FoonLudum Dare ExplorerUsers → quantumpotato

quantumpotato

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201843Sacrifices must be madeCard Readercompo2.502.503.372.502.00
201739Running out of PowerSiphon With Stylecompo2.752.872.123.122.752.122.50
201429Beneath the SurfaceUndermine: A lesson in Middle Managementcompo12552.031.662.782.091.441.221.471.4560

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by quantumpotato

LD29 — Beneath the Surface

HELP! by NostraDamon 2014-04-27T20:02:00

At first I thought the other entities were other players. That wouldbe interesting...

Earth Fall by jayitinc 2014-04-28T23:32:00

I like it. When do the moving dots come in? I got to level7. I think it should go faster, faster.

Acceptance by zatyka 2014-05-15T02:43:00

Doesn't really work for me - can't see the text behind the sun. (Not rating)

Crazy Drill by calimeraw 2014-04-27T16:39:00

I agree with @hanoth, oddly compelling. Nice music, too.

denudation by zillix 2014-05-17T21:04:00

FIVE STARS

Down the snail hole by oxysoft 2014-05-17T01:56:00

Interesting idea. You don't seem to actually need RTS c ontrol schemes.. WASD or mouse would have worked fine.

Frictionless by Matthew Brown 2014-04-27T19:56:00

It's a little confusing when I can raise and lower walls. Keyboard controls would be nice too. Great concept!

Grow by weazen 2014-04-27T19:52:00

A nice take on the infinite runner genre. 10s in I wanted to hold down and get more points + more speed.

Light and Hate by wespaugh 2014-05-15T02:04:00

Cool art, tricky controls. Interesting trap of going for time when you need to make the bottom jump. Check this game out: http://armorgames.com/play/5870/poto-cabenga

Emerita by st33d 2014-04-27T19:58:00

Clever mechanics! well done

Emerita by st33d 2014-04-27T19:58:00

Where's the music from?

Lonely Boy by ApoorvaJ 2014-04-27T20:15:00

Clever

Rolly-Polly-29 by benmcnelly 2014-04-29T00:03:00

A platformer with air control puzzles? Great! I've been rating other graphics a little too highly.. after seeing this. Nice effect - how did you do it?

Rolly-Polly-29 by benmcnelly 2014-04-29T00:03:00

Update your main image to the pretty one.. probably grab more atetntion

Atomicle - LostAutumn.net by AutumnGuy 2014-05-02T10:45:00

Fun game! Reminds me of Orbit1 for iOS

Under by zanenga 2014-04-28T23:39:00

Well done

Underneath Our Faces by undefinist 2014-04-27T19:48:00

Quite fun!

Larry The Fish by ztgz 2014-05-15T01:36:00

I avoided alcohol.. apparently it reverses your controls? Upping an innovation point for that. Good scaling difficulty - one of the best compo games so far that has that right. The octopus surprised me! Unique angle on the shooting (forward and up). Seriously you had my interest on "You are the fish, shoot with space". Great job

Bridge to the Abyss by Agecaf 2014-04-27T20:08:00

Bookmarking so Ican 5/5 this when voting comes out. Timing music with movement and the "bounce out" when you get hit works brilliantly.

Blockz by JoshRespawns 2014-05-17T02:22:00

Congrats on coding!

Electro Jellyfish by peterlavey 2014-05-15T01:28:00

Hey that was fun. Your hitboxes are strange - left and right frames are lower than your "down" frame so sometimes I got hit when I didn't think they were overlapping. Try a square instead of rectangle next time. Nice soundtrack - made me want to go fast! Be cool to see a timer on it.

Dagfin by DraKlaW 2014-05-15T01:41:00

Walked into the passage.. into the darkness then couldn't walk anydirection even though I could see light. Hrm.

Undermine: A lesson in Middle Management by quantumpotato 2014-04-28T23:50:00

Sorry, maybe I should have made the text more clear. Players take turns picking a level. You score points based on the levels you pick. If you pick a level 2 under the other player, they don't score and you take their points. If you pick level 1 you will always beat someone who picks level 6.

Undermine: A lesson in Middle Management by quantumpotato 2014-04-28T23:58:00

@otato maybe there are too many levels. I was thinking about letting 1 score 6 points instead of 1. Thanks for the feedback!

Undermine: A lesson in Middle Management by quantumpotato 2014-05-15T01:30:00

@burgerdare right! that's why you move your mouse below the tower between turns - so the other player can't see what you chose.

@ThingoStudios totally. Scoring 1 is way too weak. I'm thinking it should score you 6 instead -- or maybe drop the layers down to 4 and 1 beats 4 for 4 points.

Sanctums by Galvus 2014-04-27T19:51:00

Nice art and I love MP games. Fun!

