valeour 2012-04-24 18:46
Very simplistic, very little feedback when taking damage, so it made it difficult to know what's going on. Not much room to kill all the demons though. Also, don't put your game down as "sub-par"! Be proud of your work! :D
Foon → Ludum Dare Explorer → LD23 → Demon Hunter
By rocknlol
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Humor | 437 | 2.20 | ||
| Innovation | 549 | 2.67 | ||
| Fun | 680 | 2.35 | ||
| Theme | 733 | 2.38 | ||
| Audio | 794 | 1.00 | ||
| Overall | 802 | 2.31 | ||
| Mood | 848 | 1.69 | ||
| Graphics | 870 | 1.78 |
Very simplistic, very little feedback when taking damage, so it made it difficult to know what's going on. Not much room to kill all the demons though. Also, don't put your game down as "sub-par"! Be proud of your work! :D
Has potential, congrats for your game.
It could be more fun if there was an easier way to know how much HP I still have!
Same comment as above. The game goes so fast and HUD is so small its really hard to keep track of your heath while fighting. I like the concept - its fun- but I wish the game would slow down at times, just a lil bit.
I couldn't work out when I was being hit. Fast paced, but no real 'spark' of gameplay.
I have lost a bit with the gameplay but good idea!
Very very ugly colours, very much an eye-sore. Needed music, needed sound, needed a lot. Good try though.
Thanks for this.
I know, that's a very small window, but the font you used is definitely too small (for me) ^^. If you go on with this game, you should start improving the interface by giving more graphic and audio feedback, what happens here. The healthbar needs a bigger size so the player can get the necessary information without look at it directly. Keep going!
You could probably build more on the concept, but it's not half-bad. Like the others, I'd also recommend increasing the HUD. Maybe take up more space across the top?
Fast paced little game - most of my comments are the same as the rest, the HUD was very small and there was no way of knowing when you were being hit. The concept is nice though!
Interesting amount of depth as an arcade-like game, I liked it, although aesthetics can use work.
Cool idea. Just buff up those graphics a bit and add some sound and animations and this will be really sweet!
Cool and very dynamic game! The character movement should be a little more fluid though.
Great entry
Not bad, sounds would have benefited it, also the sprites could have been done a bit better.
Cool idea. I had fun. With more enemies and development this could turn out superb. You also need sounds!
Fun game with some nice ideas. Audio/visual feedback would help a lot.
Agree with a few other comments, this feels a bit too simplistic but also like it has potential :) Good work!
Really interesting gameplay mechanics. With some sound effects and some improved graphics, you have a neat mini-game here.
Cool - sort of a micro-roguelike. Bigger numbers / explanation of rules would have helped. Think I sort of got it though.
Weirdly similar to my entry, and also seems to play mostly the same.
One of the bigger problems is the tiny text in the HUD. Keeping that in mind it's figuring out a safe path to combat the weaker demons first. I made a score of 1901.
It's a good concept, you should listen to the feedback and build upon it.
I would try it if there was a Web or OSX version.
This was fun :)) Has lots of potential
This looks really cool, but I don't have time to download stuff. It'd be great if you could do a web version next time.