FoonLudum Dare ExplorerLD26 → Murder on the Tuberosum

Murder on the Tuberosum

By thenmal

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CategoryRankScoreCount
Coolness364
Innovation1333.40
Humor1462.73
Audio1473.35
Mood1533.35
Overall2613.16
Fun3172.79
Graphics3542.90
Theme4112.84

Comments

morbidbuilder407 2013-04-30 03:35

Touchy mouse controls.Other than that neat concept gj u two..

bahamutzaero 2013-04-30 03:42

Interesting concept! A minimalistic version of a Star Trek episode, essentially.

bobokat 2013-04-30 03:44

interesting but there were a lot of empty rooms and I couldn't quite figure out the controls. How do I bring someone to the brig anyway?

netpro2k 2013-04-30 03:45

Mouse sensitivity is a bit too high. Cool concept, but was a bit hard to follow what was going on at times.

raroadkill 2013-04-30 03:46

Very cool game. Liked the graphics and the sound. Would like maybe a few more hud elements to help gameplay. other than that great job

thenmal 2013-04-30 03:48

@bobKat When the red alert is sounding and people are gathered in the bridge (which you can trigger yourself with B) you just walk up to someone and left click (it should say something in the middle of the sceen) once you have clicked on them they will walk to the brig, just follow them to end the day.

zkenshin 2013-04-30 14:49

Very interesting, nice.

anjack 2013-05-01 00:34

Awesome! I loved the voice acting! I'm a huge sci-fi & murder-mystery fan so this was a real treat.

leginar 2013-05-01 00:43

This is such a great game. I should be checking out some of the other LD entries.... but I'm too busy trying to figure out whodunnit. :)

hamster_mk_4 2013-05-01 01:33

The voice acting was nice, but the quantity of sound caused this entry to take very long do download.

switchbreak 2013-05-01 04:02

Really cool idea! I got killed by the mutineers, but I could totally see this going neat places later on. I wish there was an easy way to see who was talking in the multi-person conversations. The controls are pretty hard to get used to, kinda made me motion sick.

But I love love love the concept. You really should make this into a larger game.

pansapiens 2013-05-01 05:54

Great idea and a big effort with all that voice acting content. I almost thought I was listening to Commander Tuvok for a second there :) Along with the high mouse sensitivity, I found selecting a player to brig tricky - didn't always seem to change when I centred my field of view on them. Got him in the end though :)

kefir 2013-05-02 21:16

wow.. maybe it's Unity issue but this game hanged my Chrome and ate all my memory :(

s0larcode 2013-05-02 21:17

A bit hard to follow, but a great game nonetheless!

thecze 2013-05-02 21:20

Had a little bit trouble with the controls but really liked the idea.

ariake81 2013-05-02 21:35

love the idea, columbo vs star trek. controls are a little twitchy but perfectly playable. Great little gaming experience

matthias_zarzecki 2013-05-02 22:08

It's a spacehip! With a bridge and aliens and everything!

codexus 2013-05-04 22:29

I love star trek so this was fun. I can't say I really understood what was going on though, I just jailed random people until I got the right one. It would be great to expand the game with an inventory and clues to pick up! Nice voice acting!

minionstudios 2013-05-08 04:30

Awesome! The voice acting is very impressive!

xewlupus 2013-05-11 04:00

has a few physics freak-outs :\

kevinlaity 2013-05-14 01:25

Nice concept, I had a hard time with the mouse sensitivity though.

monxcleyrproductions 2013-05-19 10:02

I really, really enjoyed this concept. As many have mentioned, it was like an isolated Star Trek episode, and I mean that in the best way possible. The voice acting was great, although I would have liked to see the writing be a bit more robust. If these characters had personalities and motivations to go along with everything else this would be a much stronger narrative.
At the risk of sounding repetitive, I'll echo the issues with mouse sensitivity and discerning who is speaking in group conversations. The music also didn't seem to fit the mood of the story and concept, and ended well before I finished the game.

I hope you continue to work on this game - with fleshed-out visuals, stronger writing and maybe another mechanic or two (an inventory/clue system, perhaps), this could be a really strong experience.

metaldemon 2013-05-19 12:33

nice game, it certainly has an experience going for it :D