l 2010-08-23 00:43
It's kind of unfortunate that if you never use the beam, the obstacles pose no threat at all and the game becomes trivial.
Foon → Ludum Dare Explorer → LD18 → I <3 Tractor Beams
By drakfyre
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 56 | 3.55 | ||
| Audio | 57 | 2.62 | ||
| Fun | 64 | 2.90 | ||
| Overall | 109 | 2.64 | ||
| Innovation | 134 | 2.52 | ||
| Coolness | 139 | 2 | ||
| Humor | 141 | 1.46 | ||
| Graphics | 154 | 1.82 | ||
| Community | 167 | 1.14 |
It's kind of unfortunate that if you never use the beam, the obstacles pose no threat at all and the game becomes trivial.
It can't be played on anything but OS/X?
If you never use the beam you'll never get any points. (Okay, you'll get a few when enemies start spawning on top of eachother, but you won't beat someone who is actively using the tractor beam to kill enemies). And yeah, I haven't gotten my PC port working yet. I will be doing that tonight after work.
Windows version is now available!
I like how you can either use the captured enemies as rams, or sling them into each other.
Nice one... it's indeed fun to spin them around... :D
10k points!
It's a fun concept, and very satisfying spinning a box around and knocking all the rest out of the way.
I think it would have benefited from mouse control, it was hard getting the ship to move in the right way to start the box spinning.
The highpitched 'ping' sound when the boxes died was very satisfying.
I found it a bit hard to grasp the way the tractor beam worked. The engine was rather solid, though.
nice, I begun to use the enemies as wrecking balls lol and got some good chain reactions
Why were tribes of cats living on the asteroids? They made a horribly heart-twanging sound as they were thrown off their homes into space (Simple graphics + fine sound effects + too much imagination).
As someone said, there wasn't an actual challenge, but it was fun to swing and fire asteroids around. Not sure if you got a huge bonus for sling-shotting, but there should have been (I could only hit things while swinging). Some flying saucers with lasers might have improved the experience and given more incentive to grab an asteroid.
I would have preferred a larger window with pixellated graphics, but it was surprisingly playable in spite of that.
Fun concept. Gets boring too fast since the enemies don't end up doing much after awhile. I played till like 5k points to see but they don't start moving or have any new ones appear.
Really like the physics in this one though and it is cool to get an enemy swinging around like a psycho morning star.
Would be fun if developed further.