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rossborchers

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMoCo
202455SummoningMission Briefextra
202149Unstable👥GLOWjam4.004.004.504.004.504.004.25
201635ShapeshiftRobotic Egg Gardencompo5703.093.003.552.763.613.4340

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by rossborchers

LD35 — Shapeshift

Polydrone by graebor 2016-04-18T21:29:00

Allot of depth in the way you can order the drones to create different effects... but a bit difficult to select the one you want. Nice overall package.

The Deronois by Griz 2016-04-23T18:00:00

Thumbs up drone! *drone shoots me*
Cool concept, unfortunately very few interesting interactions. Next time I would concentrate more on that and less on the art (art was cool though)

Balthazar The Shapeshifting Wizard by PyroSneak 2016-04-18T16:42:00

Without modification im getting: Unhandled Exception: System.DllNotFoundException: Unable to load DLL 'openal32.dll'

Soko Match by francoisvn 2016-04-19T17:18:00

Super robust game. Rules were smoothly communicated and left plenty space for exploration afterwards. Great job!

Go Get Those Boxes by seanarooni 2016-04-18T16:20:00

It would be interesting to see an objective past just surviving. Also, you can totally jump up to the top :)

Linedancer by jonask 2016-04-18T16:25:00

Cool dynamic. I just can't intuit what to do fast enough, but I think with more time playing I could have fun.

Shape Shipper by Spacemyname 2016-04-18T17:18:00

I can't figure out what to do. Can't build anything... does it just take time? Like a game, I play during compilation?

Rock-Paper-Scissors Man by Idorrac 2016-04-18T22:18:00

II AMM A SUUPERHEROO!
As time progressed I found the game would keep on forcing me to adapt to new tactics in a pretty organic way, which was kinda awesome. I feel like the gameplay could be rethemed into something that makes the dynamics feel a bit more meaningful, though.

Wizard Fight by LeftRight92 2016-04-23T17:54:00

Cool presentation, interesting dynamics, a little sound and in-game direction would go a long way.

WhereWolf by loet 2016-04-19T17:00:00

Reminded me of the jumping puzzles in undertale. Lots of interesting depth created in the dynamics. Nice pixel art. :)

Shift;:. by Anikki 2016-04-23T19:01:00

Interesting take on the theme. I would like to have had more control in level changes (So you could reliably influence the ball) Overall a nice package with good polish.

The Cell Stage by Andre Odendaal 2016-04-19T16:31:00

I had fun seeing what came out of the evolution changes. I would love to see how it impacts the gameplay.

Vürk by JOK 2016-04-19T11:20:00

Great game, mechanics well communicated. To keep up the pace the transformation could probably be a bit faster. Why am I collecting points?

Boomerang Pong by FanieG 2016-04-19T16:45:00

It would be great to see a way to counter the chaos that comes out of the changing shapes plus the boomerang. Also, I would consider how these mechanics could be applied to a non-standard context.

Elemental Shifters by ObsessiveNotion 2016-04-19T17:57:00

Quite a lot of fun. I would love to see the shape matching fitted into the context of the battle happening up top, and maybe a better way to switch between shapes? Still super fun though. I love the camera shift in the main menu :)

LD48 — Deeper and deeper

"Out Through", by MargheriTeam by z3r0n1n 2021-04-27T20:39:10Z

This was awesome! LOVED THE ART AND AUDIO, great combo. I wanna learn all about the main character. Also, loved the reflection in the mirror. Super cool.