FoonLudum Dare ExplorerLD10 → Vector Chain Attack

Vector Chain Attack

By wicked

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CategoryRankScoreCount
Fun193.0019
Overall322.7919
Innovation342.8419
Theme312.6819
Polish342.4219
Graphics422.2119
Audio173.1718
Technical352.7218
Humor371.5010
Effort363.0519
Journal501.2313
Food1

Comments

Papper

Not much going on with this game :/

Could probably be quite good given some more time :)

Jach

No food? :( But game was fun.

jhauberg

Impossible to play (and enjoy) on a laptop without a mouse plugged in. Even then, with a mouse, the controls *feel* wrong to me, and in these kinds of games this is what makes or breaks them (A GamePad is necessary, imo).

The gameplay itself is not very innovative and does not make good use of the theme; however, I, for one, will always enjoy these "stick-shooters" :)

Oh, and I like the music :)

DraykDyna

Pointless, but entertaining. I kinda like the music, simple as it may be.

midwinter

i don't have pygame installed, and the .rar file seems to only have a .py file within.. :(

SteelGolem

holy crap RUN AWAY!! wow funnish but damn it slows down big time when you've got alot of big snakes after you :3

Endurion

This needs more elements, right now it's getting repetetive pretty fast.

Deepflame

Difficult game. Did not really see the theme come forward, unless it was reacting to chains of enemies. In which case it was still not really coming forward. ;p

Hamumu

One major flaw here - it actually seems to get easier as the snakes get longer! Much easier to hit their tails, then. The thing that killed me was just the fact that they appear in random places without regard to where you are. I walked right into one as it appeared!

Just too simple to really be much fun... basically fly in circles shooting inward forever. I'm not sure what more you could do with it, but it definitely needs a whole lot of something.

gimblll

Not much anything in the gameplay department. Started to slow down after some time, and so got even easier (as others have said, the longer snakes make it easier too). Would have needed much more gameplay variation to not become boring after a minute.

Sophie Houlden

interesting to play but it does get easier when the snakes are longer

chaotikZA

Has potential...

Wiering

Interesting game concept.

BTW: You go much faster if you go diagonally then horizontally/vertically.

BenW

Doesn't change much as you play. Eventually a random spawn kills you.

mjau

Argh, why enter to start the game when it's all controlled with the left part of the keyboard and the mouse?

Anyway, it's sort of fun for a little while, but like others have said, there's just not a lot going on there. It's basically just running around in circles, which gets old. Also, when I got killed it was usually by a head popping out of nowhere right on top of me, which was somewhat annoying.

I like the music though =). Simple but nice.

DrPetter

Whee. Some great minimalism going on here. I love just about everything about it, but there's a sore lack of sound effects (even some simple blips to illustrate worm hits would have sufficed). Music is the best in compo as far as I've seen/heard yet.
Collision handling is a little bit mysterious as well, since you sometimes float through worm heads without damage (I'm theorizing maybe only the green segments hurt?) and your hits are non-distinct due to lacking aural (sfx) and visual (flash/explosion) feedback.
Highscore: 2585 (on my second attempt, will try some more)

TenjouUtena

Passable Run and gun game. I think you need more lives. The theme is barely there. Seems nice for what it is, but the thrill doesn't last long.