 10:53

Nice idea. Like the graphics. I wanted to see more which is good.

*Thumbs up*

fullmontis 2016-04-19 11:06

The concept is interesting. I like how the bullets fromm the enemies bouce off your shield and you need to tke the right angle to kil them. Right now lacks some challenge but I can see some interesting puzzles coming from this.

One thing that you should fix in a possible postcompo version is the audio. The sfx volume is way too high compared to the music and it was like a jumpscare the first time I jumped :D But I think you have something here that should be developed further.

realitycheck 2016-04-19 11:14

There is a nice foundation here on which to build a game. It's unfortunate that there's not enough content yet. I would love to see where you could take this with more time. The graphics are nice, the platforming mechanics are smooth and works well. I didn't NEED to use any shapeshifting though... I could just run straight past the enemies though. Still a good start that I'd suggest you continue developing.

griz 2016-04-19 12:14

Just fixed the input lag in the web version. Looks like the black sprites bug in the webgl build can be avoided by just disabling mipmaps. Thanks to that i could re-enable Occlusion culling and lower quality settings, what removed the wonky input.

qweentyne 2016-04-21 20:43

Very good idea and very good graphics !

And I really mean it ! Especially the graphics, I love this dark detailed pixel art and the particle smoke-ish body, and I think the way you handled the light plays a huge part in this impression.

The gameplay looks promissing, too bad the game was so short.

Some problems happen when you pass the turrets : the bullets bounce on the shield in strange angles, and if you go far enough the turrets shoot themselves.

The physics where very well done. Maybe the jump height is a little low if you want to do some more complex platform movements.

Cool audio, not so good balance thought. Had to listen to the music with high volume, then reduce it to play with the sound effects.

It's really a shame there's so few content.

Anyway, really good job, I would love to play a complete version. Good luck !

calzep 2016-04-23 17:49

Fun needs more!! and a sword too!

rossborchers 2016-04-23 18:00

Thumbs up drone! *drone shoots me*
Cool concept, unfortunately very few interesting interactions. Next time I would concentrate more on that and less on the art (art was cool though)

retrograze 2016-04-23 18:50

I love the concept and the art. I like the incorporation of the theme too. WANT MORE GAMMMMEEEE. You should really make this into a full-fledged thing!

mementogames 2016-04-23 19:50

Nice concept! To bad you couldn't finish it. :(

venneque 2016-04-23 20:24

Nice demo, soo short but there are good graphic and the shield mechanic is pretty cool :)

lullaby 2016-04-23 20:57

The idea sounds great, and the character is funny :) (love the thumb up). I wish I could do more with it!

fanieg 2016-04-23 21:01

Liked the art. Liked the music. The jump sound's level was way to high and quite jarring for headphone users. Wish there was more here. Was the thumbs-up supposed to do anything? Why did turrets not rotate to follow the player? Well done!

martymon 2016-04-23 21:08

nice pixel graphics. I liked the morphing and shield block mechanics. Pity the demo was so short. well done!

paquinn 2016-04-23 21:40

I really liked the particle effects behind the player. The morphing effect looked good too.

studiosaurus 2016-04-24 16:35

Promising game :) shame you didn't get to flesh it out a bit more!

dat_not_my_game 2016-04-30 13:06

Nice game, I like the graphics

mayank-technical 2016-05-09 16:50

Nice graphics and great concept I wish it was endless