FoonLudum Dare ExplorerLD18 → Death Wheel

Death Wheel

By mpc174

View on Wayback Machine

CategoryRankScoreCount
Innovation163.79
Coolness2820
Theme383.74
Graphics852.84
Overall912.79
Fun1012.58
Audio1032.11
Humor1041.83
Community1371.71

Comments

droqen 2010-08-22 21:47

Waves of enemies tended to kill themselves fairly quickly but I loved the ability to make enemies kill themselves on 'corpses' lying around the screen.

mpc174 2010-08-22 22:33

Thanks! I like to refer to that as "emergent gameplay" rather than "obvious bug."

covenant 2010-08-23 07:20

Nice one... Kind of hard to sometimes take the enemy from behind (pun intended!) :)
Didn't know you could do 2d stuff with Unity, need to take another look at it... :)

alistair-aitcheson 2010-08-24 13:22

A very interesting idea. I've seen quite a few games where you can attach enemies to yourself as weapons, but using them as swords instead of guns is very unique. So in that respect you've definitely gone one step beyond the competition ;)

I also liked how clean and polished this game was. It was fairly simple, and while not outstanding in the audiovisual department, the graphics and sound were simple and effective.

The only problem is that I found it very hard to get behind the enemies without getting hit several times myself. But apart from that, a neat, simple and polished game that's pretty fun. Nice work ;)

danielzoran 2010-08-25 00:47

Nice idea, simple but effective graphics!
Gameplay was kind of choppy and erratic here, making it quite hard to win...

someone 2010-08-29 05:56

Letting them kill themselves seemed to be the easiest way.
Good game.

pekuja 2010-09-05 01:46

Cool mechanic. Quite difficult though. Would probably help if the player had direct controls for movement instead of turning and moving forward. I mean, obviously with the turning, but with direct control over the direction of movement. I like how the game looks.

scramasax 2010-09-06 13:57

I liked it, but found the controls a bit funky.