FoonLudum Dare ExplorerLD14 → arcticum

arcticum

By tenoch

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CategoryRankScoreCount
Innovation203.6926
Overall293.5225
Theme403.8126
Fun563.1226
Graphics313.7326
Humor433.0714
Audio482.9625
Polish503.2326
Journal14.6015
Technical123.5826
Food272.789
Timelapse2

Comments

X-0ut

I carved my way through the ice for what seemed like eternity until the game crashed.

Graphically and musically pleasing, but somewhat sedated gameplay.

lucasshrew

Nice, like the concept. Great fireballs and ice effect.

Doches

Took a little while to figure out what I was supposed to do. Once I'd collected all four pieces of civilization (?), I was told "Error! in love_opengl::rectangle" -- which was something of a let-down.

Cool, if slightly confusing, concept though.

ondrew

Crashed my windows computer, but worked fine on different one.

I was impressed with the carving out of the ice. There were some overlapping glitches here and then, but otherwise very nice.

TimS

Had some framerate issues, but other than that, very nice. Mmmm procedural ice.

nilsf

It's a shame the victory screen was missing. The ice wall was very well done. I found the music volume was too low compared to the sound effects. Wonderful backstory, great minds think alike. ;)

Endurion

Very nice, i reckon the polygon carving is not too easy.

muku

That ice tesselation thing was pretty fancy from a technical point of view, actually, though it's slightly buggy and lags a bit when firing many bullets. Nice to look at, in any case.

The collecting component of the gameplay wasn't completely compelling, trying to nudge the objects towards my island with the fireballs often felt a bit finicky and not really fun. Melting ice was a blast though.

Overall, creative and fun entry.

Entar

The gameplay was alright, though not particularly clear on what to do.

georgek

I thought this was really fun. Good twist on the theme and everything worked together in an odd yet entertaining way. I loved the polar bear face game over screen (I still haven't saved the seals unfortunately).

Covenant

Nice twist on the theme, and the technical part is impressive for 48 hours... Gratz!

jlnr

I loved some parts :)
The ice carving was awesome. At one point the whole ice cover disappeared, but otherwise it was probably my favorite effect in this competition. I also liked the particles and the losing screen :)

But I thought the gameplay was too slow. I understand that the laggy aiming was there to make it more challenging, but I'd preferred it if the projectiles would just fly even slower, or some other sort of obstacle. Laggy mouse cursors are bad player feedback IMHO :)

noonat

Concept was great, and the ice destruction was really cool. But gameplay was a bit slow and I was never able to actually die without trying to. That said... fireball barrages are fun. :D

Hamumu

I really liked it except that there was some tech problem with the ice breaking - a lot of fireballs would just have no effect at all, and I'd have to find a different place to shoot that would have an effect. The fireballs going up in the air and then lighting was a nice effect too. I didn't fire more than one of the big fireballs because the cursor was too annoying!

mjau

Collected everything required to doom the planet, and was rewarded with a nice crash screen from love ;)

Anyway, the game was a little.. long. Had some fun at first, but it quickly got repetitive and by the time I finally collected the final piece I was desperate for the game to end.

The game was very slow to react at times. The targeting area was following the mouse cursor at a snail's pace, and fireballs (which looked nice btw) seemed to change their destination in midair. That is, if I eg tried to do a quick circular sweep from left to right to remove a chunk of ice, all the fireballs would end up landing in a small spot on the righthand side. Or maybe it just cancelled the first ones.

Music was nice but sounded like it was constantly running out of buffer, so I got short bursts of white noise at random intervals. Could be because of Windows 7, I've had some issues with sound in other things (not like this though).

Apart from the technical issues and the eventual mindnumbing tedium, it was nice. =)

HybridMind

Love the fireball launch and then explosion streaks along with the sounds. That part was just really fun to shoot. Enjoyed watching the ice flow break up. I did read the readme file but I'm afraid that once the game began while I did have some fun shooting lots of things I never really felt like I knew what to do or what was going on. At some point I collected a burning bush and it also seemed that sometimes things I shot that were approaching would jump all over the place. Seems like you have an interesting base here but just need to refine the game play and make it clearer in-game what the player is supposed to do.

hamburger

Nice concept. Lots of fun to break up the ice. I found the collection of objects very tedious, because it was really hard to control which way they would fly.... maybe a separate projectile like a net to collect them, or something, would help.

SethR

Fire and ice, good combination.

Like the tech.

So, after I collected the four elements of global warming and thought I could further my own selfish means with them, actually the entire world was destroyed (by a lua crash).. a genius environmental statement my friend!

Morre

That is one extensive journal you've got going on there! Good work!

Now, to the game:
I really enjoyed playing it! Once. It doesn't have much in the way of replay value, but that's fine with me. The survival mode wasn't quite as entertaining.

I like the graphics, but bugs where the polygons get corrupted and / or drawn erroneously were fairly common.

I think the sound was a bit repetitive, but decent.

The game crashed instead of telling me I won. I will subtract some polish points for this...

I know from experience how tricky deformable polygon terrain can be, so well done there!

Overall, great work! :)