FoonLudum Dare ExplorerUsers → Sean Hogan (anodyne/even the ocean)

Sean Hogan (anodyne/even the ocean)

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201430Connected WorldsRed Line Run #518compo12241.351.211.721.501.331.002.501.7945
201328You Only Get OneONE AT A TIME. PICK WISELY TO PROSPER.jam4882.411.603.152.542.272.683.1355
201223Tiny WorldNaoscompo4622.912.383.552.553.173.282.173.8598
201122AloneEnslaving Davementcompo2302.932.432.502.202.683.443.061.872.88100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Sean Hogan (anodyne/even the ocean)

LD22 — Alone

Inkompleet Shootiefing by bluescrn 2011-12-19T22:48:00

Nice - as you said, unfinished. But, totally playable!

Embers by NMcCoy 2011-12-21T20:45:00

Really liked the mechanic with the controls as you found your friends.

10,000 Space Leagues from Delta Station by Dan C 2012-01-08T17:36:00

Similar feelings as the above. In addition I thought this game was really, really funny - with the space units, the space president, and watching the video ending "Your tea is delicious" (and frozen!)

Priorities by T8000 2011-12-22T20:11:00

Interesting concept...maybe a backstory on the guy could have made things funnier - or in general, sounds and maybe any sort of music thing!

Shadow Showdown by syrup 2011-12-21T06:25:00

Cool, interesting concept! Maybe a short story would be of some help and the graphics maybe a little darker or something, as well as SFX/some music to set the tune.

It has a nice framework for something you could build some other ideas upon, keep it up

Adventures of [insert name here] by Rialgar 2011-12-22T22:26:00

The character walks too slowly, I think. It's a nice concept, but the controls (and music) could use a little work.

Space Shuttle by Wukkopi 2011-12-24T18:15:00

Hm a little bit hard for me, but I thought the sound effects were funny "..gas...". Enjoyable pro-tips.

Teddies by Jiyko 2011-12-28T02:07:00

I thought it the uses of the animals were interesting! But as you said, quite short.

Leave Me Alone by StabAlarash 2011-12-28T02:09:00

This was funny. Like the pixel art - but it's a bit slow-paced.

You Don't Need To Be Alone by SusanTheCat 2011-12-24T19:49:00

HAHAHAHA THE FUNK MUSIC WHEN THE GIRL STAYS OVERNIGHT. I laughed out loud at that...well played.

I found this game creepy as hell, actually...I don't know, it was unsettling. Maybe because I always picked "Graveyard".

Alone, in a Maze by mcatominey 2011-12-24T18:28:00

like the maze generation, time limit's a bit too short or the character feels too slow..

'malone? by Norgg 2012-01-08T19:35:00

Nice with the multiplayer implementation, I'm assuming one can take a lot from this experience and implement it in later games?

The Pit by aaronsnoswell 2011-12-24T18:28:00

Your web link is broken!

Outpost Alone by kokido 2011-12-24T19:51:00

Dug the music. Shots went a little slow.

Kitty Crusade by edibletoaster 2012-01-02T01:00:00

I really like how you use particles to make the terrain appear. The atmosphere is nice, too. I don't really like the controls, they're super slippery.

The Wizard Who Stumbled by Myyyvothrr 2012-01-07T22:01:00

The graphics are disorienting, but I think with other things this could be fun.

Va Unan by cobhc6 2012-01-08T07:45:00

The intro text is really, really slow, and the music is very unfitting. Otherwise I think the graphics are nice. This reminded me of the creepy Yume Nikki...

Glow by StarLight 2012-01-07T21:52:00

I really like the song!

Alone in the park by iforce2d 2012-01-07T21:59:00

I like the use of physics, and I think the wheel feet is very funny, although the whole "Alone" thing seems really forced "I am so alone!".

Robot Armageddon! by Raptor85 2012-01-08T07:40:00

Tough and could use instructions. I like how the graphics/audio go together.

