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Catspace
Catspace
By vdogamez
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 123 | 3.14 | | |
| Coolness | 338 | 37 | | |
| Community | 519 | 2.00 | | |
| Humor | 545 | 1.33 | | |
| Overall | 572 | 2.14 | | |
| Graphics | 578 | 1.93 | | |
| Audio | 594 | 1.00 | | |
| Fun | 611 | 1.64 | | |
| Theme | 622 | 1.79 | | |
| Mood | 660 | 1.33 | | |
Comments
Interesting 3D effect! Made the puzzles somewhat challenging, so you had to rotate the view to get a better idea of where you're headed. I wasn't sure if there was an actual ending, or if it was randomly generated, so I stopped after a few levels.
wiering
2011-12-19 23:53
I must be missing something, but I really don't have a clue how this game works.
cirrial
2011-12-19 23:57
I really like the 3D maze effect also being used as a way of obfuscating the maze/graph. This shows promise as an idea. Add a few extra mechanics around this core mechanic and you'd have a really nice puzzle game.
vdogamez
2011-12-20 04:39
There were originally several more mechanics for this planned, such as buttons that toggle multiple doors, keys that make new connections appear, and a few other things, and they were all planned out, but apparently I was cursed with bugs this competition and had to cut out the code to make it work. There's pretty much complete code in the source and just looking at it I ironically found the bug right there in a single line that I copy pasted without changing. So I can release an unofficial version with double the features in a single changed line of code!
I'm not going to lie: as it is right now is... well, pretty meh. BUT, it shows potential. I really think that if you took this and ran with it you would have something extremely fun to play. So if you're considering making this into a full game... do it! :D
Took me a while to figure out I could rotate. Also, it seemed like one of the switches was the same color as the generic dots, so it was very difficult to turn it on/off. The 3D effect was impressive, though.
stargoat
2011-12-21 18:08
The graphics are really cool, i don't think i've seen anything that does quite this. The basic premise is neat, too, especially where parts of the maze obfuscating others.
The purple doors/switches are not a good idea.
Would definitely like to see this idea developed further, i think it has real potential.
Ow my head. =P It doesn't seem like this would be difficult, but then it is! I had the same problem as Goldendice, switches that were the same color as the nodes or something, 'cause I spent a lot of time looking for that dang switch.
caranha
2011-12-22 03:04
3-D Mazes = Nice idea.
Hope you can put this idea to good use next LD!
summaky
2011-12-26 19:54
I can't figure this game out; all I can do is rotate the mesh...