Sanctums by Galvus 2014-04-27T19:51:00

Would be nice to have a score of some kind

The Colors Beneath the Surface by VictorDoval 2014-04-29T00:18:00

You can only shoot one color at a time? Not clear but cool concep

MineDown by CaiusTSM 2014-04-29T00:25:00

crash on mac http://pastebin.com/6yiUX48Q

Hungry Dolphin by FrozenCow 2014-04-29T00:27:00

Cool I would add scoring based on more fish eaten in one dive

LD32 — An Unconventional Weapon

One Hundred Million Screams by Secret_Tunnel 2015-04-19T01:07:00

Wow. It took me a couple times to get it. Brilliant.

LD33 — You are the Monster

Celeste by Miziziziz 2015-09-22T15:41:00

Help I get "this app cannot be opened" on OSX.. anyone else?

LD36 — Ancient Technology

Age of Garbage by Anudin 2016-08-30T00:29:00

I laughed - the helpless dinosaur controls flailing with the mouse was great, Good job!

LD39 — Running out of Power

Island trouble by PiotrJ 2017-07-31T22:09:09Z

Looks Factorio inspired, cool. Interesting concepts and some potential here. Confirms it does work on mac.

Run, Robot, Run: The search for power by SnipZ 2017-07-31T22:20:50Z

It's frustrating to tap each time to move and that the game restarts every time you lose. Keep improving.

Lost in Deep Space by Emicarn 2017-07-31T22:17:05Z

There's nothing to interact with with the ship.

Gems of Power by Bitzawolf 2017-07-31T22:19:34Z

Unexpected token < on page load. Yet the game starts.

Plug and Play by ehgoodenough 2017-08-02T01:16:43Z

This is the best LD39 I've played so far.

Light Conversation by s1lv3r Dr4g0n Games 2017-07-31T22:30:08Z

Started off promising (I enjoy CYA), but then the dialogue stopped responding.

Siphon With Style by quantumpotato 2017-07-31T22:37:38Z

Thanks! I wanted to add more audio - there should be explosions when you are hit and a sound when you harvest a rip and a new rocket appears.

Sorry that you had trouble reading the story - I kept the color same as your ship hoping it wouldn't be too distracting.

The enemy's collision was actually somewhat an accident - I planned to have a 1 hit = 1 life mechanic , but since I used [https://quantumproductions.itch.io/combo-rockets](https://quantumproductions.itch.io/combo-rockets) as my codebase, the collision + inertia physics were kept in. I laughed when I got hit by a rocket and saw it was still there, so kept it in.

Jerry The Donut Eating Engine Driver by TheLukker 2017-07-31T22:26:17Z

I ran out of coal to collect; overall it was funny.

Enter the dark tunnel by Mvdvelden 2017-07-31T21:53:47Z

I had no idea what the powerups did. Looked interesting but lack of feedback on icons severely hurts playability

Dying (Phone) Light by neurofuzzy2 2017-07-31T22:04:49Z

You can just walk through the walls

LD43 — Sacrifices must be made

The War of the Four Races by wrexialmt 2018-12-02T19:02:08Z

Decent. A bit distracting looking at the kill menu on the side + back at the action. Would prefer to kill by an area-of-effect to kill particular units. Good job on the concept.

Samurai's Legacy by Simone 2018-12-02T18:57:48Z

Models look nice. Played a number of games with this mechanic before. You have a sword - would be nice to slash your previous lives and remove them to avoid getting stuck. I think you could do more with this like slashing an old samurai to send him + his sword towards an enemy. Landing detection on platforms is wonky, are you using 3D hit detection?

Clucked Up! by MrLeePerry 2018-12-03T17:21:18Z

This isn't running on mac. The .zip seems to be an app with .zip appended

WAYT by wsKilljoy 2018-12-03T15:01:16Z

Doesn't really fit the theme as it's not like you need those platforms for anything other than getting you across.

43 and Me by Atium Addict 2018-12-02T18:48:06Z

Congrats on finishing a game. Not a lot to see here (I won in 3 moves pretty simply). I do like the calculator arrangement moving between options + up or down for the + or -, it's a good control scheme.

Alain's Sacrifice by Daniel_Abeleira 2018-12-02T18:45:08Z

The rising difficulty is neat. Controls are awful! Description says WD, click, no mention of space to jump. So I kept running into spikes before trying space on a whim. Try: W= jump, ad move space shoot, and support arrow keys.

Sacrifice innocent people! by alex.n 2018-12-03T15:02:35Z

Same, 404 link. Click your link, click "edit game", scroll down click "Published" then click save again. Itch defaults to draft for all new games.

Movement Garden by jackkutilek 2018-12-03T02:17:58Z

Neat mechanic, nice work

Make sacrifice! My teammate! by thmokedfish 2018-12-03T15:01:41Z

Is this meant to be played as 2 players or 1 player?

God n' food by Caspercaper17 2018-12-02T18:50:59Z

Itch lets you specify operating system, just click the icon for each build. Search Unity export to Windows, Mac, Linux to make executables for each platform. Screen Shot 2018-12-02 at 13.49.01.png Screen Shot 2018-12-02 at 13.50.46.png