The Sanctuary by zorrtwice 2012-01-08T17:43:00

I liked your pixel art - but the bg/fg mix in too much and there isn't enough contrast to see what is steppable on without squinting.

Loneliness by GFM 2012-01-08T17:25:00

Nice idea, of course could be expanded on and balanced a bit as avoiding the cats is pretty hard at first. As well as a faster tutorial where I can scroll through at my pace in some regards.

Do NOT Hug Me! by ziomorti 2012-01-07T21:12:00

I thought the animation was damn funny, and the game was somewaht enjoyable too even though I mashed the hell out of X and got destroyed by the boss at the end "Love Slug?"

Comatose by Jawdropgames 2011-12-21T16:49:00

Nice text-based adventure. There are a few glitches - the inventory doesn't seem to work, battles don't end after you kill the enemy, and I got stuck when I was next to the MRI room and the Intensive care unit. Also sometimes I walked east and it said "you walked west". But keep working on these adventures and writing and yall'll get better at it!

Alone Ozone by MadEqua 2012-01-08T17:29:00

I enjoyed the music, it somehow fit in with the game! Also I enjoyed the first stages and then got a little bored.

Gross.. AS IF!! by snowshovelboy 2011-12-21T20:52:00

clever take on the theme - also quite funny with your "weapons".

Alone in Love by defiantburrito 2012-01-08T17:16:00

Aw the guy's so awkward. Also yeah the dialogue was a bit slow, but cute story.

Enslaving Davement by Sean Hogan (anodyne/even the ocean) 2011-12-21T23:21:00

@kato9: Yeah, all the levels should be possible to beat completely. I'll admit the game is a bit difficult and takes a bit to get used to, as some have pointed out - if I were to expand on this idea I'd have a tutorial or something so people knew the elements better (in contrast to the rambling instructions I give in the beginning). That or lighten up on the time constraints.

Enslaving Davement by Sean Hogan (anodyne/even the ocean) 2012-01-08T07:30:00

x____x yeah I thought I uploaded a ending-fixed version a few weeks ago. Guess not. Updated it to add correctly and show the ending, which (IMO) isn't worth playing again for unless you're sadistic! (REally, it's not!!)

I'm working on a full version of the game. Rehaul some stuff - solidify the graphics style to be consistently crappy :P, fix the jumping glitch (betcha wished yall found that out earlier! You don't have to be on the ground to jump..ha!). Remapping keys. And of course expanding stages, making the story not confusing as hell, etc.

I Hate Being Delicious by evilseanbot 2012-01-08T17:32:00

Gameplay needs balancing, monsters move too fast. The audio and visuals are a little unsettling in a good way, nicely done over there.

Alone with the Shifters by kernel panic 2011-12-29T19:13:00

Hm...I think the oil runs out too fast, and the controls are a little difficult with having to mash buttons to move. The visual ambiance is nice, though.

Loyd's Tale by pillowdrift 2011-12-19T22:55:00

I get a "No suitable graphics card found..." error - what do I need to run this? I have a middle of the line processor, 32-bit Dell running Windows 7, afaik the graphics card isn't anything fancy.

Loyd's Tale by pillowdrift 2011-12-21T06:05:00

It works :) I found it fun! Liked the different kinds of hazards you had, the ambiance was sort of creepy, too.

Alone by callidus 2011-12-29T19:16:00

Ah, the sound effects for the glyphs/explosions are really loud in contrast with walking, its surprising in an unpleasant sense. The character also walks really slowly...but the game was unsettling, in a positive way! Especially that opening.

Starlighter by kutuup1989 2011-12-19T23:11:00

Hmm, maybe make the story optional on a second attempt at playing? It took awfully long to start and restart after I died the first time.

Midas by Wanderlands 2012-01-01T20:55:00

I really like the art style and the game mechanic - but for me, when too many blocks turn gold, the game slows down a lot.

A Typical Friday Night by merthsoft 2012-01-01T20:30:00

Short of course, maybe could have used items at some point? Although the sleep alone ending was cute.

