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Colorvade

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201431Entire Game on One ScreenAutumn Physicscompo6733.093.033.293.263.572.571.653.0048
201430Connected WorldsPanel Galaxyjam843.753.654.063.453.943.773.113.5748
201429Beneath the SurfaceBellhookcompo5863.162.853.063.544.142.602.262.8877
201328You Only Get OneSome Daycompo2963.262.752.622.794.072.432.323.0765
20132710 SecondsThe Clocktowercompo393.913.793.153.804.253.632.223.6761
201326MinimalismTerrible Magical Artistcompo6443.093.033.213.633.762.773.243.0458

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Colorvade

LD26 — Minimalism

CHAMELEON RUN by Split82 2013-04-29T14:40:00

Jump control felt perfect.

QbQbQb by rezoner 2013-04-29T15:21:00

You hit all the right spots with this. Great work.

Tendril by Greg Power 2013-04-29T04:49:00

I liked it. I found the tendril reversing in direction at every step to be a little annoying as it made making curves a lot slower than it needed to be, but overall the game's simple and effective.

Terrible Magical Artist by Colorvade 2013-04-29T04:23:00

Thanks to everyone for taking the time play, rate, and share!

I intended for the minimalism to come from a mechanical side with the player having limited resources on their palette, but I can't dispute your opinion if things feel overly complex.

Terrible Magical Artist by Colorvade 2013-04-29T14:51:00

Tozy, I appreciate your opinion and people can see this as whatever they like, but I think to 'gamify' a subjective experience would do little more than arbitrarily hook the player into wasting more time. If the player's getting bored, I don't want them to try and addict them, I want them to stop playing.

Thanks again to everyone for playing.

Terrible Magical Artist by Colorvade 2013-04-29T14:52:00

Also I hate not being able to edit all these typos I'm making.

Potato The Destroyer by Cory Martin 2013-04-29T15:00:00

good fun, good art, good stuff!

ZIN by fierysquirrel 2013-04-29T03:33:00

An inspiring kind of simplicity, very cool!

Leaf Me Alone by Claw 2013-04-30T02:31:00

This has some great atmosphere. First time I've given a 5 in mood.

LD27 — 10 Seconds

Clocked In by rylgh 2013-08-26T07:11:00

The gameplay and aesthetics are perfect in their simplicity. I had a good and chill time playing this.

Hallucivian by Hypnohustla 2013-08-27T00:21:00

Really cool style.

Day of the Vampire by drilltail 2013-08-26T05:42:00

A cool concept done well. Nice job.

Kitty Force 10 by Raiyumi 2013-08-26T05:46:00

Super cool, don't even need to say why.

Mayfly by targaciej 2013-08-26T09:21:00

I liked it. The aesthetics were pleasant and interesting.

LD28 — You Only Get One

Shine by AdventureIslands 2013-12-17T02:26:00

The 'light in the dark' mechanic used very well. Nice job!

Grenade Blast 'Em by GibTreaty 2013-12-16T05:16:00

Neat. It's cool that you managed to incorporate a weapon mechanic into a puzzle game.

SUPERBLADE by folmerkelly 2013-12-18T05:47:00

I couldn't win because I kept moving to the beat.

Doubt by rxi 2013-12-16T05:02:00

Very cool. Great use of effects and I liked what few puzzles there were. My least favorite thing was the jumping animation.

Underbyte by unusualcadence 2013-12-17T03:32:00

Solid gameplay and finely polished. The two glitch blocks exploding on collision was really interesting. The only thing holding it back for me were the really loose controls.

0RBITALIS by AlanZucconi 2013-12-18T01:06:00

Quite fun and a fresh idea to boot. Great job.

No Mistakes. by meek 2013-12-18T12:07:00

I'm not familiar enough with the number keys to do this, but the feeling of weakness here coupled with the supporting aesthetic is really novel and probably memorable. I wouldn't want it any slower.

1 by eralpkaraduman 2013-12-18T12:00:00

That arm swinging is hardcore. Nice " """"""""game""""""""""""""" " (I hate these quotations).

