FoonLudum Dare ExplorerLD35 → Crouch Up

Crouch Up

By draft

View on Wayback Machine

CategoryRankScoreCount
Theme5873.30
Fun6293.00
Audio6981.88
Humor7451.95
Graphics8122.87
Mood8352.68
Overall8582.91
Innovation10132.35
Coolness129446

Comments

htspencer88 2016-04-18 14:23

A really well put together work.

HJKL is a slightly oddly position set of keys but add to the curve and once I got used to it, I was getting stuck in :)

Really great job on your first GoDot piece!

draft 2016-04-18 14:30

Thank you very much. I have chosen these keys as in vim (a text editor).

redpillgamedev 2016-04-19 08:02

Very enjoyable! I spent some time on the game! The graphics are simple but nice! Great job!

timeshapers 2016-04-19 08:20

Hard to remember which button is which, a permanent display could help, but might make the game too easy.

gyfis 2016-04-19 08:26

Nice little game you made here. I found out cycling through the keys helped me remind what key did what.

griz 2016-04-19 08:36

Couldn't get the game. The download is slow and failed two times in a row, so I'll try again later. What do you think about changing the host?

ramayana 2016-04-19 08:58

Very simple game, well executed! Good job for a first time on Godot!

draft 2016-04-19 09:11

Sorry about that Griz. I'll see if I can move it.

skaz 2016-04-19 09:16

Pretty nice! Can't make it past 15 though... At first I thought controller was supporter (because of the blob colours being the same as a 360 controller), would be easier with a pad!

draft 2016-04-19 09:29

Now the game is hosted at itch.io. The download speed is way much higher.

saiodin 2016-04-19 19:50

Would have loved if the blob actually changes to the forms it shows in the inside! As a first project in a new engine I think it looks polished, unfortunately theres no replayability. I actually also thought the pauses between the portals were too long.

batmanasb 2016-04-22 09:20

Not bad for a first game, and I think I currently hold the publicly announced high score of 19!

draft 2016-04-22 09:53

Thank you. But actually the high score is now 25.

daukan 2016-04-27 10:54

Nice and fun little game. Good design of the backdrop.

rburema 2016-04-27 10:58

It plays otherwise well for me, but the console gives the following message each time I pass a pillar/checkpoint:

"ERROR: _set_owner_nocheck: Condition ' data.owner ' is true.
At: scene/main/node.cpp:1059"

Nothing serious or even in the way of the game. Just thought you might like to know.

(I'm currently using a Win 7 (x64) box.)

(Now that I'm commenting anyway; only max. 10 pt for me, but I do feel kinda bleary.)

themadknights 2016-04-27 11:15

The interface maybe should show always the controls. The game is pretty enjoyable so nice work.

alfie275 2016-04-27 11:31

A fun little game, I managed to get up to 14 :)
Might be good to add some more mechanics, maybe powerups or something, or maybe another kind of portal where it lets through all the colours except the one it shows (so opposite of the normal ones), as it gets a bit boring after a while.

fabraz 2016-04-28 03:40

Hard to remember those unconventional button mappings but otherwise fun!

maekeruu 2016-05-08 05:48

cute game... and its nice... i had fun playing it ... good job for ur first game !