ChevyRay
Cute. Good old school music. Movement was really stiff and strange to me, though.
Humor rating + for your description :D
Foon → Ludum Dare Explorer → LD15 → Super Bean Kid
By destroysound
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 4 | 3.91 | 32 | |
| Humor | 7 | 3.66 | 29 | |
| Community | 7 | 4.09 | 22 | |
| Innovation | 109 | 2.34 | 32 | |
| Fun | 28 | 3.41 | 32 | |
| Theme | 140 | 1.72 | 32 | |
| Graphics | 33 | 3.50 | 32 | |
| Overall | 42 | 3.34 | 32 | |
| Coolness | 114 | 3 |
Cute. Good old school music. Movement was really stiff and strange to me, though.
Humor rating + for your description :D
Please always give an option to turn off the music & sound. Its rather good but a bit high pitched for my liking.
The gameplay is solid and the graphics nicely done. I didn't feel like I was playing a caverns game however.
Amazing music, fun game. Not really cavernous? I thought the movement was good but the view was very annoying (you had to get very close to the edge of it before it started moving).
I love the graphics, love the music, all very polished and classic.
Only complaint is the 1 touch dead thing: a 2 health system would be cooler.. I die a lot I guess.
Lovely little game but a bit frustrating. However, using 34 Mb for it is ridiculous, this should easily fit in 64 Kb or less!
The Gameboy screen needs to be bigger :)
Love the backstory + style, and it has music!
Really hard though.
With respect to the controls: You slide a fair bit, but it also seems like you fall faster than you rise when jumping. It's kind of old school feeling, but maybe a bit extreme?
Also the attack zone on the goombas is vicious, I can died while jumping on 2 enemies near each other a few times.
Huge package. :D Quite a basic platformer and I don't know how it's about caverns. Cool music and a nice style overall. Very polished.
Brought back some fun memories, controls could be smoothed out but a solid entry none-the-less.
Another good game. Seems to be a lot of them around :)
I'd prefer some color though. And there was a little too much leaps of faith.
The hitboxes for the Not-Goombas are a little too big - or too unforgiving, perhaps. I'd like to give you full marks for audio, but I'm detracting one mark for the insanely loud volume (higher than anything else on my computer) and lack of volume control or mute button. The game is good fun, if a little hard. The gameboy feel is definitely there.
Well done! :)
Awesome game, played it for quite a long time. I actually like the high difficulty, gives it proper old time feeling.
Great sound design. Great level design. Great humor (especially the backstory in the readme). The second level is a little unforgiving, and the camera oddly shows what's behind me more than what's ahead, but otherwise I love it.
Argh, stiff controls frustrating, collision detection wonky, music awesome, story silly, game fun. Mixed feelings!
This is *definitely* my favorite of the games I've played so far. Absolutely hilarious. The very opening of the game sets the tone and the rest of the game follows through brilliantly. I do agree with some other commenters that it was, strictly speaking, extremely cavernous. But it was cavernous enough that I didn't mind too much.
I can't tell you how much I loved that first screen with the black bar descending. Completely brilliant.
Reminds of the first few (bad) GameBoy games. Annoying music, bastardly hard stages and addictive gameplay :)
Well done!
Fun but tough game, it took me forever to win.
Great presentation, awesome music. Loved the graphics. Collision + death felt a bit cheap to me... many times I died and it didn't even look like I was touching the enemy.
Hm, Unable to download (9/12/2009)