FoonLudum Dare ExplorerLD11 → I made… something!

I made… something!

By drpetter

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CategoryRankScoreCount
Fun352.8330
Overall382.9730
Innovation562.3330
Theme563.2330
Audio44.1429
Graphics123.5730
Humor172.8520
Polish332.9329
Technical93.4328
Journal462.6422

Comments

pymike

Very fun, but not enough levels.

drZool

The thing screams DrPetter, thats a good thing.

tirpen

Controlling the silhouette of Marge Simpson with a hockey stick has never been more fun. :)
The graphics are minimalistic and pretty, the music is great and the 'feel' of the controls are good. Definitly a good base for a platformer. A bit more content and we'd have a winner.

keeyai

Great music. Has a lot of potential.

SethR

Very cool using .psd's directly for level information. May just have to steal that sometime...

jakbob

The ending is a bit of an anticlimax.

sol_hsa

levels! levels! levels! =)

thedaian

Fun, but short.

mikeware

Very fun, great idea to use PSD. It'd be interesting to see what else you could exploit with the format.

pekuja

Nice visuals and music. I would had really liked to see more levels though. The .psd levels are a wonderful idea. Worked really nicely in this one.

Surrealix

Short, but fairly sweet, and the music added to it. The foreground thing was odd, but made things look quite a bit better than they probably would have. A longer level would have been good, but overall it's a fair entry.

dgriff

I like the controls, they handle very well. I wanted to beat some ass with the hockey stick, but alas... I just got to jump around and listen to the music.

Wiering

Nice, but a bit short. I like the music and I think your bitmap collision detection works well.

HybridMind

great music and controls. the platformer physics and collision felt really solid. Made me really wish you had a chance to make levels for this as that would have rocked!

Hamumu

I won! A hockey stick, eh? I call that a golf club.

You really got good platforming feel, which is the most important to me. Too often people have really clunky moving and jumping and it kills the game completely. Other than that... well, that's really all you had!

Nice job getting a moving platform in there to add to the excitement, though.

Kimau

Moooore levels. I love how you always use that old style.

Jach

Interesting... I got a craptacular 17 fps average though. :(

philhassey

Your classic DrPetter entry as of "20 hours" into the compo. Next time get after it, Dr! Your complete entries are always great stuff :)

erik

Not much of a game, but it has a super cool style.

Dathgale

I like how the terrain isn't tile based. Not much else to say about it, though; there are at least hundreds of platformers more or less like this out there.

phren

A shame this didn't become a real game, really well made physics (would've enjoyed playing some "real" levels). Nice music and graphics.

pansapiens

Strangely, would run under Wine but not under Windows XP in a VM. This could be the foundations of a decent platformer, but is obviously a tech demo at the moment. Very playable. Looks like the PSD approach to level design could work out. Seemed a little sluggish even on a fast machine ... overhead from bitmap collisions ?

jolle

Well, there's jumping, and collecting things, and light background music. A pleasent but short and unchallenging experience. AAAA++++++++ would comment again.

OK so last sentence was partly a joke. Still fun and pleasent though.

gustav

Cool style and nice solid physics :)

It feels very complete (with the exception of enemies and gameplay elements) and the sound, graphics, and platforming fits together well. This could have been awesome with more things to do!

jlnr

Really cool technically, but suffers from the shortness in almost every category—except Audio of course :)

negativegeforce

short as heck, but the art is...nice as heck.