Alonzo by benxtan 2012-01-01T20:38:00

Strange little narrative of a game...could possibly have an interesting story, but a bit short as it stands. Wish I knew about the left shift as well! Music is nice!

The Almighty Annihilation by Nik Sudan 2012-01-01T20:42:00

I liked your music a lot, as well as the graphics style. Thought the game's pace could be a little faster.

G is for Grue, likely to eat you by veloc1 2012-01-01T20:44:00

Tense with the noise sound effect!

Abyss by Ryan Schaefer 2012-01-01T20:46:00

Was there a health bar? Maybe I missed it. I liked the atmosphere with the graphics and smoke effects.

Alone in a cave with some bats by Atnas 2012-01-01T20:50:00

I liked your animations. Thought the controls were a bit spotty, as well as the aiming, although I see you updated it with better controls and fixing the death mechanics, so cool!

Relativity by crypticsea 2011-12-21T06:13:00

I'm really confused and had a faint idea of what I was doing. I thought the audio was really cool, though! I finished the first level. What does the speed up/slow down light thing do?

LD23 — Tiny World

The Tourist by FunkyDelPueblo 2012-04-29T21:06:00

I thought the gameplay was a bit slow but I did enjoy finding the first two items and the music playing, which was also enjoyable in itself.

Tiny Droplet by Digitalduck 2012-04-25T23:30:00

The jumping is awkward and things feel empty without sound. But it's a good start for your first LD!

Farming Simulator by spacechase0 2012-04-28T02:38:00

Like the farming vibes and the lack of farmville/zynga evilness! It was cute and works pretty well so you should do more if you liked making this

Alien Archaeologist by jplur 2012-04-26T06:39:00

Thought the game progression was a little slow, but graphics were cute as well as the gameplay. Maybe more developed title and transition screens?

Lighthouse by gritfish 2012-04-29T04:39:00

Nice aesthetics! Cool concept too, I liked the rotating idea...

Tiny World by piterlouis 2012-04-26T06:41:00

Interesting use with the color changing, I thought!

Tiny Wor ds by BNeutral 2012-04-25T05:39:00

Neat usage of twitter feeds, diggin' the aesthetics...

Gum Crisis In Pipe City by jason.bakker 2012-05-12T23:45:00

It was a pretty cool concept, I think, once I started figuring out what was going on!. Sound effects were incredibly annoying though.

Flight of the Ladybug by robcozzens 2012-04-26T06:33:00

Nice implementation of the helicopter game. I think the 3D looks really good, too.

Also I took the ads off my game, give it another shot!

Cheddly and Cloud's Tiny Adventure by C# 2012-04-24T01:35:00

It's a cute game. The cutscenes were quite long and the actual platforming not too exciting, but I do like your choice of game music in some spots, and the use of expressions for characters faces.

Invaders! by wibblymat 2012-04-26T06:34:00

Liked your sound effect, but the idea wasn't particularly original. Still, nice job.

Invaders! by wibblymat 2012-04-26T06:35:00

(idea of the game)

Unusable Man and the Orbs of Exponential Growth by samwoakley 2012-05-05T15:22:00

A great concept, although the music should be removed entirely. Growing the world was fun and did work well, though.

Tiny Island Adventure by AdventureIslands 2012-04-25T23:00:00

It was a cute platformer! I found the controls quite difficult to use though as I kept slipping and dying easily. PxTone for the music? :)

Tiny Visitor by 01010111 2012-04-25T05:36:00

Digging the Chicago.

Jack Primus and the Adventure of Tiny Things by Wizered67 2012-04-27T04:35:00

So very confusing, but so very funny!

Ra Ra by YMM 2012-04-25T23:06:00

A nice, simple and complete concept I think. A friend and I did enjoy what time we spent with it - trying to figure out how to move the little planets and whatnot.

c!ph3r by frosty 2012-04-29T21:10:00

I think you have good/balanced mechanics. The mixing of sound can use some work, I found getting hit to be an absolutely horrifying experience because it was so loud!

