Foon → Ludum Dare Explorer → LD14 → AWD Cake Factory

AWD Cake Factory

By pkeod

Percentile
CategoryRankScoreCountLD14Ever
Fun93.881793.391.1
Theme224.001777.383.7
Overall463.291760.047.2
Innovation842.821730.229.0
Humor263.451175.078.8
Audio632.691329.624.2
Polish772.881636.645.7
Graphics892.751626.619.9
Technical543.001450.853.8
Journal921.86716.314.1

Ratings received

OverallAudioFunGraphicsInnovationPolishThemeHumorJournalTechnical
4154344
3344435413
232134
33323
44333524
344323423
34232553
424322343
4
342435423
434233333
4353435433
4433344
2332324413
323233423
324333323
324322331
4343344323

Comments

covenant

This was lots of fun... Could have used some kind of gameplay gimmick to be able to see the invisible tiles (or to give a hint of their positions - might be a good puzzle-like element).
But I had fun playing this...

sparky

Short, but fun :)
Is there a real end after eating the cake? Or do you have to get caught?

sol_hsa

Excellent for the time taken. Some sounds would have been nice. I don't know if the dark tiles are supposed to be visible or not, but once I learned to look at them, the game became much easier (and more enjoyable).

ondrew

I ate the cake. Love the graphics of the purple rectangle.

psysal

Ah! Awesome, super fun game. Nice tricks in the level design, I could see the invisible walls no problem and I really liked the talking evil wall.

I got the cake, not sure if that means I won... Excellent job!

mjau

So I ate the cake, but got killed off anyway? Tried to run away to the right, but still got caught offscreen. Oh well, at least I died with deliciously moist cake flesh on my tongue.

Pretty simple game, but well done for just 3 hours, and it was fun while it lasted. I specially liked how you used audio to heighten the sense of imminent doom as the wall approaches. Volume was a bit low though.

spindleyq

Great for three hours. Controls were pretty easy to handle. Fun.

int10h

Ah, this was great fun, really enjoyable. Liked the way the sound worked too.

entar

This game was oddly well done. It had a very Portal-like feel, though it seemed like it borrowed very heavily from Portal as far as the monologue went. The sound getting louder as the wall approached was also a nice touch. Good work.

muku

It's way too dark, I can't see anything :(

The sound effect was cool though.