Fever Blue by Raiyumi 2013-12-18T12:01:00

Solid.

Unibrow by ViliX64 2013-12-16T06:04:00

Liked it. Great music, amusing sprites, and the mechanic was put to good use.

You only get one... MINI GAME by sumprunk 2013-12-16T20:41:00

Amusing. I wish the Japanese one were its own fleshed out entry.

You only get the mechanics by Alismuffin 2013-12-16T20:44:00

lol'd at the end. Ironically, one of the more entertaining submissions while it lasts.

You Are Disabled by Cory Martin 2013-12-17T01:17:00

Great atmosphere and humour from the crippled character's perspective.

Singular by nerial 2013-12-18T01:02:00

Cool concept, love seeing the orbs explosively grow.

Last Minute Christmas Chopping by Notch 2013-12-18T05:35:00

I find the gameplay and aesthetics really underwhelming. It's a complete package that functions well, but there's not much to think about in-game, and as mentioned above, the colors are either overly saturated or not at all, with no hue-shift in the shading.

I hope this doesn't come off as 'hating' simply because you're Notch, I have a ton of respect for your work.

a Pantless Man with a Clueless Plan by Detocroix 2013-12-16T21:01:00

Good stuff. Everything I could say you'd already expect, so in that sense I'd call it a success.

TITAN SOULS by Claw 2013-12-17T01:47:00

Everything's great. Wish I could say more.

Fountain by Terry 2013-12-18T00:57:00

As small and simple as it seems to be, I always like games with a focus on looking around.

LD29 — Beneath the Surface

The Valley Rule by Raiyumi 2014-04-29T03:41:00

Great atmosphere, smooth controls, and simple yet fun gameplay. I was expecting the first puzzle to be more generic and straightforward than it ended up being, which was resulted in a nice surprise, and the progression adds a nice flow to things. Not seeing much tie-in to the theme, but probably one of my favorite entries so far, so good job!

I also ran into the bug where you don't respawn, which I believe is caused by dying too quickly after respawning (in Stencyl you can't transition when a transition is already happening).

bts by hampa 2014-04-28T05:11:00

Simple, clever, and engaging.

Inside Look Activity Book by rylgh 2014-04-28T05:15:00

Well that was novel. One of the more original and accurate takes on the theme.

Exo-Aquatic by deathray 2014-04-28T04:49:00

All the stats and icons made the game look intimidating at first, but what's past that is simple and relaxing. There wasn't much to it, but it has the feel of an idle game with less idle and more input.

Klein Bottle Asteroids by bucketh3ad 2014-04-28T05:38:00

Interesting concept. I agree with the difficulty complaints, but rather than making the stages easier I'd prefer if there were a way to toggle between them, lest something be lost in the experience by making things simple.

If anyone is determined to make progress, the dominant strategy for me is to sit still and aim at oncoming asteroids.

Wunderheilung by kbm 2014-04-28T22:49:00

Haha, very charming and unique to play.

Bellhook by Colorvade 2014-04-28T21:59:00

Unfortunately I made a grave mistake and the Newgrounds upload wasn't working for the first day, but it should be working fine now.

Thank you to those who pointed out the problem.

Tunnel Runner by Alucard Jay 2014-04-28T07:41:00

Wow that's disorienting. I like it.

Three Paths by crneumre 2014-04-28T09:47:00

Plays very nicely, although one room layout was bothersome to me (many single tile platforms in a pit), and I encountered a bug where enemies phased through the wall, halting progress. All-in-all though good work.

Soul Dive by John Drury 2014-04-28T07:51:00

The aesthetics are very soothing but the gameplay seems to clash with that some by being so quick. I liked playing this but the harmony isn't quite there.

Beneath Wireframe by Manuel Magalhães 2014-04-28T02:29:00

Quite cool. The way a shape encloses itself the moment you get inside of it felt kind of jarring to me, but the concept was new and enjoyable. Nice work.

Also this totally fits the theme, you're going beneath (or behind) the surface of shapes, which serve as the main obstacle.