Millinaut by Throbbery 2012-04-29T04:35:00

I felt a little exhausted after playing a few stages. Maybe I'm not able to think at the moment with the mechanics o_O. But what I managed to figure out was neat. And nice overall aesthetics!

Acari love by SergioAwoke 2012-05-05T15:17:00

The game was fine, but the concept not particularly new. I thought it controlled well though and the pacing was also good, plus decent music.

Lost Oxide by SidetrackGames 2012-04-26T06:38:00

Digging the graphics (like everyone else!)

Rob this tiny world! by neocrey 2012-04-25T23:12:00

Like your music, thought the game got a little hard after the first stage, possibly from the player jumping mechanics?

Lililput by Incredible Ape 2012-04-24T05:41:00

Cute, very well polished with graphics. Concept not particularly original but you did something interesting with it with the mispellings! Liked the music, too.

Lililput by Incredible Ape 2012-04-24T05:42:00

Also do you have a link to the source? I'd like to see how the letter stuff is handled.

Ant In Training by Syntaxide 2012-04-27T04:12:00

I thought your concepts of the game were done well. You should work a bit on your sound and art though!

TinyParts by basspenguin 2012-04-27T04:28:00

My Brian is too small!

Cute concept and I like you trying to use the story. try to work on general aesthetics with sound and graphics to make a more overall coherent experience!

The Collector by blob 2012-04-27T04:20:00

Cool concept with capturing! Controls were sketchy, but I liked your graphics work a lot and in general, the depth of the game!

Tiny Tiny World by Manik Sinha 2012-04-29T04:27:00

Odd song. Minimalistic graphics are nice. Like the concept with surrounding the balls!

Circus Flea by Ted Brown 2012-04-28T01:07:00

I thought it was quite cute and appreciate the humor :)

Little World Adventure by firstrowgames 2012-04-27T04:16:00

Dug the song and cute graphics, but yes the game mechanics were not fleshed out!

Dance On Man, Dance On. by Bozaza 2012-04-27T04:24:00

The game was quite difficult and impossible to play, but I did find the audio humorous o_O nice first game!!!!! KEEP IT UP!

Fracuum by TylerGlaiel 2012-04-25T05:25:00

Awesome polish on this and great innovative concept related to the theme as well. enjoyed playing this

Corebound by Ryusui 2012-04-25T23:18:00

Nice implementation of the gravity mechanic. Moving around was a little sketchy.

Little City by dustmyte 2012-05-04T14:21:00

Bahaha, what a great ending. And the humor throughout.

The Spaceman by malec2b 2012-04-25T23:27:00

Nice mechanic with the loss. Thought some invincibility with getting hit would be nice, or some checkpointing.

Pretentious Game by keybol 2012-04-25T05:30:00

I really, really like your song that you wrote for it. You should use all these little mechanics in another game...

Delirium by Puccini 2012-04-24T01:28:00

lo siento, mi espanol no es mejor...creo que tu videojuego necesita los sonidos y la musica - pero me gusta mucho los graficos (y que uses Flixel!). tienes un mecanico interesante, pero cuando me agrande' , no puedo movar.

Kumiho by Christina Antoinette Neofotistou 2012-04-28T02:40:00

Appreciate the work with the graphics and sound a lot!

ANtopia by pgil 2012-05-01T15:04:00

Nice and complete, nice aesthetics and music (though the spores look funny). The collision box was non intuitive though, and the enemy placement at times felt gratuitous. Also no diagonal movement.

doggone by hazzen 2012-04-28T02:35:00

I like the rotation a lot and the graphics and audio work well, but yes the game is not very fleshed out. Nice though!

Men not wearing hats by nilstastic 2012-04-27T04:14:00

Not sure what was happening! Liked how the gems stacked up on my hand though.

Marble Worlds by Daniel X. Moore 2012-04-29T20:59:00

I wasn't sure what to do in the grass world, but I do like the effort with the music!

