Math Drag Racer - First Ludum Dare and First Game Ever. by marioman68 2018-04-24T02:10:34Z ♥ 1
3d graphics is very impressive.
Foon → Ludum Dare Explorer → Users → Johnicholas
Johnicholas leaves an average of 5.9 feedback comments each event.
3d graphics is very impressive.
Impressive!
I greatly admire you for making something 3d. However, I wish the shapeshifting controls were less like a kind of jump.
I;m running linux, not windows.
I'm sorry I can't run this entry.
I'm sorry I can't play this. Windows, not Linux.
I'm sorry, I can't play this. Linux, not Windows.
Nice audio, but the grind has seriously been done to death.
___________________________________________
ERROR in
action number 1
of Key Press Event for A-key Key
for object obj_controller:
In script scr_move_pointer:
Error in code at line 8:
while(placed[pointer_x,pointer_y] == true) pointer_y -= 1;
^
at position 33: Negative array index
There's more there than appears at first; actually fun.
Nice variety in the enemies!
The big green walls to the universe were disconcerting. Is it possible to win/lose this game?
Indirect Control; very nice.
Overwhelming.
The controls seemed awkward.
After a while going in the same direction, my probes started returning no packets - is there a galaxy map with an edge or a black hole or something?
Awesome mechanic, execution and polish.
Awesome work!
Relation to the theme?
The tech (destructible world, falling sand) is great. The controls and puzzles were really irksome - it seemed like I had a 1 in 6 chance of making the bomb fly upward and stick like it is supposed to. The borders of the screen were annoying, too - sometimes you can go across a screen border (or fall through one) and sometimes you can't, or you just walk on an invisible surface.
Neato, I solved it but I still don't understand it.
Sorry, I can't run this - no smartphone.
I'm sorry, this doesn't start for me (windows).
Neato - animating the planet moving to its eventual destination would be nice, as well as animating the match-and-removal process (blink or similar). One thing that would make it easier (and possibly winnable) would be fewer colors of planets.
This is a fun game, but it has nothing to do with the theme.
Having a textured rather than flat sky (clouds? contrails?) would make it easier to see movement. The sides of the screen are deadly? Put visible obstacles there to give some warning that they will be deadly.
Great, exotic look and feel.
Very nice!
This fits 'build it and then use it' as well as 'tiny worlds'. AND IT HAS KITTENS!
I almost got to the fight! But then I think it crashed.
Lovely graphics and an impressive amount of level design.
Nice. Had you written procedurally-generated caves before?
Good job!
Great Sagan!
I double click on "LonelyRouge.py", and a console comes up briefly and disappears.
The mechanic is original, the puzzles were carefully built. Very nice.
"The program can't start because OpenAL32.dll is missing on your computer."
The graphics are lovely.
Very impressive.
This works for "Build the level you play, too."
The kittens/zombies left display showed for me.
The fact that they don't fight back fits surprisingly well.
LD44 — Your life is currency (2)
Deathly Trade by Kristof Franko 2019-04-29T22:20:23Z ♥ 0
Wow, amazing, 3d graphics! I pressed escape, but it didn't open a shop. I clicked to attack, but I don't think I did any damage.
I wish it had a stronger connection to the theme. Also, is the source code in the zip file?
For the captain. For the ship. by Retti01 2019-04-29T22:13:42Z ♥ 1
I think this submission is missing the source code? I had a fight and then a sail, but I couldn't land on an island.