FoonLudum Dare ExplorerLD23 → c!ph3r

c!ph3r

By frosty

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CategoryRankScoreCount
Coolness350
Overall583.50
Graphics663.83
Audio713.26
Fun773.08
Mood963.00
Humor992.59
Theme1302.95
Innovation1322.90

Comments

jomomomo 2012-04-24 04:08

Nice job! Really liked the music and the feel of the game...

marudziik 2012-04-24 23:15

Very nice overall feel, the game is quite polished! Great entry!

matthias_zarzecki 2012-04-25 08:06

Nice little concept! Graphics and sound are quite fitting.

..but you HAD to draw a stereotypical misogynist tits-and-ass-pose?

strega 2012-04-25 13:29

Nice simple puzzle game! The art is well done. I like the sounds, too. The mouse controls felt a little bit awkward. I would have preferred tighter controls with keyboard keys.

misfit 2012-04-25 17:10

Great game! I liked music and art. First I thought that mouse control does not work, but now (after few minutes) I have to say that controls are good.

orgarus 2012-04-26 18:17

Good entry! NIce graphics (polished and well designed, the enemies a litle out of the place but I suppose that is for a matter of time limitation ) and sound it matches perfectly with the type of game!
Congratulations!

jigxor 2012-04-27 15:14

Awesome game! It was very polished, fun mechanics and good level design. My suggestion would be to allow keyboard controls, but I can see how in the later levels you were trying to make it about 'timing' your moves and non-clickable squares. In the end, the mouse controls worked pretty well.

I really enjoyed this one. Great job!

vitou3d 2012-04-29 05:56

Brilliant! Nice game-play and music in such little time. Well done!

johanp 2012-04-29 06:07

Nice job! Would be nice if the batteries has something more to do with actual gameplay than just score.

tcstyle 2012-04-29 06:20

What a great idea. The game mechanics work very good. The graphics and sound totally fit the concept.
Some music that makes use of the rathm made by the sound effects would be neat.

cakemonitor 2012-04-29 06:37

This is a great game and seems very well polished. The only criticism I'd make is that the controls feel very unresponsive - you click to move, then it beeps to acknowledge your move, the the player character takes his crouched 'I'm about to move' stance then what feels like an hour after your initial click he begins moving. That is quite frustrating in a game about accurately times moves. Also, some path-finding would have been nice so you're not forced to click in the same row or column that the player is currently standing in. Otherwise a great game :)

vaelzan 2012-04-29 06:39

[Comments and ratings from this account come from various team members]
A fun, solid experience. One thing I would have liked to see is the pickups increasing your time. At first I thought you needed all of them to proceed but after I found out you didn't I cared very little for them. Other than that great work and nicely polished!

waynetron 2012-04-29 07:05

The delay in the character's movement was pretty painful but the monsters were really cute

ddrkirbyisq 2012-04-29 07:09

A level-based timer would probably work better than a whole game-wide timer, IMHO. Other than that, I love the aesthetic, and the demoscene-style title music was a great touch. 8D

samoojamies 2012-04-29 07:16

Nice pixel art. Sounds effects were great. Only thing I didn't like was controls. Good game overall!

asidance 2012-04-29 08:07

great game, batteries could've been used to add more time, other then that great game :D

datamosh 2012-04-29 08:16

Wow, this is super complete for so little time! Really polished! I agree with the mouse response.

nornagon 2012-04-29 08:20

Controls were annoying - your character didn't move exactly when you clicked. Also there didn't really seem to be any reason to get the score things.

Nice graphics and sound though

seagaia 2012-04-29 21:10

I think you have good/balanced mechanics. The mixing of sound can use some work, I found getting hit to be an absolutely horrifying experience because it was so loud!

tourgen 2012-05-01 02:36

Really a solid game and fun to play. The title gfx and music are GREAT! I liked the gameplay quite a bit. I didn't make it through level 9 though unfortunately.

deejorg 2012-05-04 03:55

Really nice overall with an emphasis on the graphics.
The batteries could play some other role, like getting a little more time, less than what you take to get there, but would still be a good enough reward to make me want to get them.

johnicholas 2012-05-04 23:19

Wow awesome polish!

mrdanh 2012-05-09 12:50

Nice game, although it feels like the controls could be smoother (even with the intentional delay before moving)

thegreystudios 2012-05-12 09:37

This is done really well. Love the art and the gameplay!

ehtd 2012-05-12 16:58

Very good! I thought the batteries increased your time. Not the case.

william_edwards 2012-05-12 19:13

Lovely puzzle game with great graphics.

chaoseed 2012-05-12 21:14

I get what you were going for with the timing mechanics. Seems kinda cool, but not really my thing.

My question, though, is: Why am I picking up these "batteries"? Is there some purpose to it? Can I just go to the exit without picking them up? Nothing in the game explains these things.

frosty 2012-05-12 22:30

From the Info section above: "...collecting batteries along the way for extra points." Basically, if you can grab them without making a mistake, you'll end up with a higher score.

I agree with the comments that it'd be nice if they had an additional purpose, but that's all I could fit in under the time limit. Thanks!

christinaneofotistou 2012-05-13 09:52

Top marks for graphics, audio and mood. The mechanics were cool too!