Gold Submarine by Slader16 2014-04-28T06:08:00

Really empty, but I always like the feel of being a ship exploring the depths.

The Sadness of Rocky Barbato by PaperBlurt 2014-04-28T07:24:00

Nice stylization of things. 'Bout all I have to say on that.

Mine Explorer by Joe Williamson 2014-04-28T22:53:00

Fun while it lasted. I always like seeing such a thorough iteration of mechanics, too bad there's just the one element to it.

Total Tipanic by tiffi_gaming 2014-04-28T22:56:00

This isn't funny my dad died on the Tipanic.

Atomicle - LostAutumn.net by AutumnGuy 2014-04-28T02:37:00

Like what's been said, was very polished and pleasent, and a little disorienting control-wise. Good stuff.

Root Command by kakizy 2014-04-28T04:56:00

Works well. I'd say it takes just a bit took long for the pace to pick up, things can feel dry early on.

29 Leagues by Nition 2014-04-28T05:02:00

Really liked this. Despite being one of the more high-speed entries I've played it came off as more relaxing. If I had to make a complaint it would be that the arcade-y sound effects don't go well with the serene music, but that's an understandable problem for an LD game.

Underneath Our Faces by undefinist 2014-04-28T07:45:00

Quite fun. I find it kind of impossible keeping tabs on how all 4 characters are doing happiness-wise in all of that chaos, but I still had a good time with it.

Sandworm Rampage by bchan 2014-04-28T06:12:00

Oh man I love sandworms. I thought this was quite enjoyable, the simple rules and the way the action picks up consistently make it easy to get into.

Hi It's Julian by baboum 2014-04-28T09:03:00

Neat. I had to do a double-take on that 'download' page.

async by remmy 2014-04-28T23:25:00

The premise works but I think this would be significantly more enjoyable if the controls were much less slippery.

GuppyShark by tanjent 2014-04-28T08:02:00

The gameplay concept's there but needs some fine-tuning. I was able to get through the game just by holding the mouse button, the motion is really sharp and sensitive, and there's hardly any room to practically avoid the sharks.

Anomaly #LD48 by dan.marchand 2014-04-28T07:21:00

Difficulty seems insurmountable without a lot of practice, and the jumping can be inconsistent between the two characters and against walls. I enjoyed it when I wasn't facing those issues though.

Blunderer by Jacob Peltola 2014-04-28T03:48:00

I'm not sure I got anything out of it other than a sensory trip, but it was enjoyable if just for that.

Scary Ugly Face by Jonochrome 2014-04-28T05:55:00

That was seriously funny and entertaining to watch play out. I'm not sure the 'game' parts of it added anything, but they didn't hurt either.

Upstream by Viza 2014-04-28T08:05:00

Clever. The core elements make for some interesting puzzles. Good job.

Revenge of the Kraken by malmazuke 2014-04-28T04:12:00

Nice. The lesser maneuverability felt like it was holding it back some, but when the action is there it's working well.

Room Cleaning Simulator 2014 by lokijki 2014-04-28T04:04:00

Saved my dog. Style reminded me of Katamari.

Growing Weird Plants by aeveis 2014-04-28T05:23:00

Unique and aesthetics, but like what they've said, growing the plants can be a tedious process, particularly with moving the yellow bits around.

Beneath the Trolls by Dreauw 2014-04-28T06:23:00

Feels like quite a complete package. Good stuff.

LD30 — Connected Worlds

Heart Star by AdventureIslands 2014-08-26T04:35:00

happy Valentine's day Jussi xoxo

Disconnecting People by Once Upon a Team 2014-08-26T06:08:00

Super smooth. Really nails the excitement of stringing a combo together.

Visiting the Mushrooms by Ryan Melmoth 2014-08-26T04:57:00

The best.

NOODLE FEELING by Magdev 2014-08-26T23:05:00

Thanks for this my noodle feels great now.

LD31 — Entire Game on One Screen

Autumn Physics by Colorvade 2014-12-08T02:57:00

this game sucks

Slimey's Quest by LMT 2014-12-08T04:42:00

I like the player's momentum, and the platforms sliding around really sells it. :]