FoonLudum Dare ExplorerLD29 → Growing Weird Plants

Growing Weird Plants

By aeveis

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CategoryRankScoreCount
Coolness355
Innovation584.03
Mood2543.40
Graphics2763.62
Theme3393.51
Audio3473.09
Overall6033.14
Humor7342.19
Fun9902.49

Comments

strd6 2014-04-28 04:22

I like the art and sound, but the core mechanic of pushing things around into holes just isn't much fun for me. It looks promising if you can refine the core a bit.

ratchetmon 2014-04-28 05:00

Quirky game. I liked the graphics.

moonmagic 2014-04-28 05:00

I grew some plants. I liked the sounds. When my weird blob self grabbed things and moved quickly I liked it a lot, but often it felt a little juddery and uneven. If it was smoother and maybe sticky I think it would be Quite Nice.

hanoth 2014-04-28 05:01

Cool. This is really bizarre and interesting. I think with some refinement on the movement controls it could be really, really compelling to play.

move127 2014-04-28 05:05

It has some really interesting mechanics. The pace seems a little bit slow though. The little ball things you have to move around are somewhat few and far between.

colorvade 2014-04-28 05:23

Unique and aesthetics, but like what they've said, growing the plants can be a tedious process, particularly with moving the yellow bits around.

greg-power 2014-04-28 13:28

Cool concept - reminds me of Flow a little.

local-minimum 2014-04-28 14:32

The art was really nice, the controls were hard with mouse. The bubbles were not so cooperative in following my lead so I had to fight a lot to get the stuff growing. Actually on that point. The introduction was too simple so that it took me a bit too long to understand what I was supposed to be doing when the real level came. And that level was a little too long for the first level. It would be nice to break it into shorter pieces so that one feels progress and achievement more.

Don't get me wrong, I played for quite a while and it was a nice experience. It just feels like there are some very minor tweaks that would make it much more enjoyable.

That the stones can shadow the seed pocked requirements is also a minor thing that may be better changed around some.

lorniebear 2014-04-28 16:13

I wish it had some music. Otherwise, I liked it

kayz 2014-04-28 17:53

The kind of game where you can spend a lot of time.... grew all plants.

sodaware 2014-04-28 22:24

It was a little hard to move the seeds around (especially for the higher requirements), but it was fun to gather them up and see what would grow. With a little refinement it would work really well on a touch screen.

pinkmonkeyhead 2014-04-29 05:39

The mechanics are amazing. I like how the character uses its own body to carry resources and the way its cells move around the core feels natural, specially when it gets bigger.

stvr 2014-04-29 15:15

I really like the sandbox element, but moving stuff around can be a bit frustrating. I did like it when I was able to 'capture' stuff in my organism (?) so maybe grabbing stuff should be a bit easier? Still, the basic idea of just working to grow plants is really neat!

givemeallyourcats 2014-04-29 17:52

I like the art and innovative gameplay, Never been a seed before... owait...

01010111 2014-04-29 19:46

I love this entry! The sound effects are so gushy and nice, I feel like you could make more interactions and flesh this game out to be something really cool and interesting :)

grozamorei 2014-04-29 23:48

good idea/

vidsneeze 2014-04-30 19:14

Cool idea. Sometimes it's hard to drag the seed.

dreii 2014-05-01 06:01

Interesting! very different from anything else I've played. Liked the feeling of the plant growing, pushing things around was a bit hard though.

godeatgod 2014-05-05 06:36

Amazing mechanics, you should make this into a mobile game.

diningphilosopher 2014-05-16 22:29

Nice idea, sometimes frustrating to control. I liked the sound when I finished a plant, the plants themselves could have been more diverse/colorful/funny to make the experience more rewarding.

xhunterko 2014-05-17 08:51

The controls felt really clunky to me. WASD would've been nice. But neat idea!