smikulcik 2014-04-28 16:57
Clean graphics. Decent audio track. it's hard to distinguish between the colors.
Foon → Ludum Dare Explorer → LD29 → The Colors Beneath the Surface
By victordoval
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 62 | ||
| Innovation | 98 | 3.90 | ||
| Audio | 174 | 3.44 | ||
| Mood | 282 | 3.33 | ||
| Graphics | 474 | 3.28 | ||
| Overall | 532 | 3.20 | ||
| Fun | 618 | 2.95 | ||
| Humor | 838 | 2.04 | ||
| Theme | 958 | 2.70 |
Clean graphics. Decent audio track. it's hard to distinguish between the colors.
Such a nice concept ! A little disturbing ! Maybe "kill" the color on the circle with have found for each step ? Good job :) (and I love the "music" :))
Interesting idea, but i'm little bored
Dang beautiful game! It's very hard to know what you're supposed to do since the enemies doesn't react to my action until they die, I think your supposed to touch them with all the correct colors simultaneously, but sometimes it didn't seem to work :c
You can only shoot one color at a time? Not clear but cool concep
Nice idea. I find it difficult to tell which green is the right one, maybe I am just bad with colors.
Pretty solid for such a short time!
Clever idea, bit difficult to understand at first. Very good music choice.
Pretty cool :)
my one gripe is that the visual feedback isn't clear that all my shots count. If I click one color and then another before the first one radiates to the target it still counts, but it doesn't look like it counts.
Wow, really loved the graphics. Was half convinced the gameplay was generating the music for a while :P
Good game idea!
Nice graphics and a great gameplay idea. The music is very good too.
Hard game man. Found it dificult to differenciate some color but overall entertaining. Thumbs up!
Great concept, the music fit in very good, gives it a very 'spacy' feeling, well done sir
Cool concept, really impressive for only 8 hours! Great atmosphere also!
Nice idea, but it doesn't feel very satisfying to destroy those disks :) Some sound effects would have been nice.
Or perhaps multiple disks coming down at once.
Something cool can come out of this though, it's a good start :)
I like the idea. I think it might be better to destroy color layers on aliens if player chooses the right color. I really like the music. Do you have the soundtrack?
I like the concept, but I think the spaceships should be faster. Even if they gain "color layers" the game doesn't get much more interesting. I would make them fall faster with the score, instead of the color laying adding system. Still a solid entry, tho.
This is pretty neat! The gfx and ambient music creates a great atmosphere. (wish the music didn't suddenly cut off like that though)
Those two greens are very similar to each other. It wouldn't've hurt to separate them a bit more, i think =P
This is a neat idea and a tight game. I felt a bit of disconnect between picking the right colors and the object disappearing, but otherwise had a great time playing.
Interesting concept, and not bad for only 8 hours.
i liked it, it was really easy to catch up with it! Thanks for this.
Cool idea. At some point the colours just never seemed to work though.
The look & sound of The Colors Beneath the Surface is really cool. Even tho the graphics are very retro, the organic scoring is quite fitting and atmospheric. Very Cool.
This is going to be so bad for color-blind people :( But anyway, the game mechanics is nice, simple and innovative :)
Very interesting! Sometimes, the colors were difficult to distinguish, but I see from your comments, that was the challenge.