badlogic 2013-04-29 16:21
Fun idea and theme! Controls were a bit hairy, and i didn't get the goal of the game from the help screen immediately. +1 for using Qt :)
Foon → Ludum Dare Explorer → LD26 → Maxwell Rush
By lanz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 88 | ||
| Humor | 201 | 2.92 | ||
| Innovation | 205 | 3.60 | ||
| Overall | 584 | 3.14 | ||
| Fun | 637 | 2.90 | ||
| Graphics | 840 | 2.67 | ||
| Mood | 889 | 2.55 | ||
| Theme | 917 | 3.15 | ||
| Audio | 931 | 2.00 |
Fun idea and theme! Controls were a bit hairy, and i didn't get the goal of the game from the help screen immediately. +1 for using Qt :)
Cool and very different! Couldn't figure out at what speeds the balls started to accelerate out of control though...
Awesome game! "Heat is work and work is heat", check this youtube video about thermodynamics :P https://www.youtube.com/watch?v=VtEqn-5XHpU
Nice work on the physics part, the awards were pretty fun as well. The dynamics of the game are really cool!
Genius. I never thought of making that idea into a game. Physics nerds unite. Great game play.
Very unique. Really fun.
Very cool, a bit too hard from the get go...
Control's could be tweaked to use the mouse, I think (like the mouse acting as an attractor to the big attractor thing)...
Very original!
Very nice! The physics work well (only bugged out once) and the idea is great. Graphically it's a bit simple and there could have been more sounds. Overall, good work.
Nice game, very minimal ;)
Took me a second to understand what's going on. Now I have to say I really like to concept! I'd dare to say that maybe mouse control would make it easier.
Very original!! Found it quite difficult. Funny rewards :-)
heh, I really like the reward system - that was really cute.
Had fun while playing it, the idea is definetely interesting :) You used QT really well, did not think it was capable of such things.
Very good entry, enjoyed very much!!! :)
Fun game. You earned a comb with hair! Level 5 is brutal... didn't see that coming.
Once I got used to the controls, it was fun and interesting. I enjoyed it.
Really challenging, but having to restart from level one every time got a bit tiresome.
Never seen anything like it before. It's very fun. I didn't catch initially that space controls the forcefield - that made it a lot easier! Still a good difficulty though, I think.
Loved the awards. Controls are a bit hard but overall fun.
loved it
Quite clever! Love the physics of the thing, pretty cool!
Interesting game, but It felt like nothing I did had any effect. I read through the instructions a few times, but I was still left quite confused.
Fun idea, Fun game. Altough it seemed a little hard for me at times.
Thank you all!
If you find it too hard, fell free to play post-compo version with mouse control.
https://dl.dropboxusercontent.com/u/14254457/Maxwell%20rush%20Pro.zip
Have fun!
This is hard :)
Also very cool!
The end-level prizes are truly excellent.
So my friend told me he wants me to make a game about Maxwell's demon and I said that I didn't think it'd work... Five in innovation and yay for physics! <3
And woohoo! I got re$spect.
The physics worked great (I should try Box2D in Python) though you can exploit them in level 4. Push a ball to a corner and hold it. Release to increase the temperature and hold it again. Finally, you should make MB1 attract in the post-compo version, and WASD still moves the demon.
Fantastic work!