Biodome by 7Soul 2012-04-24T05:36:00

I thought the block placing was a little bit annoying, but it looks nice for a first submission! Might want to think abou checkpoints with a block puzzle game? What were the watercolors in the beginning? I feel like I skipped them.

rate my game if you would (uid 7853)!

Drop of Life by MrTwister 2012-04-24T05:44:00

Innovative implementation of the cellular automata stuff! Not my cup of tea for games, but others would definitely like this a lot.

Angle Isle by Rusty Moyher 2012-04-27T04:04:00

Cute graphics and enjoyable song. game felt a little empty though but you could definitely do more with it!

Sako by Xam 2012-05-12T23:57:00

Should have instructions in the game or some tutorial. Nice graphics although dying in mid air is a little bit weird. Appreciate there being music too!

Craemle Zone by PsySal 2012-04-29T21:15:00

Whoa, neat graphics and sound too. The voice acting I found to be a little scary! Quite different from other entries too, something spooky I find with the art style/music/voices etc.

A Flying Shame by spiral 2012-04-28T02:33:00

Cute, hard to tell what I run in to or not.

Omni-Illusion by Wingy 2012-05-13T00:02:00

Wasn't a huge fan of the game itself, but the visual/audio aesthetics are very nice. Only complaint was the large black font choice. I really like the song and graphics.

Our Tiny World by hamburger 2012-04-28T01:27:00

Very innovative game, but 2nd stage too hard? More would be cool..

Dave is in a Fish Tank by Toast 2012-05-13T16:23:00

Wow, I thought this was a very neat idea once I sort of got the hang of it. An end goal would be nice but I haven't really seen this before. Nice

Microcosm by maxman43 2012-04-25T23:10:00

I thought the puzzles were slightly difficult from the lack of direction, but in some senses they did make sense when solved. It's cute and minimal and complete, nice.

Flyght by yosh 2012-05-13T00:06:00

Game was a little boring, but I did like the little loop you threw together and at times I would try to sync up the shooting noise with the song :P

Fish Simulator X by bcdefg123 2012-04-25T05:41:00

Not the most exciting or new, but I thought you have a good sense of humor when you die! Keep it up

Demon Hunter by Rocknlol 2012-04-28T01:18:00

Interesting amount of depth as an arcade-like game, I liked it, although aesthetics can use work.

Tiny Apocalypse by CireNeikual 2012-04-29T04:31:00

Oddly unsettling for me. I couldn't really move outside for some reason but others seem to be having that issue. I got to the library and then died o_O

Tiny Cubic Maze World by tomhunt 2012-04-27T04:26:00

I ARE WIN!

Anyways, the 3d Thing is cool. Game's a bit too short though!

Naos by Sean Hogan (anodyne/even the ocean) 2012-04-26T06:44:00

@all: Thanks for complements w.r.t. mood! I know the gameplay is a bit well, lacking, but I hope to use these art/aesthetic ideas in a game I'm working on at the moment, to make it creepy/unsettling :))

Apologies for those whose eyes are hurt by the blur (I liked the effect...but it was overdone a bit). Glad the music seemed to work with the mood :)

I understand with the breaking of the immersion in dialogue...i am a little scared in the game jam with not getting the directions across clearly o_O. In general, I like to avoid text :) so when I implement this sort of atmosphere in a later game, no text! Just...scary stuff I guess. ambiance is the best

Planet 161 by saint11 2012-04-25T23:04:00

Some neat elements and good level design for the short period of time. I thought longer musical loops would have been nice to fit the mood more.

Of Mice And Giants by hyperturtle 2012-04-29T04:44:00

Cute game, interesting concept. Game got chaotic after a bit with the feet!

BeetleVenture by Nidjo123 2012-04-29T04:42:00

Boss has a lot of health! SFX could use work, but I like the bug/garden thing going on, and the game is complete. Nice!

Tiny Garden by Exorph 2012-05-10T19:55:00

SFX were startling!

Tiny Parallel Worlds by MadcoreTom 2012-05-10T20:00:00

I liked travelling between worlds (and they were cute and small!). Checkpoints would have been nice, dying and starting all over is a little annoying.

