Not your Average Mining Emulator by Ace 2014-04-30T09:48:00
People had problems with my game as well and I just included the dll files to the game folder. Then nobody has to install anything.
Foon → Ludum Dare Explorer → Users → Ronin748
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Moore, No! | jam | 389 | 3.41 | 3.21 | 3.32 | 3.50 | 3.54 | 3.35 | 2.78 | 3.33 | 60 | |
| 2016 | 36 | Ancient Technology | Tech Raid | jam | |||||||||||
| 2015 | 34 | Two Button Controls / Growing | Revenge of the Ducks | jam | 660 | 3.17 | 2.92 | 3.12 | 3.58 | 3.45 | 3.51 | 3.56 | 3.05 | 100 | |
| 2015 | 32 | An Unconventional Weapon | Daunting Disorientation | jam | 160 | 3.67 | 3.37 | 3.67 | 3.75 | 3.94 | 3.20 | 2.21 | 3.78 | 100 | |
| 2014 | 29 | Beneath the Surface | Herbert Crawler | jam | 431 | 3.12 | 2.82 | 2.46 | 3.03 | 3.68 | 2.28 | 2.45 | 2.98 | 100 |
People had problems with my game as well and I just included the dll files to the game folder. Then nobody has to install anything.
Same dll problem here. I had trouble with with my game as well. Just including the dll files in the game folder worked for me.
Some of these bugs are features that were left in by accident. The ladders going down were supposed to take you to the next level but there are no other maps. I will look into the dll problems later today but it seems like a Visual Studio thing.
Mended some bugs
I included the dll. Is anyone still getting the errors?
I downloaded the wrong version of the dll. It should work now.
I got access to a computer without Visual Studio installed and was able to test the game. Turns out there was another dll I had to include.
Damage sound was played when you die instead of damage. That's now mended.
I seem to be able to fly when holding down space.
This is basically my game. I had like over 400 000 memory leaks.
The blue stuff is xp, which you can use to upgrade damage and speed
You get oil as rare drops from monsters and from sleeping in your cabin. I guess the trick is also to farm the animals for xp so you can upgrade your stats and survive longer.
I think a memory leak is causing the crash, I'll try to fix this as soon as possible. I've also encountered the text thing at some point but was unable to reproduce it.
Back from Germany, fixed the crash and the memory leak. The text bug was related.
Yeah the game hasn't been tested in Safari, but I know for sure that IE doesn't load it. Wrote the WebGL stuff myself so I might be missing something... Appreciate any feedback!
Think I fixed it. The WebGL context is probably called experimental-webgl in Safari and others.
"Assertion failed" is the error I get when the OpenGL version isn't high enough. The game requires an OpenGL 3.3 card.
The engine uses modern OpenGL, but I get the pixelated look by rendering the scene to a low res texture + dithering in the fragment shader. I might expand on the technical aspects in a post-mortem (such as the PCG and signal comparator). I'm also considering making a video explaining the gameplay.
GLFW is statically linked, so there is no DLL for it. I use SDL only for sound, since SDL_mixer is what I've used before. Planning to switch to OpenAL in the future.