Mines and Bobbleheads by rale 2010-08-25T03:06:00
Sweet little game. As other have said its really tough. Could of done with some sort of indicator of the health of the dude in the middle tho.
Foon → Ludum Dare Explorer → Users → mikeysee
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 🥈 | 2010 | 18 | Enemies as Weapons | 48 Hours Later | compo | Community | 4.38 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2010 | 18 | Enemies as Weapons | 48 Hours Later | compo | 23 | 3.43 | 3.45 | 3.17 | 3.57 | 4.09 | 2.64 | 3.20 | 4.38 | 1 |
mikeysee leaves an average of 2.0 feedback comments each event.
Sweet little game. As other have said its really tough. Could of done with some sort of indicator of the health of the dude in the middle tho.
Pretty cool, not sure if it was intentional but this sort of thing seems to happen alot --> http://mikecann.co.uk/wp-content/uploads/2010/08/ScreenHunter_01-Aug.-24-21.46.jpg
Loved the game, great work! I agree with Pokute that the gameplay could do with abit more depth, but when you only have 48 hours time is very limited!
Overall an excellent game, well done mate :)
LD26 — Minimalism (1)
Something Has Changed by nixeldev 2013-04-30T13:57:00
Nice work :)