Controlling by aeveis 2012-05-05T15:20:00

I thought it was a great concept for a game and pretty fun. Aesthetics were nice, too, with the quiet music/quiet graphics (if that makes sense?)

LD28 — You Only Get One

KOSMOTROT by Todd Luke 2013-12-17T04:42:00

todddd yeah nice riff on the pegasus boots!

Go Long!! by Andrew Brophy 2013-12-17T04:20:00

hahahahahaha andrewwww

Go Home by Blooperly 2013-12-17T05:02:00

would like to move the player faster! felt slowww but looks nice

Tether by orbitantlers 2013-12-17T04:23:00

nice ambience with being in space - i think - i feel hard to connect with the player avatar through movement. that's not a bad/good judgmnet just my feeling!

intervalo by Manuel Magalhães 2013-12-17T02:33:00

enjoy the idea of a previous action affecting a later reaction in this boiled down representation - wuold be interesting to see how it would manifest itself elsewhere

One Wish, No More ! by lsdlive 2013-12-17T07:16:00

Heads up, the left/right up/down seem to be split between the two keybindings so it's never entirely WASD or the other one

Commander Kiss by Waltruss 2013-12-17T07:42:00

nicely complete for a jam game. appreciated the original music and the animations - i think the gameplay concept could use more work for next time though as it relates to the theme??

Not Alone by TheOneWhoKnocks 2013-12-17T07:28:00

a lot of stuff for a jam entry - nice in that regard - music is nice but does not fit the visual aesthetic - perhaps spend more on getting the core mechanic to feel nicer. it was neat to have to jump and grab the cube but it's hard to tell where i can grab it from or where the cube's gonna go or how far etc.

Blight by bsowers 2013-12-17T04:35:00

good base for a bigger game i think----!

You Only Get Juan by doitle 2013-12-17T07:22:00

The character select was funny

APOKEALYPSE by OnionBlaze 2013-12-17T04:27:00

the perspective of hte game is like...floating like . fun. could use the global sort of view for other things later?

Shooting Star by stwelin 2013-12-17T04:30:00

the magic missile does feel good ! i'd like to see it in a non-space context if that makes sense? hm.

LD30 — Connected Worlds

Connected Worlds by bob_fish 2014-08-26T13:20:00

funny! for level design, try modifying the repetitive tasks like jumping a short distanc with something else. a faster player move speed would feel nicer, too, given level sizes.

Onion by jawm 2014-08-26T13:08:00

other commenters mentioned level not ending. cool concept though, showing the visuals ofw hat color i'll change too next would help. this reminds me of a game by droqen you might like if I could find it (same idea with changing color platforms, but you loop vertically around the screen

The Mediator by luismb55 2014-08-26T13:11:00

interesting...maybe it's better to not intervene at alla nd let things play out , vs extend it for a long period of time.

Where have you been so long? by Satyre 2014-08-28T14:02:00

nice use of the theme - i would say it errs more on the negative side, but it is good to bring up these systematic problems through a game. next time, don't be afraid to use words where possible, it will help make your points more clear/better articulated (seeing some of the commenters confused).

a different song might help - the current one is this sort of goofy disco preset beat.

are you on twitter? i'm twitter.com/seagaia2

Legacy of Lamas by Cell 2014-08-25T13:39:00

nice job on the procedural gen during the short timespan.

NOODLE FEELING by Magdev 2014-09-15T01:47:00

best

Archive Studios - World Link by Alendro 2014-08-26T12:54:00

nice song! nice job on finishing!

Corrected Words by swistakm 2014-08-26T13:05:00

Didn't work for me on windows - get this message. http://gyazo.com/3fdb53d8c7693c59285f20a3f981f494

Scrunch by mcc 2014-08-25T13:43:00

amazing!1

WORLDS 2D by fleegle2000 2014-08-26T12:47:00

developed the base little ideas pretty well. nice job!

Antbassador by KevinZuhn 2014-08-26T13:21:00

ajjjjhhhhhhhhhhh