Foon → Ludum Dare Explorer → Users → fishy49

fishy49

Games

Feedback left by fishy49

fishy49 leaves an average of 13.0 feedback comments each event.

LD15 — Caverns (13)

Cavern Tycoon LD48 by Kato

I loved the opening audio! Haha + to humour.

Ascent by Terry

24 deaths, I didn't find it too hard at all. Only little thing that bugged me was it was hard to horizontally align myself with the trampolines sometimes because of the movement speed and the smallness of them.

The Walls are Not Cheese by Sparky

Excellent engine! Blowing up the walls in the end and carving your way through the not-cheese walls is extremely satisfying. Definitely should expand on this concept :)

below the house by dessgeega

I didn't jump, but I liked all the little details later on. Was fun :)

Cevern0048 by Sophie Houlden

Definitely a community 5 with that video you posted (also because I love the song you chose to play with it). Pretty good sandbox fun :) Heheh it was neat jumping so high sometimes you could hit the ceiling.

Super Bean Kid by dstrysnd

Cute. Good old school music. Movement was really stiff and strange to me, though.

Humor rating + for your description :D

Angry Caverns by HybridMind

Cool concept. One of the better entries I've played (probably the most well-rounded of my votes so far, anyways). I like that you play as the cavern itself, good take on the theme. I'm currently sitting in 4th place at 48549, which was my first run at the game.

Fake Gold by BlademasterBobo

Excellent concept! The lack of graphics is really too bad, though. Reminds me of that old Windows game where you had to get to the cheese without the cat(s) catching you.

Clocksey and the Cavern by ajdef3

That was pretty fun. I had a hard time with the collision box of the snail with spikes, though, as I couldn't quite tell when I would die or not. Also, it was funny because sometimes they would send me flying off the top of the screen!

Cave Bounce by Almost

Cool little game :) I've thought up a similar concept myself before, but have never had the chance to apply it. It would be nicer if I could see the shape of the non-active layer, though, like perhaps using the active layer being darker where there is an inactive solid behind it, know what I mean?

Also, I think it would be nice if your character was red/orange when you were in a place where you -couldn't- switch the layer, just to make it more clear and the twitch gameplay a little more effective.

Fun stuff. I didn't finish it, some of the later missile levels were just too hard for me.

A CAVE FOR MY BIKINI BABES by bburbank

I love it!

Let's go cave-burrowing by sirGustav

I can't seem to figure out how to run it either. I get no error, but running either of the "run-" programs in the folder seems to have no result past a console window opening for a split second.

Cave Flyer (blue) by localcoder

Really difficult. Wow you move fast in this!