Sonic Boom by shockedfrog 2010-08-23T06:01:00
Nice game. I like the way the music changes depending how close you're from the power ups.
Foon → Ludum Dare Explorer → Users → Manuel Magalhães
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Beneath Wireframe | compo | 772 | 2.96 | 2.88 | 3.38 | 2.00 | 2.53 | 2.23 | 1.59 | 2.79 | 60 | ||
| 2013 | 28 | You Only Get One | intervalo | compo | 244 | 3.33 | 2.86 | 4.14 | 2.86 | 2.52 | 2.39 | 2.67 | 39 | |||
| 2012 | 24 | Evolution | Arctic Upgrade | jam | 197 | 2.68 | 2.75 | 2.33 | 2.15 | 3.21 | 2.29 | 1.79 | 2.20 | 32 | ||
| 2010 | 19 | Discovery | Portrait Exploration | compo | 233 | 1.77 | 1.46 | 2.54 | 2.50 | 2.15 | 2.88 | 1 | ||||
| 2010 | 18 | Enemies as Weapons | Spacenoid | compo | 119 | 2.55 | 2.65 | 2.55 | 2.70 | 2.20 | 2.39 | 3.00 | 3.31 | 3 |
Nice game. I like the way the music changes depending how close you're from the power ups.
I love the story and the graphic style you used, and it an original game overall.
Yeah sometimes it happens that, I couldn't resolve the problem yet but I will continue trying, and I'm glad that you enjoyed the game. :D
@TheLastBanana I don't know how to do music, but yeah the track sucks. I should have added a mute button. :P
@devinmoore That's true, my idea was that a overweight ship had fallen due to Earth gravity but I should have added more of the "enemy" element.
@Danik The game is quite glitchy and the ball isn't 100% accurate indeed, so I'm going to fix those problems on a new improved version of the game.
@Covenent I'm from Portugal. Too bad that you're having speed problems with the game. :(
Thank you for the mouse tip, I'll add it for the next version.
@someone I'll improve the bounce algorithm, thanks.
Very fun game. I just think that the dificulty ramps up a bit too early, but it's still a very cool game.
@ggnosfex Ok, thanks. Updated the game with that fixed.
@ladron not at all, be totally sincere about it. I hasn't in me to create something else this LD.
Nice ending. The rocket sound was kinda annoying, but the graphics were pretty charming.
Cool concept, I think that with some polish it could be a very nice post compo game. :)
The premise is interesting but I think the one-kill death wasn't the best decision. Because of a slime that was hiding in a corner I had to pass all the initial empty corridors again.
The concept was cool, but the 48h version had some stiff physics. This was solved on the post-compo version, though.
I found the part when the guy "grows" in size hard to control but it's a solid entry.
Well done game. The power ups were pretty cool and the graphics were adorable. The easter egg was nice too. ;)
The graphics are nice, but the combat is a bit underwhelming. It takes too many hits and it doesn't feel engaging for me. Trowing spears feels somehow cool, though. :p I also like the mood of the game.
@junior Thanks. :) I'll perhaps do a Jam version, or update the game after the compo.
@csanyk Thanks. Does downloading the game with (Right Click/Save As) help? As for the difficulty I'll try to fix it in a later release.
Nice game. I think the shot penalty should have been better explained in the game. The shooting keys were really interesting, never saw a game doing this but it feels nice. The sound is good and the graphics are great. :)
Nice graphics. The fast thinking PnC element was cool as well. :)
Cool game. I liked the orb's moving mechanic.
Great game, I like the tile-based mechanics. Ace graphics & animation, too.
I've enjoyed playing it. The game starts to feel a bit laggy on more complex levels but no problems aside from that. The main mechanic is pretty clever.
The graphics could have been better, but I liked the concept.
Cool game. Creative use of the theme, hands down (hehe :p).
Well done game, I liked each of the robot's skills.
good use of the theme and the game's message about social pressure was conveyed with success. the mood was well defined with the music and the graphics' agitation.
Nice mechanic.
The game does mimic well an Atari 2600 game and the mechanic is original, good job. Also, I can now say that I found E.T.. :p
Cool entry, love the mechanic. I think there should be a "x seconds maximum time" each time the avatar enters a surface, since I found out that the circumference just kept going if it didn't changed surfaces, albeit rather slowly. Either way I enjoyed the game, so great job.
Great game. The dolphin diving/jumping mechanic is pretty cool, it would fit very well in a mobile device (in case you want to work on a post-compo version). :)
Good game, I liked the variety of branches on it.
A well done game, the pets are cool. I felt sad for Dany. :/ (I'm assuming he was kidnaped, due to the door being locked and that book in the bookshelf)
Some sounds would disappear after losing, but the level design is cool.
Cool game. Graphics aren't that great (I do like the font tho), since it lacks animation and the fish are super saturated, but it's still a fun game to play.
-SPOILER-
I grinned when I found out that I could *win* the game by going up. Nice feature. :p
-SPOILER END-
Cool game. The characters are charismatic and the music is great.
The game feels a bit "empty". I think some traps (like mines) and a few cosmetic elements, like fish swimming around and bubbles going up, would solve that. The controls are good, though.
Good game. It starts a bit too slowly, but it's entertaining afterwards.
Great game, the graphics are very nice and the game is fun to play.
An original setting for a story, for sure.
Cool game. The main character's animation is funny to watch, in a good way. :p
Nice work on the mood, it looks and sounds spooky.
I like the "ding ding"s. :)
It was pretty interesting to explore, good job. :)
Very good mood, well done. It's a great entry.
Nice entry, the visuals are pretty cool.
I've enjoyed playing this. The concept is cool and the art is pretty. :)
Nice entry, I liked the spooky atmosphere of it.
Well done lightning. The control scheme is awkward tho, specially for OSX users, so I think using any of the 0-9 keys to attack would be a better option.
I like the concept, but I think the spaceships should be faster. Even if they gain "color layers" the game doesn't get much more interesting. I would make them fall faster with the score, instead of the color laying adding system. Still a solid entry, tho.
The game concept (being Hell's manager) is interesting, too bad about the stereotypes.
Awesome graphics, mechanic and sound. Great job. :)
Outstanding game, very polished and quite fun. Great job.
An awesome entry with nice writing. The visuals and music are cool, too.
Nice game. Controls feel great and the music is good.
Great game. The power ups are cool and the exploring is fun.
I liked the game. The breathing and the helmet made the game feel pretty claustrophobic, so I could see this working well with an Oculus Rift.
Got 116 points. Awesome game. :)