Murder on the Tuberosum by thenmal 2013-04-30T03:45:00
Mouse sensitivity is a bit too high. Cool concept, but was a bit hard to follow what was going on at times.
Foon → Ludum Dare Explorer → Users → netpro2k
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Root Route! | jam | 40 | 3.84 | 3.63 | 4.18 | 3.66 | 3.61 | 3.39 | 2.48 | 3.53 | 100 |
Mouse sensitivity is a bit too high. Cool concept, but was a bit hard to follow what was going on at times.
Very cool! Well polished, interesting mechanic, and awesome delivery method :)
Got stuck on the last letter for awhile, took a lot of trial and error.
Cool twist on a common mechanic. Took a few plays to realize what was going on, but that works well for this sort of game.
Love the transition to/from the stats room
Nice integration of the theme. Had issues with 2 of the paintings no responding to clicks, but the one that did was fun to blow apart
There is not a great sense of depth perception here, it was often difficult to tell that i had already passed asteroids. A different camera angle might help. Also the instruction implied the asteroid would grow, but this wasn't working for me.
I was just thinking of a GBA game that was very similar to this! Very cool mechanic, well used.
The overall mood of this is amazing. The audio fits very well with the visuals. The sound played when getting to a new level is very rewarding.
Well done. The bats definitely got me :) - I somehow managed to get myself stuck on the stairs to the attic. Could not get off of them in either direction
cool mechanic. Would be nice if you were able to hit both clockwise and anticlockwise. Also the starting position of the ball in many holes was a bit too close to walls
So funny. Love the concept! The scoring system however doesn't make much sense. Also, though part of the charm is the physics, they do feel a bit off..
Love the graphics on this, very sonic 2 meets skyroads. Could use a bit more speed, and game should not exit on loss.
Cool concept. I would suggest not being able to hold jump as i found myself accidentally jumping upon landing many times
Very awesome feel all around, love the music. Gameplay wise, it seem that the initial shot doesn't matter in the slightest because of the flying... Perhaps you should have less control once in flight... though honestly a game where you just fly around to that music could be great lol
I like how your previous army members remain, so your forces continue to increase.
Wish I had my rift for this.
Nice little infinite runner. The collision detection feels a bit wonky at times